Add generic IO #3
@@ -6,12 +6,13 @@ enum PacketId {
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UpgradeTower,
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UpgradeTower,
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};
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};
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#include <examples/KeepAlivePacket.h>
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#include <examples/DisconnectPacket.h>
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#include <examples/DisconnectPacket.h>
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#include <examples/KeepAlivePacket.h>
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#include <examples/UpgradeTowerPacket.h>
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#include <examples/UpgradeTowerPacket.h>
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// they must be in the same order as in the enum !
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// they must be in the same order as in the enum !
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using AllPackets = std::tuple<KeepAlivePacket, DisconnectPacket, UpgradeTowerPacket>;
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using AllPackets = std::tuple<KeepAlivePacket, DisconnectPacket, UpgradeTowerPacket>;
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#include <sp/default/DefaultPacketHandler.h>
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#include <sp/default/DefaultPacketDispatcher.h>
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#include <sp/default/DefaultPacketFactory.h>
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#include <sp/default/DefaultPacketFactory.h>
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#include <sp/default/DefaultPacketHandler.h>
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98
include/sp/io/IOInterface.h
Normal file
98
include/sp/io/IOInterface.h
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@@ -0,0 +1,98 @@
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#pragma once
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#include <memory>
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#include <sp/common/DataBuffer.h>
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namespace sp {
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template <typename IOTag>
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class IOInterface {
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public:
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DataBuffer Read(std::size_t a_Amount);
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void Write(const DataBuffer& a_Data);
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};
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template <typename IOTag, typename MessageDispatcher, typename MessageFactory>
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class IOStream {
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protected:
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MessageDispatcher m_Dispatcher;
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IOInterface<IOTag> m_Interface;
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using MessageBase = typename MessageDispatcher::MessageBaseType;
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using MsgIdType = typename MessageBase::MsgIdType;
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public:
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IOStream() {}
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IOStream(IOInterface<IOTag>&& a_Interface) : m_Interface(std::move(a_Interface)) {}
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IOStream(IOStream&& a_Stream) : m_Dispatcher(std::move(a_Stream.m_Dispatcher)), m_Interface(std::move(a_Stream.m_Interface)) {}
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void RecieveMessages();
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void SendMessage(const MessageBase& a_Message);
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MessageDispatcher& GetDispatcher() {
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return m_Dispatcher;
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}
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};
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template <typename IOTag, typename MessageDispatcher, typename MessageFactory>
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void IOStream<IOTag, MessageDispatcher, MessageFactory>::SendMessage(const MessageBase& a_Message) {
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// TODO: process compress + encryption
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DataBuffer data = a_Message.Write();
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DataBuffer dataSize;
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m_Interface.Write(dataSize << sp::VarInt{data.GetSize()} << data);
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}
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template <typename IOTag, typename MessageDispatcher, typename MessageFactory>
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void IOStream<IOTag, MessageDispatcher, MessageFactory>::RecieveMessages() {
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// TODO: process compress + encryption
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while (true) {
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// reading the first VarInt part byte by byte
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std::uint64_t lenghtValue = 0;
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unsigned int readPos = 0;
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while (true) {
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static constexpr int SEGMENT_BITS = (1 << 7) - 1;
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static constexpr int CONTINUE_BIT = 1 << 7;
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DataBuffer buffer = m_Interface.Read(sizeof(std::uint8_t));
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// if non-blocking call
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if (buffer.GetSize() == 0)
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return;
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std::uint8_t part;
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buffer >> part;
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lenghtValue |= static_cast<std::uint64_t>(part & SEGMENT_BITS) << readPos;
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if ((part & CONTINUE_BIT) == 0)
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break;
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readPos += 7;
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if (readPos >= 8 * sizeof(lenghtValue))
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throw std::runtime_error("VarInt is too big");
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}
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DataBuffer buffer;
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buffer = m_Interface.Read(lenghtValue);
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// TODO: process compress + encryption
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MsgIdType packetType;
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buffer >> packetType;
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static const MessageFactory messageFactory;
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std::unique_ptr<MessageBase> message = messageFactory.CreateMessage(packetType);
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assert(message != nullptr);
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message->Read(buffer);
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GetDispatcher().Dispatch(*message);
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}
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}
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} // namespace sp
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1
include/sp/io/IOInterfaceImpl.inl
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1
include/sp/io/IOInterfaceImpl.inl
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@@ -0,0 +1 @@
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#pragma once
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@@ -6,6 +6,7 @@
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*/
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*/
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#include <map>
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#include <map>
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#include <memory>
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namespace sp {
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namespace sp {
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@@ -19,6 +20,8 @@ class MessageDispatcher {
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std::map<MessageIdType, std::vector<std::shared_ptr<MessageHandler>>> m_Handlers;
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std::map<MessageIdType, std::vector<std::shared_ptr<MessageHandler>>> m_Handlers;
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public:
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public:
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using MessageBaseType = MessageBase;
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/**
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/**
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* \brief Constructor
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* \brief Constructor
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*/
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*/
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@@ -51,4 +54,4 @@ class MessageDispatcher {
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#include <sp/protocol/message/MessageDispatcherImpl.inl>
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#include <sp/protocol/message/MessageDispatcherImpl.inl>
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} // namespace blitz
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} // namespace sp
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@@ -16,7 +16,7 @@ class MessageFactory {
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MessageFactory() : m_Factory(details::ArrayFiller<TBase, TTMessages>::ArrayCreate()) {}
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MessageFactory() : m_Factory(details::ArrayFiller<TBase, TTMessages>::ArrayCreate()) {}
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std::unique_ptr<TBase> CreateMessage(IdType id) {
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std::unique_ptr<TBase> CreateMessage(IdType id) const {
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if (id >= m_Factory.size())
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if (id >= m_Factory.size())
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return nullptr;
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return nullptr;
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return m_Factory.at(id)();
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return m_Factory.at(id)();
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@@ -75,6 +75,13 @@ class MessageInterfaceWriteBase : public TBase {
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WriteImpl(buffer);
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WriteImpl(buffer);
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}
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}
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// helper
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DataBuffer Write() const {
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DataBuffer buffer;
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this->Write(buffer);
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return buffer;
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}
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protected:
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protected:
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virtual void WriteImpl(DataBuffer& buffer) const = 0;
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virtual void WriteImpl(DataBuffer& buffer) const = 0;
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};
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};
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@@ -113,6 +120,13 @@ class MessageInterfaceWriteIdBase : public TBase {
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this->WriteData(this->GetId(), buffer);
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this->WriteData(this->GetId(), buffer);
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this->WriteImpl(buffer);
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this->WriteImpl(buffer);
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}
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}
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// helper
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DataBuffer Write() const {
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DataBuffer buffer;
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this->Write(buffer);
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return buffer;
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}
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};
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};
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} // namespace details
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} // namespace details
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62
test/test_io.cpp
Normal file
62
test/test_io.cpp
Normal file
@@ -0,0 +1,62 @@
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#include <iostream>
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#include <examples/PacketExample.h>
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#include <sp/io/IOInterface.h>
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struct DBTag {};
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template <>
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class sp::IOInterface<DBTag> {
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private:
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sp::DataBuffer m_VirtualIO;
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public:
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sp::DataBuffer Read(std::size_t a_Amount) {
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// since we are just testing it, we ignore reads that overflows
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if (m_VirtualIO.GetReadOffset() + a_Amount > m_VirtualIO.GetSize())
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return {};
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DataBuffer data;
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m_VirtualIO.ReadSome(data, a_Amount);
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return data;
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}
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void Write(const sp::DataBuffer& a_Data) {
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m_VirtualIO << a_Data;
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}
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};
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using DataBufferStream = sp::IOStream<DBTag, sp::PacketDispatcher, sp::PacketFactory>;
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class CustomPacketHandler : public sp::PacketHandler {
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void Handle(const KeepAlivePacket& packet) {
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std::cout << "KeepAlive handled ! " << packet.GetKeepAliveId() << "\n";
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}
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void Handle(const DisconnectPacket& packet) {
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std::cout << "Disconnect handled ! " << packet.GetReason() << "\n";
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}
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void Handle(const UpgradeTowerPacket& packet) {
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std::cout << "UpgradeTower handled !\n";
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}
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};
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int main() {
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auto handler = std::make_shared<CustomPacketHandler>();
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DataBufferStream stream;
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stream.GetDispatcher().RegisterHandler(PacketId::Disconnect, handler);
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// this should not be dispatched
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stream.SendMessage(KeepAlivePacket{96});
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stream.RecieveMessages();
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stream.GetDispatcher().RegisterHandler(PacketId::KeepAlive, handler);
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stream.SendMessage(KeepAlivePacket{69});
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stream.RecieveMessages(); // here, it's non-blocking
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stream.SendMessage(DisconnectPacket{"I don't know"});
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stream.RecieveMessages(); // here, it's non-blocking
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return 0;
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}
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@@ -3,8 +3,8 @@
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#include <examples/PacketExample.h>
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#include <examples/PacketExample.h>
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#include <memory>
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#include <memory>
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#include <sp/extensions/Extensions.h>
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#include <sp/default/DefaultPacketDispatcher.h>
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#include <sp/default/DefaultPacketDispatcher.h>
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#include <sp/extensions/Extensions.h>
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class KeepAliveHandler : public sp::PacketHandler {
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class KeepAliveHandler : public sp::PacketHandler {
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void Handle(const KeepAlivePacket& packet) {
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void Handle(const KeepAlivePacket& packet) {
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@@ -28,8 +28,7 @@ int main() {
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auto handler = std::make_shared<KeepAliveHandler>();
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auto handler = std::make_shared<KeepAliveHandler>();
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msg->Dispatch(*handler);
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msg->Dispatch(*handler);
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sp::DataBuffer buffer;
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sp::DataBuffer buffer = msg->Write();
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msg->Write(buffer);
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std::uint8_t msgId;
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std::uint8_t msgId;
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buffer >> msgId;
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buffer >> msgId;
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@@ -37,7 +36,7 @@ int main() {
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auto upgradeTower2 = std::make_unique<UpgradeTowerPacket>();
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auto upgradeTower2 = std::make_unique<UpgradeTowerPacket>();
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upgradeTower2->Read(buffer);
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upgradeTower2->Read(buffer);
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std::cout << "Test : " << (unsigned) upgradeTower2->GetTowerId() << "\n";
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std::cout << "Test : " << (unsigned)upgradeTower2->GetTowerId() << "\n";
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sp::PacketFactory factory;
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sp::PacketFactory factory;
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auto packet = factory.CreateMessage(msgId);
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auto packet = factory.CreateMessage(msgId);
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Reference in New Issue
Block a user