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v1.0.1
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3bc5b50905
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10
README.md
10
README.md
@@ -1,10 +0,0 @@
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# SimpleProtocolLib
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Network engine used to (mainly) communicate with packets
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# Integrate with xmake
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```lua
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add_repositories("persson-repo https://git.ale-pri.com/Persson-dev/xmake-repo.git")
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add_requires("splib", { debug = is_mode("debug") })
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```
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@@ -13,7 +13,6 @@
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#include <string>
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#include <string>
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#include <sp/common/VarInt.h>
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#include <sp/common/VarInt.h>
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#include <vector>
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#include <vector>
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#include <map>
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namespace sp {
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namespace sp {
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@@ -89,19 +88,6 @@ class DataBuffer {
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return *this;
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return *this;
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}
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}
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/**
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* \brief Append a map to the buffer by first writing the size
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* \param data The map to append
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*/
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template <typename K, typename V>
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DataBuffer& operator<<(const std::map<K, V>& data) {
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*this << VarInt{data.size()};
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for (const auto& element : data) {
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*this << element.first << element.second;
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}
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return *this;
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}
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/**
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/**
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* \brief Append an array to the buffer by first writing the size
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* \brief Append an array to the buffer by first writing the size
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* \param data The buffer to append
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* \param data The buffer to append
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@@ -154,23 +140,6 @@ class DataBuffer {
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return *this;
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return *this;
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}
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}
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/**
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* \brief Read a map (size + data) from the buffer
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* \pre The map is assumed to be empty
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*/
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template <typename K, typename V>
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DataBuffer& operator>>(std::map<K, V>& data) {
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VarInt mapSize;
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*this >> mapSize;
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for (std::size_t i = 0; i < mapSize.GetValue(); i++) {
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K newKey;
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V newValue;
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*this >> newKey >> newValue;
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data.insert({newKey, newValue});
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}
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return *this;
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}
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/**
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/**
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* \brief Read an array from the buffer
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* \brief Read an array from the buffer
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*/
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*/
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@@ -6,13 +6,12 @@
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namespace sp {
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namespace sp {
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class PacketHandler;
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class PacketHandler;
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using PacketMessage = Message<
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using PacketMessage = Message<option::MsgIdType<std::uint8_t>, // add id() operation
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option::MsgIdType<std::uint8_t>, // add id() operation
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option::ReadOperations, // add read() operation
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option::ReadOperations, // add read() operation
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option::WriteOperations, // add write() operation
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option::WriteOperations, // add write() operation
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option::WriteId, // write id before data
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option::WriteId, // write id before data
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option::Handler<PacketHandler> // add dispatch() operation
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option::Handler<PacketHandler> // add dispatch() operation
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>;
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>;
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#define PacketConstructor(packetName) \
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#define PacketConstructor(packetName) \
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packetName##Packet() {} \
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packetName##Packet() {} \
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@@ -114,6 +114,6 @@ template <typename TField, typename... TFields>
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struct FieldsBuilder<TField, TFields...> {
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struct FieldsBuilder<TField, TFields...> {
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using Type = sp::tuple_cat_t<std::tuple<Field<TField, 0>>, typename FieldsBuilder<TFields...>::Type>;
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using Type = sp::tuple_cat_t<std::tuple<Field<TField, 0>>, typename FieldsBuilder<TFields...>::Type>;
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};
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};
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} // namespace details
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} // namespace details
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} // namespace sp
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} // namespace sp
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85
xmake.lua
85
xmake.lua
@@ -2,12 +2,15 @@ add_rules("mode.debug", "mode.release")
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set_languages("c++17")
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set_languages("c++17")
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add_requires("enet6")
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target("SimpleProtocolLib")
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target("SimpleProtocolLib")
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add_includedirs("include")
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add_includedirs("include", {public = true})
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add_headerfiles("include/(sp/**.h)")
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set_kind("binary")
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set_group("Library")
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add_files("src/**.cpp")
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add_files("src/sp/**.cpp")
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add_packages("enet6", {public = true})
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set_kind("$(kind)")
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-- Tests
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-- Tests
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for _, file in ipairs(os.files("test/**.cpp")) do
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for _, file in ipairs(os.files("test/**.cpp")) do
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@@ -16,9 +19,79 @@ for _, file in ipairs(os.files("test/**.cpp")) do
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set_kind("binary")
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set_kind("binary")
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add_files(file)
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add_files(file)
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add_includedirs("include")
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set_default(false)
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add_deps("SimpleProtocolLib")
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add_deps("SimpleProtocolLib")
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add_tests("compile_and_run")
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add_tests("compile_and_run")
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end
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end
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--
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-- If you want to known more usage about xmake, please see https://xmake.io
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--
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-- ## FAQ
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--
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-- You can enter the project directory firstly before building project.
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--
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-- $ cd projectdir
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--
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-- 1. How to build project?
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--
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-- $ xmake
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--
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-- 2. How to configure project?
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--
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-- $ xmake f -p [macosx|linux|iphoneos ..] -a [x86_64|i386|arm64 ..] -m [debug|release]
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--
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-- 3. Where is the build output directory?
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--
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-- The default output directory is `./build` and you can configure the output directory.
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--
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-- $ xmake f -o outputdir
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-- $ xmake
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--
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-- 4. How to run and debug target after building project?
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--
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-- $ xmake run [targetname]
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-- $ xmake run -d [targetname]
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--
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-- 5. How to install target to the system directory or other output directory?
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--
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-- $ xmake install
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-- $ xmake install -o installdir
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--
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-- 6. Add some frequently-used compilation flags in xmake.lua
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--
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-- @code
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-- -- add debug and release modes
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-- add_rules("mode.debug", "mode.release")
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--
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-- -- add macro definition
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-- add_defines("NDEBUG", "_GNU_SOURCE=1")
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--
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-- -- set warning all as error
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-- set_warnings("all", "error")
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--
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-- -- set language: c99, c++11
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-- set_languages("c99", "c++11")
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--
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-- -- set optimization: none, faster, fastest, smallest
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-- set_optimize("fastest")
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--
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-- -- add include search directories
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-- add_includedirs("/usr/include", "/usr/local/include")
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--
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-- -- add link libraries and search directories
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-- add_links("tbox")
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-- add_linkdirs("/usr/local/lib", "/usr/lib")
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--
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-- -- add system link libraries
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-- add_syslinks("z", "pthread")
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--
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-- -- add compilation and link flags
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-- add_cxflags("-stdnolib", "-fno-strict-aliasing")
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-- add_ldflags("-L/usr/local/lib", "-lpthread", {force = true})
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--
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-- @endcode
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--
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