better example
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243
include/sp/protocol/MessageInterfaces.h
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243
include/sp/protocol/MessageInterfaces.h
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#pragma once
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#include <sp/protocol/Options.h>
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namespace sp {
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namespace option {
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template <typename... TOptions>
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struct MessageInterfaceParsedOptions {};
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template <>
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struct MessageInterfaceParsedOptions<> {
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static const bool HasMsgIdType = false;
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static const bool HasLittleEndian = false;
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static const bool HasReadOperations = false;
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static const bool HasWriteOperations = false;
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static const bool HasHandler = false;
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static const bool HasValid = false;
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};
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template <typename T, typename... TOptions>
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struct MessageInterfaceParsedOptions<MsgIdType<T>, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
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static const bool HasMsgIdType = true;
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using MsgIdType = T;
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};
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template <typename... TOptions>
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struct MessageInterfaceParsedOptions<LittleEndian, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
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static const bool HasLittleEndian = true;
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};
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template <typename... TOptions>
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struct MessageInterfaceParsedOptions<ReadOperations, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
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static const bool HasReadOperations = true;
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};
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template <typename... TOptions>
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struct MessageInterfaceParsedOptions<WriteOperations, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
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static const bool HasWriteOperations = true;
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};
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template <typename T, typename... TOptions>
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struct MessageInterfaceParsedOptions<Handler<T>, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
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static const bool HasHandler = true;
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using HandlerType = Handler<T>;
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};
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template <typename... TOptions>
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struct MessageInterfaceParsedOptions<ValidCheckInterface, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
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static const bool HasValid = true;
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};
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// ID retrieval chunk
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template <typename TBase, typename TId>
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class MessageInterfaceIdTypeBase : public TBase {
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public:
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using MsgIdType = TId;
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MsgIdType GetId() const {
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return GetIdImpl();
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}
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protected:
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virtual MsgIdType GetIdImpl() const = 0;
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};
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// Big endian serialisation chunk
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template <typename TBase>
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class MessageInterfaceBigEndian : public TBase {
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protected:
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template <typename T>
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static T ReadData(DataBuffer& buffer) {
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// use big endian
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}
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template <typename T>
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static void WriteData(T value, DataBuffer& buffer) {
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// use big endian
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}
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};
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// Little endian serialisation chunk
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template <typename TBase>
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class MessageInterfaceLittleEndian : public TBase {
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protected:
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template <typename T>
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static T ReadData(DataBuffer& buffer) {
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// use little endian
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}
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template <typename T>
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static void WriteData(const T& value, DataBuffer& buffer) {
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// use little endian
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}
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};
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// Read functionality chunk
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template <typename TBase>
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class MessageInterfaceReadBase : public TBase {
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public:
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void Read(DataBuffer& buffer) {
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return ReadImpl(buffer);
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}
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protected:
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virtual void ReadImpl(DataBuffer& buffer) = 0;
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};
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// Write functionality chunk
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template <typename TBase>
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class MessageInterfaceWriteBase : public TBase {
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public:
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void Write(DataBuffer& buffer) {
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return WriteImpl(buffer);
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}
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protected:
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virtual void WriteImpl(DataBuffer& buffer) = 0;
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};
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// Handler functionality chunk
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template <typename TBase, typename THandler>
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class MessageInterfaceHandlerBase : public TBase {
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public:
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using HandlerType = typename THandler::HandlerT;
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void Dispatch(HandlerType& handler) {
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DispatchImpl(handler);
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}
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protected:
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virtual void DispatchImpl(HandlerType& handler) = 0;
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};
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// Validity functionality chunk
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template <typename TBase>
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class MessageInterfaceValidityBase : public TBase {
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public:
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bool Valid() const {
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return ValidImpl();
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}
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protected:
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virtual bool ValidImpl() const = 0;
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};
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// Build message Id
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template <typename TBase, typename TParsedOptions, bool THasMsgIdType>
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struct MessageInterfaceProcessMsgId;
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template <typename TBase, typename TParsedOptions>
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struct MessageInterfaceProcessMsgId<TBase, TParsedOptions, true> {
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using Type = MessageInterfaceIdTypeBase<TBase, typename TParsedOptions::MsgIdType>;
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};
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template <typename TBase, typename TParsedOptions>
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struct MessageInterfaceProcessMsgId<TBase, TParsedOptions, false> {
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using Type = TBase;
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};
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// Build endianess
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template <typename TBase, bool THasLittleEndian>
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struct MessageInterfaceProcessEndian;
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template <typename TBase>
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struct MessageInterfaceProcessEndian<TBase, true> {
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using Type = MessageInterfaceLittleEndian<TBase>;
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};
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template <typename TBase>
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struct MessageInterfaceProcessEndian<TBase, false> {
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using Type = MessageInterfaceBigEndian<TBase>;
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};
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// Build read
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template <typename TBase, bool THasRead>
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struct MessageInterfaceProcessRead;
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template <typename TBase>
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struct MessageInterfaceProcessRead<TBase, true> {
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using Type = MessageInterfaceReadBase<TBase>;
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};
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template <typename TBase>
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struct MessageInterfaceProcessRead<TBase, false> {
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using Type = TBase;
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};
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// Build write
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template <typename TBase, bool THasWrite>
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struct MessageInterfaceProcessWrite;
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template <typename TBase>
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struct MessageInterfaceProcessWrite<TBase, true> {
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using Type = MessageInterfaceWriteBase<TBase>;
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};
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template <typename TBase>
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struct MessageInterfaceProcessWrite<TBase, false> {
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using Type = TBase;
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};
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// Build handler
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template <typename TBase, typename TParsedOptions, bool THasHandler>
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struct MessageInterfaceProcessHandler;
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template <typename TBase, typename TParsedOptions>
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struct MessageInterfaceProcessHandler<TBase, TParsedOptions, true> {
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using Type = MessageInterfaceHandlerBase<TBase, typename TParsedOptions::HandlerType>;
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};
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template <typename TBase, typename TParsedOptions>
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struct MessageInterfaceProcessHandler<TBase, TParsedOptions, false> {
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using Type = TBase;
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};
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// Build valid
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template <typename TBase, bool THasValid>
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struct MessageInterfaceProcessValid;
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template <typename TBase>
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struct MessageInterfaceProcessValid<TBase, true> {
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using Type = MessageInterfaceValidityBase<TBase>;
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};
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template <typename TBase>
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struct MessageInterfaceProcessValid<TBase, false> {
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using Type = TBase;
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};
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} // namespace option
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} // namespace sp
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