fix alignment + refactor

Reviewed-on: #1
Co-authored-by: Persson-dev <sim16.prib@gmail.com>
Co-committed-by: Persson-dev <sim16.prib@gmail.com>
This commit was merged in pull request #1.
This commit is contained in:
2025-02-23 09:40:46 +00:00
committed by Simon Pribylski
parent ee865021c2
commit db0c5f3245
31 changed files with 831 additions and 1070 deletions

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@@ -4,10 +4,17 @@
#include <sp/protocol/Field.h>
#include <sp/protocol/MessageBase.h>
enum DisconnectPacketFields {
Reason = 0
enum class DisconnectFieldsE {
Reason = 0
};
using DisconnectFields = std::tuple<std::string /*Reason*/>;
DeclarePacket(Disconnect);
DeclarePacket(Disconnect){
public:
PacketConstructor(Disconnect)
const std::string& GetReason() const {
return GetField<DisconnectFieldsE, DisconnectFieldsE::Reason>();
}
};

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@@ -4,10 +4,19 @@
#include <sp/protocol/Field.h>
#include <sp/protocol/MessageBase.h>
enum KeepAlivePacketFields {
KeepAliveId = 0
enum class KeepAliveFieldsE {
KeepAliveId = 0,
};
using KeepAliveFields = std::tuple<std::uint64_t /*KeepAliveId*/>;
using KeepAliveFields = std::tuple<
std::uint64_t //<- KeepAliveId
>;
DeclarePacket(KeepAlive);
DeclarePacket(KeepAlive){
public:
PacketConstructor(KeepAlive)
std::uint64_t GetKeepAliveId() const {
return GetField<KeepAliveFieldsE, KeepAliveFieldsE::KeepAliveId>();
}
};

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@@ -3,13 +3,15 @@
enum PacketId {
KeepAlive = 0,
Disconnect,
UpgradeTower,
};
#include <examples/KeepAlivePacket.h>
#include <examples/DisconnectPacket.h>
#include <examples/UpgradeTowerPacket.h>
// they must be in the same order !
using AllPackets = std::tuple<KeepAlivePacket, DisconnectPacket>;
// they must be in the same order as in the enum !
using AllPackets = std::tuple<KeepAlivePacket, DisconnectPacket, UpgradeTowerPacket>;
#include <sp/default/DefaultPacketHandler.h>
#include <sp/default/DefaultPacketFactory.h>

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@@ -0,0 +1,31 @@
#pragma once
#include <sp/default/DefaultPacket.h>
#include <sp/protocol/Field.h>
#include <sp/protocol/MessageBase.h>
enum class UpgradeTowerFieldsE {
m_Tower = 0,
m_Upgrade,
};
using UpgradeTowerFields = std::tuple<
sp::BitField<std::uint16_t,
sp::Field<std::uint16_t, 12>, //<- m_Tower
sp::Field<std::uint8_t, 4> //<- m_Upgrade
>
>;
DeclarePacket(UpgradeTower){
public:
PacketConstructor(UpgradeTower)
std::uint16_t GetTowerId() const {
return GetField<0>().GetField<UpgradeTowerFieldsE, UpgradeTowerFieldsE::m_Tower>();
}
std::uint8_t GetTowerUpgrade() const {
return GetField<0>().GetField<UpgradeTowerFieldsE, UpgradeTowerFieldsE::m_Upgrade>();
}
};

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@@ -261,13 +261,13 @@ class DataBuffer {
* \brief Read a file into the buffer
* \param fileName The name of the file to read
*/
bool ReadFile(const std::string& fileName);
void ReadFile(const std::string& fileName);
/**
* \brief Write a file into the buffer
* \param fileName The name of the file to write to
*/
bool WriteFile(const std::string& fileName) const;
void WriteFile(const std::string& fileName) const;
/**
* \brief Allocate the buffer on the heap

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@@ -1,54 +0,0 @@
/*
* Created by William Swanson in 2012.
*
* I, William Swanson, dedicate this work to the public domain.
* I waive all rights to the work worldwide under copyright law,
* including all related and neighboring rights,
* to the extent allowed by law.
*
* You can copy, modify, distribute and perform the work,
* even for commercial purposes, all without asking permission.
*/
#ifndef MAP_H_INCLUDED
#define MAP_H_INCLUDED
#define EVAL0(...) __VA_ARGS__
#define EVAL1(...) EVAL0(EVAL0(EVAL0(__VA_ARGS__)))
#define EVAL2(...) EVAL1(EVAL1(EVAL1(__VA_ARGS__)))
#define EVAL3(...) EVAL2(EVAL2(EVAL2(__VA_ARGS__)))
#define EVAL4(...) EVAL3(EVAL3(EVAL3(__VA_ARGS__)))
#define EVAL(...) EVAL4(EVAL4(EVAL4(__VA_ARGS__)))
#define MAP_END(...)
#define MAP_OUT
#define MAP_COMMA ,
#define MAP_GET_END2() 0, MAP_END
#define MAP_GET_END1(...) MAP_GET_END2
#define MAP_GET_END(...) MAP_GET_END1
#define MAP_NEXT0(test, next, ...) next MAP_OUT
#define MAP_NEXT1(test, next) MAP_NEXT0(test, next, 0)
#define MAP_NEXT(test, next) MAP_NEXT1(MAP_GET_END test, next)
#define MAP0(f, x, peek, ...) f(x) MAP_NEXT(peek, MAP1)(f, peek, __VA_ARGS__)
#define MAP1(f, x, peek, ...) f(x) MAP_NEXT(peek, MAP0)(f, peek, __VA_ARGS__)
#define MAP_LIST_NEXT1(test, next) MAP_NEXT0(test, MAP_COMMA next, 0)
#define MAP_LIST_NEXT(test, next) MAP_LIST_NEXT1(MAP_GET_END test, next)
#define MAP_LIST0(f, x, peek, ...) f(x) MAP_LIST_NEXT(peek, MAP_LIST1)(f, peek, __VA_ARGS__)
#define MAP_LIST1(f, x, peek, ...) f(x) MAP_LIST_NEXT(peek, MAP_LIST0)(f, peek, __VA_ARGS__)
/**
* Applies the function macro `f` to each of the remaining parameters.
*/
#define MAP(f, ...) EVAL(MAP1(f, __VA_ARGS__, ()()(), ()()(), ()()(), 0))
/**
* Applies the function macro `f` to each of the remaining parameters and
* inserts commas between the results.
*/
#define MAP_LIST(f, ...) EVAL(MAP_LIST1(f, __VA_ARGS__, ()()(), ()()(), ()()(), 0))
#endif

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@@ -1,25 +0,0 @@
#pragma once
/**
* \file NonCopyable.h
* \brief File containing the sp::NonCopyable class
*/
namespace sp {
/**
* \class NonCopyable
* \brief Class used to make a class non copyable
* \note Inherit from this class privately to make a class non copyable
*/
class NonCopyable {
public:
NonCopyable(const NonCopyable&) = delete;
NonCopyable& operator=(const NonCopyable&) = delete;
protected:
NonCopyable() {}
~NonCopyable() {}
};
} // namespace sp

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@@ -6,22 +6,25 @@
namespace sp {
class PacketHandler;
using PacketMessage = Message<option::MsgIdType<std::uint8_t>, // add id() operation
option::ReadOperations, // add read() operation
option::WriteOperations, // add write() operation
option::WriteId, // write id before data
option::Handler<PacketHandler> // add dispatch() operation
>;
using PacketMessage = Message<
option::MsgIdType<std::uint8_t>, // add id() operation
option::ReadOperations, // add read() operation
option::WriteOperations, // add write() operation
option::WriteId, // write id before data
option::Handler<PacketHandler> // add dispatch() operation
>;
#define PacketConstructor(packetName) \
packetName##Packet() {} \
template <typename... Args> \
packetName##Packet(Args... args) { \
Construct(args...); \
}
#define DeclarePacket(packetName) \
class packetName##Packet : public sp::MessageBase<sp::PacketMessage, sp::option::StaticNumIdImpl<packetName>, \
sp::option::DispatchImpl<packetName##Packet>, sp::option::FieldsImpl<packetName##Fields>> { \
public: \
packetName##Packet() {} \
template <typename... Args> \
packetName##Packet(Args... args) { \
Construct(args...); \
} \
}
sp::option::DispatchImpl<packetName##Packet>, sp::option::FieldsImpl<packetName##Fields>>
} // namespace sp

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@@ -1,38 +0,0 @@
#pragma once
/**
* \file Format.h
* \brief This file contains the definition of the `Format` function.
*/
#include <memory>
#include <stdexcept>
#include <string>
namespace sp {
namespace utils {
/**
* \brief Formats a string using a format string and variadic arguments.
*
* This function takes a format string and a variable number of arguments and returns a formatted string.
* The format string can contain placeholders that will be replaced by the corresponding arguments.
*
* \param format The format string.
* \param args The variadic arguments to be formatted.
* \return The formatted string.
* \throws std::runtime_error if an error occurs during formatting.
*/
template <typename... Args>
std::string Format(const std::string& format, Args... args) {
int size = snprintf(nullptr, 0, format.c_str(), args...) + 1; // Extra space for '\0'
if (size <= 0) {
throw std::runtime_error("Error during formatting.");
}
std::unique_ptr<char[]> buf(new char[size]);
snprintf(buf.get(), static_cast<std::size_t>(size), format.c_str(), args...);
return std::string(buf.get(), buf.get() + size - 1); // We don't want the '\0' inside
}
} // namespace utils
} // namespace sp

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@@ -1,32 +0,0 @@
#pragma once
/**
* \file Log.h
* \brief File defining log functions
*/
#include <string>
namespace sp {
namespace utils {
/**
* \brief Logs a normal message.
* \param msg The message to be logged.
*/
void LOG(const std::string& msg);
/**
* \brief Logs a normal message in debug mode.
* \param msg The message to be logged.
*/
void LOGD(const std::string& msg);
/**
* \brief Logs an error message.
* \param err The error message to be logged.
*/
void LOGE(const std::string& err);
} // namespace utils
} // namespace sp

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@@ -1,70 +0,0 @@
#pragma once
/**
* \file Test.h
* \brief File containing unit testing utilities
*/
#include <cstdlib>
#include <sp/misc/Log.h>
namespace sp {
namespace test {
/**
* \def SP_TEST_SUCCESSFUL
* \brief Used in tests to indicate that a test was successful
*/
#define SP_TEST_SUCCESSFUL 0
/**
* \def SP_TEST_FAILED
* \brief Used in tests to indicate that a test failed
*/
#define SP_TEST_FAILED 1
#ifndef __FUNCTION_NAME__
#ifdef _WIN32
#define __FUNCTION_NAME__ __FUNCTION__
#else
#define __FUNCTION_NAME__ __PRETTY_FUNCTION__
#endif
#endif
/**
* \def blitz_test_assert
* \param ... The expression to evaluate
* \brief Evaluates the expression and exits the program if not valid.
* \note It works like a basic assert() but also in release mode
*/
#define sp_test_assert(...) \
if (!static_cast<bool>(__VA_ARGS__)) { \
td::test::LogAssert(#__VA_ARGS__, __FILE__, __LINE__, __FUNCTION_NAME__); \
std::exit(SP_TEST_FAILED); \
}
/**
* \def blitz_debug_assert
* \param ... The expression to execute
* \brief Assertion without checks in release mode
* \note The expression is always executed. However, in release, no checks are made !
*/
#ifdef NDEBUG
#define sp_debug_assert(...) __VA_ARGS__
#else
#define sp_debug_assert sp_test_assert
#endif
/**
* \brief Prints an error message associated with a failed assertion
* \param expression The expression that was tested
* \param file The file in which the assertion failed
* \param line The line in the file in which the assertion failed
* \param function The function in which the assertion failed
*/
void LogAssert(const char* expression, const char* file, int line, const char* function);
} // namespace test
} // namespace sp

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@@ -40,6 +40,17 @@ class BitField {
return std::get<FIndex>(this->GetFields()).GetValue();
}
template <std::size_t FIndex>
const auto& GetField() const {
return std::get<FIndex>(this->GetFields()).GetValue();
}
// allow use of enums
template <typename E, E FIndex>
const auto& GetField() const {
return std::get<static_cast<std::size_t>(FIndex)>(this->GetFields()).GetValue();
}
private:
template <int IOffset, typename... T, std::enable_if_t<IOffset >= sizeof...(T), bool> = true>
void Apply(const std::tuple<T...>& args) {}
@@ -103,6 +114,6 @@ template <typename TField, typename... TFields>
struct FieldsBuilder<TField, TFields...> {
using Type = sp::tuple_cat_t<std::tuple<Field<TField, 0>>, typename FieldsBuilder<TFields...>::Type>;
};
} // namespace details
} // namespace details
} // namespace sp

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@@ -23,26 +23,26 @@ namespace sp
using Base = GenericHandler<TCommon, std::tuple<TRest...> >;
public:
using Base::Handle; // Don't hide all Handle() functions from base classes
virtual void Handle(T1& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T2& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T3& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T4& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T5& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T6& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T7& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T8& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T9& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T10& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T11& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T12& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T13& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T14& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T15& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T16& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T17& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T18& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T19& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T20& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(const T1& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T2& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T3& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T4& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T5& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T6& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T7& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T8& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T9& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T10& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T11& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T12& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T13& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T14& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T15& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T16& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T17& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T18& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T19& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T20& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
};
// 10 by 10
@@ -55,16 +55,16 @@ namespace sp
using Base = GenericHandler<TCommon, std::tuple<TRest...> >;
public:
using Base::Handle; // Don't hide all Handle() functions from base classes
virtual void Handle(T1& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T2& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T3& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T4& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T5& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T6& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T7& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T8& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T9& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T10& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(const T1& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T2& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T3& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T4& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T5& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T6& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T7& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T8& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T9& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T10& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
};
// 5 by 5
@@ -76,11 +76,11 @@ namespace sp
using Base = GenericHandler<TCommon, std::tuple<TRest...> >;
public:
using Base::Handle; // Don't hide all Handle() functions from base classes
virtual void Handle(T1& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T2& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T3& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T4& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T5& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(const T1& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T2& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T3& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T4& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T5& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
};
// Deal with rest with 4 types
@@ -89,11 +89,11 @@ namespace sp
{
public:
virtual ~GenericHandler() {}
virtual void Handle(T1& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T2& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T3& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T4& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(TCommon&) { } //Nothing to do
virtual void Handle(const T1& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T2& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T3& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T4& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const TCommon&) { } //Nothing to do
};
// Deal with rest with 3 types
@@ -102,10 +102,10 @@ namespace sp
{
public:
virtual ~GenericHandler() {}
virtual void Handle(T1& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T2& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T3& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(TCommon&) { } //Nothing to do
virtual void Handle(const T1& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T2& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T3& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const TCommon&) { } //Nothing to do
};
// Deal with rest with 2 types
@@ -114,9 +114,9 @@ namespace sp
{
public:
virtual ~GenericHandler() {}
virtual void Handle(T1& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(T2& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(TCommon&) { } //Nothing to do
virtual void Handle(const T1& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const T2& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const TCommon&) { } //Nothing to do
};
// Deal with rest with 1 type
@@ -125,8 +125,8 @@ namespace sp
{
public:
virtual ~GenericHandler() {}
virtual void Handle(T1& msg) { this->Handle(static_cast<TCommon&>(msg)); }
virtual void Handle(TCommon&) { } //Nothing to do
virtual void Handle(const T1& msg) { this->Handle(static_cast<const TCommon&>(msg)); }
virtual void Handle(const TCommon&) { } //Nothing to do
};
// Deal with rest with 0 type
@@ -135,7 +135,7 @@ namespace sp
{
public:
virtual ~GenericHandler() {}
virtual void Handle(TCommon&) { } //Nothing to do
virtual void Handle(const TCommon&) { } //Nothing to do
};
} // sp

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@@ -3,7 +3,7 @@
// Inspired by
// https://alex-robenko.gitbook.io/comms-protocols-cpp
#include <sp/protocol/MessageInterfaceBuilder.h>
#include <sp/protocol/message/MessageInterfaceBuilder.h>
namespace sp {

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@@ -2,339 +2,15 @@
#include <sp/protocol/Message.h>
#include <sp/protocol/message/MessageImplOptions.h>
#include <sp/protocol/message/MessagesImpl.h>
#include <sp/protocol/message/MessageImplProcess.h>
#include <sp/protocol/message/MessageImplBuilder.h>
namespace sp {
namespace option {
// Provide static numeric ID, to facilitate implementation of GetIdImpl()
template <std::intmax_t TId>
struct StaticNumIdImpl {};
// Facilitate implementation of DispatchImpl()
template <typename TActual>
struct DispatchImpl {};
// Provide fields of the message, facilitate implementation of
// ReadImpl(), WriteImpl(), ValidImpl(), etc...
template <typename TFields>
struct FieldsImpl {};
} // namespace option
namespace details {
template <typename... TOptions>
class MessageImplParsedOptions;
template <>
struct MessageImplParsedOptions<> {
static const bool HasStaticNumIdImpl = false;
static const bool HasDispatchImpl = false;
static const bool HasFieldsImpl = false;
};
template <std::intmax_t TId, typename... TOptions>
struct MessageImplParsedOptions<option::StaticNumIdImpl<TId>, TOptions...> : public MessageImplParsedOptions<TOptions...> {
static const bool HasStaticNumIdImpl = true;
static const std::intmax_t MsgId = TId;
};
template <typename TActual, typename... TOptions>
struct MessageImplParsedOptions<option::DispatchImpl<TActual>, TOptions...> : public MessageImplParsedOptions<TOptions...> {
static const bool HasDispatchImpl = true;
using ActualMessage = TActual;
};
template <typename TFields, typename... TOptions>
struct MessageImplParsedOptions<option::FieldsImpl<TFields>, TOptions...> : public MessageImplParsedOptions<TOptions...> {
static const bool HasFieldsImpl = true;
using Fields = TFields;
};
// ID information chunk
template <typename TBase, std::intmax_t TId>
class MessageImplStaticNumIdBase : public TBase {
public:
// Reuse the message ID type defined in the interface
using MsgIdType = typename TBase::MsgIdType;
protected:
virtual MsgIdType GetIdImpl() const override {
return static_cast<MsgIdType>(TId);
}
};
// Dispatch implementation chunk
template <typename TBase, typename TActual>
class MessageImplDispatchBase : public TBase {
public:
// Reuse the Handler type defined in the interface class
using Handler = typename TBase::HandlerType;
protected:
virtual void DispatchImpl(Handler& handler) override {
handler.Handle(static_cast<TActual&>(*this));
}
};
template <typename TBase, typename TFields>
class MessageImplFieldsBase : public TBase {
public:
using AllFields = typename details::FieldsBuilder<TFields>::Type;
template <typename... Args>
void Construct(Args... args) {
m_Fields = std::make_tuple(args...);
}
AllFields& GetFields() {
return m_Fields;
}
const AllFields& GetFields() const {
return m_Fields;
}
template <std::size_t FIndex>
auto& GetField() {
return std::get<FIndex>(GetFields()).GetValue();
}
private:
AllFields m_Fields;
};
template <typename TBase>
class MessageImplFieldsReadBase : public TBase {
private:
// normal reading
template <typename TField>
void ReadField(Field<TField, 0>& field, DataBuffer& buffer) {
this->ReadData(field.GetValue(), buffer);
}
// reading field in bitfield
template <typename TFieldType, typename TField, int IAlignment>
void ReadField(Field<TField, IAlignment>& field, TFieldType data, std::size_t offset) {
static constexpr std::size_t TotalBitCount = sizeof(TFieldType) * 8;
// we suppose that the first element is at the highest bits
field.GetValue() = (data >> TotalBitCount - IAlignment - offset) & ((1 << IAlignment) - 1);
}
// reading bitfield
template <typename TContainer, typename TFirst, typename... TFields>
void ReadField(Field<BitField<TContainer, TFirst, TFields...>, 0>& field, DataBuffer& buffer) {
TContainer data;
this->ReadData(data, buffer);
std::size_t offset = 0;
TupleForEach(
[data, this, &offset](auto& field) {
this->ReadField(field, data, offset);
offset += field.GetAlignment();
},
field.GetValue().GetFields());
}
void ReadImpl(DataBuffer& buffer) override {
auto& allFields = this->GetFields();
TupleForEach([&buffer, this](auto& field) { this->ReadField(field, buffer); }, allFields);
}
};
template <typename TBase>
class MessageImplFieldsWriteBase : public TBase {
private:
// normal writing
template <typename TField>
void WriteField(Field<TField, 0>& field, DataBuffer& buffer) {
this->WriteData(field.GetValue(), buffer);
}
// writing field in bitfield
template <typename TFieldType, typename TField, int IAlignment>
void WriteField(Field<TField, IAlignment>& field, TFieldType& data, std::size_t offset) {
static constexpr std::size_t TotalBitCount = sizeof(TFieldType) * 8;
// we suppose that the first element is at the highest bits
data |= (field.GetValue() & ((1 << IAlignment) - 1)) << TotalBitCount - IAlignment - offset;
}
// writing bitfield
template <typename TContainer, typename TFirst, typename... TFields>
void WriteField(Field<BitField<TContainer, TFirst, TFields...>, 0>& field, DataBuffer& buffer) {
TContainer data = 0;
std::size_t offset = 0;
TupleForEach(
[&data, this, &offset](auto& field) {
this->WriteField(field, data, offset);
offset += field.GetAlignment();
},
field.GetValue().GetFields());
this->WriteData(data, buffer);
}
void WriteImpl(DataBuffer& buffer) override {
auto& allFields = this->GetFields();
TupleForEach([&buffer, this](auto& field) { this->WriteField(field, buffer); }, allFields);
}
};
template <typename TBase>
class MessageImplFieldsValidBase : public TBase {
protected:
bool ValidImpl() const override {
// Access fields via interface provided in previous chunk
// auto& allFields = TBase::GetFields();
//... // validate all the fields
return true;
}
};
// id impl
template <typename TBase, typename ParsedImplOptions, bool TImplement>
struct MessageImplProcessStaticNumId;
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessStaticNumId<TBase, ParsedImplOptions, true> {
using Type = MessageImplStaticNumIdBase<TBase, ParsedImplOptions::MsgId>;
};
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessStaticNumId<TBase, ParsedImplOptions, false> {
using Type = TBase;
};
// dispatch impl
template <typename TBase, typename ParsedImplOptions, bool TImplement>
struct MessageImplProcessDispatch;
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessDispatch<TBase, ParsedImplOptions, true> {
using Type = MessageImplDispatchBase<TBase, typename ParsedImplOptions::ActualMessage>;
};
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessDispatch<TBase, ParsedImplOptions, false> {
using Type = TBase;
};
// fields impl
template <typename TBase, typename ParsedImplOptions, bool TImplement>
struct MessageImplProcessFields;
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessFields<TBase, ParsedImplOptions, true> {
using Type = MessageImplFieldsBase<TBase, typename ParsedImplOptions::Fields>;
};
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessFields<TBase, ParsedImplOptions, false> {
using Type = TBase;
};
// read impl
template <typename TBase, bool TImplement>
struct MessageImplProcessReadFields;
template <typename TBase>
struct MessageImplProcessReadFields<TBase, true> {
using Type = MessageImplFieldsReadBase<TBase>;
};
template <typename TBase>
struct MessageImplProcessReadFields<TBase, false> {
using Type = TBase;
};
// write impl
template <typename TBase, bool TImplement>
struct MessageImplProcessWriteFields;
template <typename TBase>
struct MessageImplProcessWriteFields<TBase, true> {
using Type = MessageImplFieldsWriteBase<TBase>;
};
template <typename TBase>
struct MessageImplProcessWriteFields<TBase, false> {
using Type = TBase;
};
// valid impl
template <typename TBase, bool TImplement>
struct MessageImplProcessValidFields;
template <typename TBase>
struct MessageImplProcessValidFields<TBase, true> {
using Type = MessageImplFieldsValidBase<TBase>;
};
template <typename TBase>
struct MessageImplProcessValidFields<TBase, false> {
using Type = TBase;
};
// TBase is interface class
// TOptions... are the implementation options
template <typename TBase, typename... TOptions>
struct MessageImplBuilder {
// ParsedOptions class is supposed to be defined in comms::Message class
using InterfaceOptions = typename TBase::ParsedOptions;
// Parse implementation options
using ImplOptions = MessageImplParsedOptions<TOptions...>;
// Provide GetIdImpl() if possible
static const bool HasStaticNumIdImpl = InterfaceOptions::HasMsgIdType && ImplOptions::HasStaticNumIdImpl;
using Base1 = typename MessageImplProcessStaticNumId<TBase, ImplOptions, HasStaticNumIdImpl>::Type;
// Provide DispatchImpl() if possible
static const bool HasDispatchImpl = InterfaceOptions::HasHandler && ImplOptions::HasDispatchImpl;
using Base2 = typename MessageImplProcessDispatch<Base1, ImplOptions, HasDispatchImpl>::Type;
// Provide access to fields if possible
using Base3 = typename MessageImplProcessFields<Base2, ImplOptions, ImplOptions::HasFieldsImpl>::Type;
// Provide ReadImpl() if possible
static const bool HasReadImpl = InterfaceOptions::HasReadOperations && ImplOptions::HasFieldsImpl;
using Base4 = typename MessageImplProcessReadFields<Base3, HasReadImpl>::Type;
// Provide WriteImpl() if possible
static const bool HasWriteImpl = InterfaceOptions::HasWriteOperations && ImplOptions::HasFieldsImpl;
using Base5 = typename MessageImplProcessWriteFields<Base4, HasWriteImpl>::Type;
// Provide ValidImpl() if possible
static const bool HasValidImpl = InterfaceOptions::HasValid && ImplOptions::HasFieldsImpl;
using Base6 = typename MessageImplProcessValidFields<Base5, HasValidImpl>::Type;
// The last BaseN must be taken as final type.
using Type = Base6;
};
} // namespace details
template <typename TBase, typename... TOptions>
class MessageBase : public details::MessageImplBuilder<TBase, TOptions...>::Type {};
} // namespace sp

View File

@@ -1,278 +0,0 @@
#pragma once
#include <sp/protocol/Options.h>
#include <sp/common/ByteSwapping.h>
namespace sp {
namespace details {
template <typename... TOptions>
struct MessageInterfaceParsedOptions {};
template <>
struct MessageInterfaceParsedOptions<> {
static const bool HasMsgIdType = false;
static const bool HasLittleEndian = false;
static const bool HasReadOperations = false;
static const bool HasWriteOperations = false;
static const bool HasWriteId = false;
static const bool HasHandler = false;
static const bool HasValid = false;
};
template <typename T, typename... TOptions>
struct MessageInterfaceParsedOptions<option::MsgIdType<T>, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasMsgIdType = true;
using MsgIdType = T;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::LittleEndian, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasLittleEndian = true;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::ReadOperations, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasReadOperations = true;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::WriteOperations, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasWriteOperations = true;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::WriteId, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasWriteId = true;
};
template <typename T, typename... TOptions>
struct MessageInterfaceParsedOptions<option::Handler<T>, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasHandler = true;
using HandlerType = option::Handler<T>;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::ValidCheckInterface, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasValid = true;
};
// ID retrieval chunk
template <typename TBase, typename TId>
class MessageInterfaceIdTypeBase : public TBase {
public:
using MsgIdType = TId;
MsgIdType GetId() const {
return GetIdImpl();
}
protected:
virtual MsgIdType GetIdImpl() const = 0;
};
// Big endian serialisation chunk
template <typename TBase>
class MessageInterfaceBigEndian : public TBase {
protected:
template <typename T>
void ReadData(T& value, DataBuffer& buffer) {
buffer >> value;
FromNetwork(value);
}
template <typename T>
void WriteData(T value, DataBuffer& buffer) {
ToNetwork(value);
buffer << value;
}
};
// Little endian serialisation chunk
template <typename TBase>
class MessageInterfaceLittleEndian : public TBase {
protected:
template <typename T>
void ReadData(T& value, DataBuffer& buffer) {
buffer >> value;
TrySwapBytes(value);
FromNetwork(value);
}
template <typename T>
void WriteData(const T& value, DataBuffer& buffer) {
ToNetwork(value);
TrySwapBytes(value);
buffer << value;
}
};
// Read functionality chunk
template <typename TBase>
class MessageInterfaceReadBase : public TBase {
public:
void Read(DataBuffer& buffer) {
return ReadImpl(buffer);
}
protected:
virtual void ReadImpl(DataBuffer& buffer) = 0;
};
// Write functionality chunk
template <typename TBase>
class MessageInterfaceWriteBase : public TBase {
public:
void Write(DataBuffer& buffer) {
WriteImpl(buffer);
}
protected:
virtual void WriteImpl(DataBuffer& buffer) = 0;
};
// Handler functionality chunk
template <typename TBase, typename THandler>
class MessageInterfaceHandlerBase : public TBase {
public:
using HandlerType = typename THandler::HandlerT;
void Dispatch(HandlerType& handler) {
DispatchImpl(handler);
}
protected:
virtual void DispatchImpl(HandlerType& handler) = 0;
};
// Validity functionality chunk
template <typename TBase>
class MessageInterfaceValidityBase : public TBase {
public:
bool Valid() const {
return ValidImpl();
}
protected:
virtual bool ValidImpl() const = 0;
};
// Writing id functionality chunk
template <typename TBase>
class MessageInterfaceWriteIdBase : public TBase {
public:
void Write(DataBuffer& buffer) {
this->WriteData(this->GetId(), buffer);
this->WriteImpl(buffer);
}
};
// Build message Id
template <typename TBase, typename TParsedOptions, bool THasMsgIdType>
struct MessageInterfaceProcessMsgId;
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessMsgId<TBase, TParsedOptions, true> {
using Type = MessageInterfaceIdTypeBase<TBase, typename TParsedOptions::MsgIdType>;
};
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessMsgId<TBase, TParsedOptions, false> {
using Type = TBase;
};
// Build endianess
template <typename TBase, bool THasLittleEndian>
struct MessageInterfaceProcessEndian;
template <typename TBase>
struct MessageInterfaceProcessEndian<TBase, true> {
using Type = MessageInterfaceLittleEndian<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessEndian<TBase, false> {
using Type = MessageInterfaceBigEndian<TBase>;
};
// Build read
template <typename TBase, bool THasRead>
struct MessageInterfaceProcessRead;
template <typename TBase>
struct MessageInterfaceProcessRead<TBase, true> {
using Type = MessageInterfaceReadBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessRead<TBase, false> {
using Type = TBase;
};
// Build write
template <typename TBase, bool THasWrite>
struct MessageInterfaceProcessWrite;
template <typename TBase>
struct MessageInterfaceProcessWrite<TBase, true> {
using Type = MessageInterfaceWriteBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessWrite<TBase, false> {
using Type = TBase;
};
// Build handler
template <typename TBase, typename TParsedOptions, bool THasHandler>
struct MessageInterfaceProcessHandler;
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessHandler<TBase, TParsedOptions, true> {
using Type = MessageInterfaceHandlerBase<TBase, typename TParsedOptions::HandlerType>;
};
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessHandler<TBase, TParsedOptions, false> {
using Type = TBase;
};
// Build valid
template <typename TBase, bool THasValid>
struct MessageInterfaceProcessValid;
template <typename TBase>
struct MessageInterfaceProcessValid<TBase, true> {
using Type = MessageInterfaceValidityBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessValid<TBase, false> {
using Type = TBase;
};
// Build id writing
template <typename TBase, bool THasValid>
struct MessageInterfaceProcessWriteId;
template <typename TBase>
struct MessageInterfaceProcessWriteId<TBase, true> {
using Type = MessageInterfaceWriteIdBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessWriteId<TBase, false> {
using Type = TBase;
};
} // namespace details
} // namespace sp

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@@ -0,0 +1,45 @@
#pragma once
namespace sp {
namespace details {
// TBase is interface class
// TOptions... are the implementation options
template <typename TBase, typename... TOptions>
struct MessageImplBuilder {
// ParsedOptions class is supposed to be defined in comms::Message class
using InterfaceOptions = typename TBase::ParsedOptions;
// Parse implementation options
using ImplOptions = MessageImplParsedOptions<TOptions...>;
// Provide GetIdImpl() if possible
static const bool HasStaticNumIdImpl = InterfaceOptions::HasMsgIdType && ImplOptions::HasStaticNumIdImpl;
using Base1 = typename MessageImplProcessStaticNumId<TBase, ImplOptions, HasStaticNumIdImpl>::Type;
// Provide DispatchImpl() if possible
static const bool HasDispatchImpl = InterfaceOptions::HasHandler && ImplOptions::HasDispatchImpl;
using Base2 = typename MessageImplProcessDispatch<Base1, ImplOptions, HasDispatchImpl>::Type;
// Provide access to fields if possible
using Base3 = typename MessageImplProcessFields<Base2, ImplOptions, ImplOptions::HasFieldsImpl>::Type;
// Provide ReadImpl() if possible
static const bool HasReadImpl = InterfaceOptions::HasReadOperations && ImplOptions::HasFieldsImpl;
using Base4 = typename MessageImplProcessReadFields<Base3, HasReadImpl>::Type;
// Provide WriteImpl() if possible
static const bool HasWriteImpl = InterfaceOptions::HasWriteOperations && ImplOptions::HasFieldsImpl;
using Base5 = typename MessageImplProcessWriteFields<Base4, HasWriteImpl>::Type;
// Provide ValidImpl() if possible
static const bool HasValidImpl = InterfaceOptions::HasValid && ImplOptions::HasFieldsImpl;
using Base6 = typename MessageImplProcessValidFields<Base5, HasValidImpl>::Type;
// The last BaseN must be taken as final type.
using Type = Base6;
};
} // namespace details
} // namespace sp

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@@ -0,0 +1,61 @@
#pragma once
namespace sp {
namespace option {
// Provide static numeric ID, to facilitate implementation of GetIdImpl()
template <std::intmax_t TId>
struct StaticNumIdImpl {};
// Facilitate implementation of DispatchImpl()
template <typename TActual>
struct DispatchImpl {};
// Provide fields of the message, facilitate implementation of
// ReadImpl(), WriteImpl(), ValidImpl(), etc...
template <typename TFields>
struct FieldsImpl {};
} // namespace option
namespace details {
template <typename... TOptions>
class MessageImplParsedOptions;
template <>
struct MessageImplParsedOptions<> {
static const bool HasStaticNumIdImpl = false;
static const bool HasDispatchImpl = false;
static const bool HasFieldsImpl = false;
};
template <std::intmax_t TId, typename... TOptions>
struct MessageImplParsedOptions<option::StaticNumIdImpl<TId>, TOptions...> : public MessageImplParsedOptions<TOptions...> {
static const bool HasStaticNumIdImpl = true;
static const std::intmax_t MsgId = TId;
};
template <typename TActual, typename... TOptions>
struct MessageImplParsedOptions<option::DispatchImpl<TActual>, TOptions...> : public MessageImplParsedOptions<TOptions...> {
static const bool HasDispatchImpl = true;
using ActualMessage = TActual;
};
template <typename TFields, typename... TOptions>
struct MessageImplParsedOptions<option::FieldsImpl<TFields>, TOptions...> : public MessageImplParsedOptions<TOptions...> {
static const bool HasFieldsImpl = true;
using Fields = TFields;
};
} // namespace details
} // namespace sp

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@@ -0,0 +1,93 @@
#pragma once
namespace sp {
namespace details {
// id impl
template <typename TBase, typename ParsedImplOptions, bool TImplement>
struct MessageImplProcessStaticNumId;
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessStaticNumId<TBase, ParsedImplOptions, true> {
using Type = MessageImplStaticNumIdBase<TBase, ParsedImplOptions::MsgId>;
};
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessStaticNumId<TBase, ParsedImplOptions, false> {
using Type = TBase;
};
// dispatch impl
template <typename TBase, typename ParsedImplOptions, bool TImplement>
struct MessageImplProcessDispatch;
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessDispatch<TBase, ParsedImplOptions, true> {
using Type = MessageImplDispatchBase<TBase, typename ParsedImplOptions::ActualMessage>;
};
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessDispatch<TBase, ParsedImplOptions, false> {
using Type = TBase;
};
// fields impl
template <typename TBase, typename ParsedImplOptions, bool TImplement>
struct MessageImplProcessFields;
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessFields<TBase, ParsedImplOptions, true> {
using Type = MessageImplFieldsBase<TBase, typename ParsedImplOptions::Fields>;
};
template <typename TBase, typename ParsedImplOptions>
struct MessageImplProcessFields<TBase, ParsedImplOptions, false> {
using Type = TBase;
};
// read impl
template <typename TBase, bool TImplement>
struct MessageImplProcessReadFields;
template <typename TBase>
struct MessageImplProcessReadFields<TBase, true> {
using Type = MessageImplFieldsReadBase<TBase>;
};
template <typename TBase>
struct MessageImplProcessReadFields<TBase, false> {
using Type = TBase;
};
// write impl
template <typename TBase, bool TImplement>
struct MessageImplProcessWriteFields;
template <typename TBase>
struct MessageImplProcessWriteFields<TBase, true> {
using Type = MessageImplFieldsWriteBase<TBase>;
};
template <typename TBase>
struct MessageImplProcessWriteFields<TBase, false> {
using Type = TBase;
};
// valid impl
template <typename TBase, bool TImplement>
struct MessageImplProcessValidFields;
template <typename TBase>
struct MessageImplProcessValidFields<TBase, true> {
using Type = MessageImplFieldsValidBase<TBase>;
};
template <typename TBase>
struct MessageImplProcessValidFields<TBase, false> {
using Type = TBase;
};
} // namespace details
} // namespace sp

View File

@@ -1,6 +1,6 @@
#pragma once
#include <sp/protocol/MessageInterfaces.h>
#include <sp/protocol/message/MessageInterfaces.h>
namespace sp {
namespace details {
@@ -33,7 +33,7 @@ struct MessageInterfaceBuilder {
// add write id functionality if write id and write was provided
using Base7 = typename MessageInterfaceProcessWriteId<Base6, ParsedOptions::HasWriteId && ParsedOptions::HasWriteOperations>::Type;
// The last Base6 must be taken as final type.
// The last Base7 must be taken as final type.
using Type = Base7;
};

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@@ -0,0 +1,105 @@
#pragma once
namespace sp {
namespace details {
// Build message Id
template <typename TBase, typename TParsedOptions, bool THasMsgIdType>
struct MessageInterfaceProcessMsgId;
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessMsgId<TBase, TParsedOptions, true> {
using Type = MessageInterfaceIdTypeBase<TBase, typename TParsedOptions::MsgIdType>;
};
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessMsgId<TBase, TParsedOptions, false> {
using Type = TBase;
};
// Build endianess
template <typename TBase, bool THasLittleEndian>
struct MessageInterfaceProcessEndian;
template <typename TBase>
struct MessageInterfaceProcessEndian<TBase, true> {
using Type = MessageInterfaceLittleEndian<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessEndian<TBase, false> {
using Type = MessageInterfaceBigEndian<TBase>;
};
// Build read
template <typename TBase, bool THasRead>
struct MessageInterfaceProcessRead;
template <typename TBase>
struct MessageInterfaceProcessRead<TBase, true> {
using Type = MessageInterfaceReadBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessRead<TBase, false> {
using Type = TBase;
};
// Build write
template <typename TBase, bool THasWrite>
struct MessageInterfaceProcessWrite;
template <typename TBase>
struct MessageInterfaceProcessWrite<TBase, true> {
using Type = MessageInterfaceWriteBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessWrite<TBase, false> {
using Type = TBase;
};
// Build handler
template <typename TBase, typename TParsedOptions, bool THasHandler>
struct MessageInterfaceProcessHandler;
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessHandler<TBase, TParsedOptions, true> {
using Type = MessageInterfaceHandlerBase<TBase, typename TParsedOptions::HandlerType>;
};
template <typename TBase, typename TParsedOptions>
struct MessageInterfaceProcessHandler<TBase, TParsedOptions, false> {
using Type = TBase;
};
// Build valid
template <typename TBase, bool THasValid>
struct MessageInterfaceProcessValid;
template <typename TBase>
struct MessageInterfaceProcessValid<TBase, true> {
using Type = MessageInterfaceValidityBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessValid<TBase, false> {
using Type = TBase;
};
// Build id writing
template <typename TBase, bool THasValid>
struct MessageInterfaceProcessWriteId;
template <typename TBase>
struct MessageInterfaceProcessWriteId<TBase, true> {
using Type = MessageInterfaceWriteIdBase<TBase>;
};
template <typename TBase>
struct MessageInterfaceProcessWriteId<TBase, false> {
using Type = TBase;
};
} // namespace details
} // namespace sp

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@@ -0,0 +1,7 @@
#pragma once
#include <sp/protocol/message/MessageOptions.h>
#include <sp/protocol/message/MessageInterfacesOptions.h>
#include <sp/protocol/message/MessageInterfacesImpl.h>
#include <sp/protocol/message/MessageInterfaceProcess.h>

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@@ -0,0 +1,119 @@
#pragma once
#include <sp/common/ByteSwapping.h>
namespace sp {
namespace details {
// ID retrieval chunk
template <typename TBase, typename TId>
class MessageInterfaceIdTypeBase : public TBase {
public:
using MsgIdType = TId;
MsgIdType GetId() const {
return GetIdImpl();
}
protected:
virtual MsgIdType GetIdImpl() const = 0;
};
// Big endian serialisation chunk
template <typename TBase>
class MessageInterfaceBigEndian : public TBase {
protected:
template <typename T>
void ReadData(T& value, DataBuffer& buffer) {
buffer >> value;
FromNetwork(value);
}
template <typename T>
void WriteData(T value, DataBuffer& buffer) {
ToNetwork(value);
buffer << value;
}
};
// Little endian serialisation chunk
template <typename TBase>
class MessageInterfaceLittleEndian : public TBase {
protected:
template <typename T>
void ReadData(T& value, DataBuffer& buffer) {
buffer >> value;
TrySwapBytes(value);
FromNetwork(value);
}
template <typename T>
void WriteData(const T& value, DataBuffer& buffer) {
ToNetwork(value);
TrySwapBytes(value);
buffer << value;
}
};
// Read functionality chunk
template <typename TBase>
class MessageInterfaceReadBase : public TBase {
public:
void Read(DataBuffer& buffer) {
return ReadImpl(buffer);
}
protected:
virtual void ReadImpl(DataBuffer& buffer) = 0;
};
// Write functionality chunk
template <typename TBase>
class MessageInterfaceWriteBase : public TBase {
public:
void Write(DataBuffer& buffer) {
WriteImpl(buffer);
}
protected:
virtual void WriteImpl(DataBuffer& buffer) = 0;
};
// Handler functionality chunk
template <typename TBase, typename THandler>
class MessageInterfaceHandlerBase : public TBase {
public:
using HandlerType = typename THandler::HandlerT;
void Dispatch(HandlerType& handler) {
DispatchImpl(handler);
}
protected:
virtual void DispatchImpl(HandlerType& handler) = 0;
};
// Validity functionality chunk
template <typename TBase>
class MessageInterfaceValidityBase : public TBase {
public:
bool Valid() const {
return ValidImpl();
}
protected:
virtual bool ValidImpl() const = 0;
};
// Writing id functionality chunk
template <typename TBase>
class MessageInterfaceWriteIdBase : public TBase {
public:
void Write(DataBuffer& buffer) {
this->WriteData(this->GetId(), buffer);
this->WriteImpl(buffer);
}
};
} // namespace details
} // namespace sp

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@@ -0,0 +1,63 @@
#pragma once
namespace sp {
namespace details {
template <typename... TOptions>
struct MessageInterfaceParsedOptions {};
template <>
struct MessageInterfaceParsedOptions<> {
static const bool HasMsgIdType = false;
static const bool HasLittleEndian = false;
static const bool HasReadOperations = false;
static const bool HasWriteOperations = false;
static const bool HasWriteId = false;
static const bool HasHandler = false;
static const bool HasValid = false;
};
template <typename T, typename... TOptions>
struct MessageInterfaceParsedOptions<option::MsgIdType<T>, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasMsgIdType = true;
using MsgIdType = T;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::LittleEndian, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasLittleEndian = true;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::ReadOperations, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasReadOperations = true;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::WriteOperations, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasWriteOperations = true;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::WriteId, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasWriteId = true;
};
template <typename T, typename... TOptions>
struct MessageInterfaceParsedOptions<option::Handler<T>, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasHandler = true;
using HandlerType = option::Handler<T>;
};
template <typename... TOptions>
struct MessageInterfaceParsedOptions<option::ValidCheckInterface, TOptions...> : public MessageInterfaceParsedOptions<TOptions...> {
static const bool HasValid = true;
};
} // namespace details
} // namespace sp

View File

@@ -0,0 +1,160 @@
#pragma once
namespace sp {
namespace details {
// ID information chunk
template <typename TBase, std::intmax_t TId>
class MessageImplStaticNumIdBase : public TBase {
public:
// Reuse the message ID type defined in the interface
using MsgIdType = typename TBase::MsgIdType;
protected:
virtual MsgIdType GetIdImpl() const override {
return static_cast<MsgIdType>(TId);
}
};
// Dispatch implementation chunk
template <typename TBase, typename TActual>
class MessageImplDispatchBase : public TBase {
public:
// Reuse the Handler type defined in the interface class
using Handler = typename TBase::HandlerType;
protected:
virtual void DispatchImpl(Handler& handler) override {
handler.Handle(static_cast<TActual&>(*this));
}
};
template <typename TBase, typename TFields>
class MessageImplFieldsBase : public TBase {
public:
using AllFields = typename details::FieldsBuilder<TFields>::Type;
template <typename... Args>
void Construct(Args... args) {
m_Fields = std::make_tuple(args...);
}
AllFields& GetFields() {
return m_Fields;
}
const AllFields& GetFields() const {
return m_Fields;
}
template <std::size_t FIndex>
auto& GetField() {
return std::get<FIndex>(GetFields()).GetValue();
}
template <std::size_t FIndex>
const auto& GetField() const {
return std::get<FIndex>(GetFields()).GetValue();
}
// allow use of enums
template <typename E, E FIndex>
const auto& GetField() const {
return std::get<static_cast<std::size_t>(FIndex)>(this->GetFields()).GetValue();
}
private:
AllFields m_Fields;
};
template <typename TBase>
class MessageImplFieldsReadBase : public TBase {
private:
// normal reading
template <typename TField>
void ReadField(Field<TField, 0>& field, DataBuffer& buffer) {
this->ReadData(field.GetValue(), buffer);
}
// reading field in bitfield
template <typename TFieldType, typename TField, int IAlignment>
void ReadField(Field<TField, IAlignment>& field, TFieldType data, std::size_t offset) {
static constexpr std::size_t TotalBitCount = sizeof(TFieldType) * 8;
// we suppose that the first element is at the highest bits
field.GetValue() = (data >> TotalBitCount - IAlignment - offset) & ((1 << IAlignment) - 1);
}
// reading bitfield
template <typename TContainer, typename TFirst, typename... TFields>
void ReadField(Field<BitField<TContainer, TFirst, TFields...>, 0>& field, DataBuffer& buffer) {
TContainer data;
this->ReadData(data, buffer);
std::size_t offset = 0;
TupleForEach(
[data, this, &offset](auto& field) {
this->ReadField(field, data, offset);
offset += field.GetAlignment();
},
field.GetValue().GetFields());
}
void ReadImpl(DataBuffer& buffer) override {
auto& allFields = this->GetFields();
TupleForEach([&buffer, this](auto& field) { this->ReadField(field, buffer); }, allFields);
}
};
template <typename TBase>
class MessageImplFieldsWriteBase : public TBase {
private:
// normal writing
template <typename TField>
void WriteField(Field<TField, 0>& field, DataBuffer& buffer) {
this->WriteData(field.GetValue(), buffer);
}
// writing field in bitfield
template <typename TFieldType, typename TField, int IAlignment>
void WriteField(Field<TField, IAlignment>& field, TFieldType& data, std::size_t offset) {
static constexpr std::size_t TotalBitCount = sizeof(TFieldType) * 8;
// we suppose that the first element is at the highest bits
data |= (field.GetValue() & ((1 << IAlignment) - 1)) << TotalBitCount - IAlignment - offset;
}
// writing bitfield
template <typename TContainer, typename TFirst, typename... TFields>
void WriteField(Field<BitField<TContainer, TFirst, TFields...>, 0>& field, DataBuffer& buffer) {
TContainer data = 0;
std::size_t offset = 0;
TupleForEach(
[&data, this, &offset](auto& field) {
this->WriteField(field, data, offset);
offset += field.GetAlignment();
},
field.GetValue().GetFields());
this->WriteData(data, buffer);
}
void WriteImpl(DataBuffer& buffer) override {
auto& allFields = this->GetFields();
TupleForEach([&buffer, this](auto& field) { this->WriteField(field, buffer); }, allFields);
}
};
template <typename TBase>
class MessageImplFieldsValidBase : public TBase {
protected:
bool ValidImpl() const override {
// Access fields via interface provided in previous chunk
// auto& allFields = TBase::GetFields();
//... // validate all the fields
return true;
}
};
} // namespace details
} // namespace sp

View File

@@ -4,9 +4,6 @@
#include <iomanip>
#include <sstream>
#include <sp/misc/Format.h>
#include <sp/misc/Log.h>
namespace sp {
DataBuffer::DataBuffer() : m_ReadOffset(0) {}
@@ -133,31 +130,19 @@ std::ostream& operator<<(std::ostream& os, const DataBuffer& buffer) {
return os;
}
bool DataBuffer::ReadFile(const std::string& fileName) {
try {
std::ifstream file(fileName, std::istream::binary);
std::ostringstream ss;
ss << file.rdbuf();
const std::string& s = ss.str();
m_Buffer = DataBuffer::Data(s.begin(), s.end());
m_ReadOffset = 0;
} catch (std::exception& e) {
utils::LOGE(utils::Format("[IO] Failed to read file %s ! reason : %s", fileName.c_str(), e.what()));
return false;
}
return m_Buffer.size() > 0;
void DataBuffer::ReadFile(const std::string& fileName) {
std::ifstream file(fileName, std::istream::binary);
std::ostringstream ss;
ss << file.rdbuf();
const std::string& s = ss.str();
m_Buffer = DataBuffer::Data(s.begin(), s.end());
m_ReadOffset = 0;
}
bool DataBuffer::WriteFile(const std::string& fileName) const {
try {
std::ofstream file(fileName, std::ostream::binary);
file.write(reinterpret_cast<const char*>(m_Buffer.data()), static_cast<std::streamsize>(m_Buffer.size()));
file.flush();
} catch (std::exception& e) {
utils::LOGE(utils::Format("[IO] Failed to read file %s ! reason : %s", fileName.c_str(), e.what()));
return false;
}
return true;
void DataBuffer::WriteFile(const std::string& fileName) const {
std::ofstream file(fileName, std::ostream::binary);
file.write(reinterpret_cast<const char*>(m_Buffer.data()), static_cast<std::streamsize>(m_Buffer.size()));
file.flush();
}
} // namespace sp

View File

@@ -1,37 +0,0 @@
#include <sp/misc/Log.h>
#ifdef SP_ANDROID_LOGGING
#include <android/log.h>
#else
#include <iostream>
#endif
namespace sp {
namespace utils {
void LOG(const std::string& msg) {
#ifdef SP_ANDROID_LOGGING
__android_log_print(ANDROID_LOG_INFO, "TRACKERS", "%s", msg.c_str());
#else
std::cout << msg << "\n";
#endif
}
void LOGD(const std::string& msg) {
#if !defined(NDEBUG)
LOG(msg);
#endif
}
void LOGE(const std::string& err) {
#ifdef SP_ANDROID_LOGGING
__android_log_print(ANDROID_LOG_ERROR, "TRACKERS", "%s", err.c_str());
#else
std::cerr << err << "\n";
#endif
}
} // namespace utils
} // namespace sp

View File

@@ -1,14 +0,0 @@
#include <sp/misc/Format.h>
#include <sp/misc/Log.h>
#include <sp/misc/Test.h>
namespace sp {
namespace test {
void LogAssert(const char* expression, const char* file, int line, const char* function) {
utils::LOGE(utils::Format("%s:%i: %s: Assertion failed !", file, line, function));
utils::LOGE(utils::Format(" %i |\t%s;", line, expression));
}
} // namespace test
} // namespace sp

View File

@@ -4,18 +4,23 @@
#include <memory>
class KeepAliveHandler : public sp::PacketHandler {
void Handle(KeepAlivePacket& packet) {
void Handle(const KeepAlivePacket& packet) {
std::cout << "KeepAlive handled !\n";
}
void Handle(DisconnectPacket& packet) {
void Handle(const DisconnectPacket& packet) {
std::cout << "Disconnect handled !\n";
}
void Handle(const UpgradeTowerPacket& packet) {
std::cout << "UpgradeTower handled !\n";
}
};
int main() {
auto keepAlive = std::make_unique<KeepAlivePacket>(69);
sp::PacketMessage* msg = keepAlive.get();
auto upgradeTower = std::make_unique<UpgradeTowerPacket>(std::make_tuple(666, 9));
sp::PacketMessage* msg = upgradeTower.get();
KeepAliveHandler handler;
msg->Dispatch(handler);
@@ -26,15 +31,15 @@ int main() {
std::uint8_t msgId;
buffer >> msgId;
auto keepAlive2 = std::make_unique<KeepAlivePacket>();
keepAlive2->Read(buffer);
auto upgradeTower2 = std::make_unique<UpgradeTowerPacket>();
upgradeTower2->Read(buffer);
std::cout << "KeepAlive2 : " << keepAlive2->GetField<KeepAliveId>() << "\n";
std::cout << "Test : " << (unsigned) upgradeTower2->GetTowerId() << "\n";
sp::PacketFactory factory;
auto packet = factory.CreateMessage(msgId);
if (packet == nullptr) {
std::cout << "Mauvais ID !\n";
std::cout << "Bad ID !\n";
return 1;
}
std::cout << (unsigned)packet->GetId() << std::endl;

View File

@@ -2,15 +2,12 @@ add_rules("mode.debug", "mode.release")
set_languages("c++17")
add_requires("enet6")
target("SimpleProtocolLib")
add_includedirs("include", {public = true})
set_kind("binary")
add_files("src/**.cpp")
add_packages("enet6", {public = true})
add_includedirs("include")
add_headerfiles("include/(sp/**.h)")
set_group("Library")
add_files("src/sp/**.cpp")
set_kind("$(kind)")
-- Tests
for _, file in ipairs(os.files("test/**.cpp")) do
@@ -19,79 +16,9 @@ for _, file in ipairs(os.files("test/**.cpp")) do
set_kind("binary")
add_files(file)
set_default(false)
add_includedirs("include")
add_deps("SimpleProtocolLib")
add_tests("compile_and_run")
end
--
-- If you want to known more usage about xmake, please see https://xmake.io
--
-- ## FAQ
--
-- You can enter the project directory firstly before building project.
--
-- $ cd projectdir
--
-- 1. How to build project?
--
-- $ xmake
--
-- 2. How to configure project?
--
-- $ xmake f -p [macosx|linux|iphoneos ..] -a [x86_64|i386|arm64 ..] -m [debug|release]
--
-- 3. Where is the build output directory?
--
-- The default output directory is `./build` and you can configure the output directory.
--
-- $ xmake f -o outputdir
-- $ xmake
--
-- 4. How to run and debug target after building project?
--
-- $ xmake run [targetname]
-- $ xmake run -d [targetname]
--
-- 5. How to install target to the system directory or other output directory?
--
-- $ xmake install
-- $ xmake install -o installdir
--
-- 6. Add some frequently-used compilation flags in xmake.lua
--
-- @code
-- -- add debug and release modes
-- add_rules("mode.debug", "mode.release")
--
-- -- add macro definition
-- add_defines("NDEBUG", "_GNU_SOURCE=1")
--
-- -- set warning all as error
-- set_warnings("all", "error")
--
-- -- set language: c99, c++11
-- set_languages("c99", "c++11")
--
-- -- set optimization: none, faster, fastest, smallest
-- set_optimize("fastest")
--
-- -- add include search directories
-- add_includedirs("/usr/include", "/usr/local/include")
--
-- -- add link libraries and search directories
-- add_links("tbox")
-- add_linkdirs("/usr/local/lib", "/usr/lib")
--
-- -- add system link libraries
-- add_syslinks("z", "pthread")
--
-- -- add compilation and link flags
-- add_cxflags("-stdnolib", "-fno-strict-aliasing")
-- add_ldflags("-L/usr/local/lib", "-lpthread", {force = true})
--
-- @endcode
--