Add TCP support (#12)
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Reviewed-on: #12
Co-authored-by: Persson-dev <sim16.prib@gmail.com>
Co-committed-by: Persson-dev <sim16.prib@gmail.com>
This commit was merged in pull request #12.
This commit is contained in:
2025-03-03 10:04:41 +00:00
committed by Simon Pribylski
parent 61d0ce3a47
commit 4a7eb7a1df
16 changed files with 521 additions and 26 deletions

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#pragma once
#include <sp/extensions/tcp/TcpSocket.h>
namespace sp {
namespace io {
/**
* \class TcpListener
*/
class TcpListener : private NonCopyable {
public:
/**
* \brief Starts listening for guests to connect
* \param port The port to listen to
* \param maxConnexions The maximum amount of connexion that can happen at the same time. \n
* Every other guests will be kicked if this amount is reached.
* \return Whether this action was succesfull
*/
TcpListener(std::uint16_t a_Port, int a_MaxConnexions);
/**
* \brief Default destructor
*/
~TcpListener();
/**
* \brief Tries to accept an incoming request to connect
* \return the new socket if a new connexion was accepted or nullptr
*/
std::unique_ptr<TcpSocket> Accept();
/**
* \brief Closes the socket
*/
void Close();
/**
* \brief Allows to set the socket in non blocking/blocking mode
* \param a_Blocking If set to true, every call to Read will wait until the socket receives something
* \return true if the operation was successful
*/
bool SetBlocking(bool a_Blocking);
/**
* \brief Getter of the m_Port member
* \return The port which the socket listen to
*/
std::uint16_t GetListeningPort() const;
/**
* \brief Getter of the m_MaxConnections member
* \return The maximum amount of connexions that can happen at the same time.
*/
int GetMaximumConnections() const;
private:
SocketHandle m_Handle;
std::uint16_t m_Port;
int m_MaxConnections;
};
} // namespace io
} // namespace sp

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#pragma once
#include <sp/common/NonCopyable.h>
#include <sp/io/IOInterface.h>
namespace sp {
namespace io {
using SocketHandle = int;
struct TcpTag {};
class SocketError : public std::exception {
private:
std::string m_Error;
public:
SocketError(std::string&& a_Msg) : m_Error(std::move(a_Msg)) {}
virtual const char* what() const noexcept override {
return m_Error.c_str();
}
};
template <>
class IOInterface<TcpTag> : private NonCopyable {
public:
/**
* \enum Status
* \brief Describes the state of a socket
*/
enum class Status {
/** The socket is connected */
Connected,
/** The socket is not connected */
Disconnected,
/** Something bad happened */
Error,
};
IOInterface();
IOInterface(const std::string& a_Host, std::uint16_t a_Port);
IOInterface(IOInterface&& a_Other);
IOInterface& operator=(IOInterface&& a_Other);
virtual ~IOInterface();
DataBuffer Read(std::size_t a_Amount);
void Write(const sp::DataBuffer& a_Data);
/**
* \brief Allows to set the socket in non blocking/blocking mode
* \param a_Block If set to true, every call to Read will wait until the socket receives something
* \return true if the operation was successful
*/
bool SetBlocking(bool a_Block);
/**
* \brief Getter of the m_Status member
* \return The TcpSocket::Status of this socket
*/
Status GetStatus() const;
/**
* \brief Disconnects the socket from the remote
* \note Does nothing if the socket is not connected. \n
* This function is also called by the destructor.
*/
void Disconnect();
private:
SocketHandle m_Handle;
Status m_Status;
void Connect(const std::string& a_Host, std::uint16_t a_Port);
friend class TcpListener;
};
/**
* \typedef TcpSocket
*/
using TcpSocket = IOInterface<TcpTag>;
} // namespace io
} // namespace sp