This commit is contained in:
@@ -29,24 +29,29 @@ DataBuffer& operator<<(DataBuffer& out, const VarInt& var) {
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}
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DataBuffer& operator>>(DataBuffer& in, VarInt& var) {
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var.m_Value = 0;
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var.Read([&in](std::uint8_t& data){
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in.ReadSome(&data, 1);
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});
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return in;
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}
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void VarInt::Read(const ReadFunc& read) {
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m_Value = 0;
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unsigned int position = 0;
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std::uint8_t currentByte;
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while (true) {
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in.ReadSome(¤tByte, 1);
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var.m_Value |= static_cast<std::uint64_t>(currentByte & SEGMENT_BITS) << position;
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read(currentByte);
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m_Value |= static_cast<std::uint64_t>(currentByte & SEGMENT_BITS) << position;
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if ((currentByte & CONTINUE_BIT) == 0)
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break;
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position += 7;
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if (position >= 8 * sizeof(var.m_Value))
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if (position >= 8 * sizeof(m_Value))
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throw std::runtime_error("VarInt is too big");
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}
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return in;
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}
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} // namespace sp
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@@ -1,89 +0,0 @@
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#include <sp/extensions/Compress.h>
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#include <cassert>
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#include <sp/common/VarInt.h>
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#include <zlib.h>
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namespace sp {
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namespace zlib {
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static DataBuffer Inflate(const std::uint8_t* source, std::size_t size, std::size_t uncompressedSize) {
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DataBuffer result;
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result.Resize(uncompressedSize);
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uncompress(static_cast<Bytef*>(result.data()), reinterpret_cast<uLongf*>(&uncompressedSize), static_cast<const Bytef*>(source),
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static_cast<uLong>(size));
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assert(result.GetSize() == uncompressedSize);
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return result;
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}
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static DataBuffer Deflate(const std::uint8_t* source, std::size_t size) {
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DataBuffer result;
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uLongf compressedSize = size;
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result.Resize(size); // Resize for the compressed data to fit into
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compress(static_cast<Bytef*>(result.data()), &compressedSize, static_cast<const Bytef*>(source), static_cast<uLong>(size));
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result.Resize(compressedSize); // Resize to cut useless data
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return result;
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}
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DataBuffer Compress(const DataBuffer& buffer, std::size_t a_CompressionThreshold) {
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DataBuffer packet;
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if (buffer.GetSize() < a_CompressionThreshold) {
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// Don't compress since it's a small packet
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packet << VarInt{0};
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packet << buffer;
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return packet;
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}
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DataBuffer compressedData = Deflate(buffer.data(), buffer.GetSize());
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VarInt uncompressedDataLength = buffer.GetSize();
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if (compressedData.GetSize() >= buffer.GetSize()) {
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// the compression is overkill so we don't send the compressed buffer
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packet << VarInt{0};
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packet << buffer;
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} else {
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packet << uncompressedDataLength;
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packet << compressedData;
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}
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return packet;
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}
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DataBuffer Decompress(DataBuffer& buffer, std::uint64_t packetLength) {
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VarInt uncompressedLength;
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buffer >> uncompressedLength;
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std::uint64_t compressedLength = packetLength - uncompressedLength.GetSerializedLength();
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if (uncompressedLength.GetValue() == 0) {
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// Data already uncompressed. Nothing to do
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DataBuffer ret;
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buffer.ReadSome(ret, compressedLength);
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return ret;
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}
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assert(buffer.GetReadOffset() + compressedLength <= buffer.GetSize());
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return Inflate(buffer.data() + buffer.GetReadOffset(), compressedLength, uncompressedLength.GetValue());
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}
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} // namespace zlib
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namespace io {
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DataBuffer MessageEncapsulator<option::ZlibCompress>::Encapsulate(const DataBuffer& a_Data, const option::ZlibCompress& a_Option) {
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static constexpr std::size_t MAX_COMPRESS_THRESHOLD = VarInt::MAX_VALUE;
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return zlib::Compress(a_Data, a_Option.m_Enabled ? a_Option.m_CompressionThreshold : MAX_COMPRESS_THRESHOLD);
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}
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DataBuffer MessageEncapsulator<option::ZlibCompress>::Decapsulate(DataBuffer& a_Data, const option::ZlibCompress& a_Option) {
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return zlib::Decompress(a_Data, a_Data.GetSize());
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}
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} // namespace io
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} // namespace sp
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@@ -1,114 +0,0 @@
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#include <sp/extensions/tcp/TcpListener.h>
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#ifdef _WIN32
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// Windows
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#define ioctl ioctlsocket
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#define WOULDBLOCK WSAEWOULDBLOCK
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#define MSG_DONTWAIT 0
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#else
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// Linux/Unix
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#define closesocket close
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#define WOULDBLOCK EWOULDBLOCK
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#define SD_BOTH SHUT_RDWR
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#endif
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET -1
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#endif
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namespace sp {
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namespace io {
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TcpListener::TcpListener(std::uint16_t a_Port, int a_MaxConnexions) {
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if ((m_Handle = static_cast<SocketHandle>(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP))) < 0) {
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throw SocketError("Failed to create server socket");
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}
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struct sockaddr_in address;
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = INADDR_ANY;
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address.sin_port = htons(a_Port);
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if (bind(m_Handle, reinterpret_cast<sockaddr*>(&address), sizeof(address)) < 0)
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throw SocketError("Failed to create server socket");
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if (listen(m_Handle, a_MaxConnexions) < 0)
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throw SocketError("Failed to create server socket");
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socklen_t len = sizeof(address);
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if (getsockname(m_Handle, reinterpret_cast<sockaddr*>(&address), &len) < 0)
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throw SocketError("Failed to create server socket");
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m_Port = ntohs(address.sin_port);
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m_MaxConnections = a_MaxConnexions;
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}
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TcpListener::~TcpListener() {
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Close();
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}
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std::unique_ptr<TcpSocket> TcpListener::Accept() {
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sockaddr remoteAddress;
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int addrlen = sizeof(remoteAddress);
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auto newSocket = std::make_unique<TcpSocket>();
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newSocket->m_Handle = static_cast<SocketHandle>(
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accept(m_Handle, reinterpret_cast<sockaddr*>(&remoteAddress), reinterpret_cast<socklen_t*>(&addrlen)));
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if (newSocket->m_Handle < 0)
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return nullptr;
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newSocket->m_Status = TcpSocket::Status::Connected;
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return newSocket;
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}
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void TcpListener::Close() {
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if (m_Handle > 0) {
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closesocket(m_Handle);
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shutdown(m_Handle, SD_BOTH);
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}
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}
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bool TcpListener::SetBlocking(bool a_Blocking) {
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unsigned long mode = !a_Blocking;
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if (ioctl(m_Handle, FIONBIO, &mode) < 0) {
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return false;
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}
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return true;
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}
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std::uint16_t TcpListener::GetListeningPort() const {
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return m_Port;
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}
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int TcpListener::GetMaximumConnections() const {
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return m_MaxConnections;
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}
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} // namespace io
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} // namespace sp
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@@ -1,164 +0,0 @@
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#include <sp/extensions/tcp/TcpSocket.h>
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#ifdef _WIN32
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// Windows
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#define ioctl ioctlsocket
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#define WOULDBLOCK WSAEWOULDBLOCK
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#define MSG_DONTWAIT 0
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#else
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// Linux/Unix
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netinet/in.h>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#include <unistd.h>
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#define closesocket close
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#define WOULDBLOCK EWOULDBLOCK
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#endif
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#ifndef INVALID_SOCKET
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#define INVALID_SOCKET -1
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#endif
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namespace sp {
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namespace io {
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TcpSocket::IOInterface() : m_Handle(static_cast<SocketHandle>(INVALID_SOCKET)), m_Status(Status::Disconnected) {}
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TcpSocket::IOInterface(const std::string& a_Host, std::uint16_t a_Port) : IOInterface() {
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Connect(a_Host, a_Port);
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}
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TcpSocket::IOInterface(IOInterface&& a_Other) {
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std::swap(m_Handle, a_Other.m_Handle);
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std::swap(m_Status, a_Other.m_Status);
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}
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TcpSocket::~IOInterface() {}
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void TcpSocket::Connect(const std::string& a_Host, std::uint16_t a_Port) {
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struct addrinfo hints {};
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struct addrinfo* result = nullptr;
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hints.ai_family = AF_INET;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_protocol = IPPROTO_TCP;
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m_Status = Status::Error;
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if (getaddrinfo(a_Host.c_str(), std::to_string(static_cast<int>(a_Port)).c_str(), &hints, &result) != 0) {
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throw SocketError("Failed to get address info");
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}
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m_Handle = static_cast<SocketHandle>(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP));
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if (m_Handle < 0) {
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throw SocketError("Failed to create socket");
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}
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struct addrinfo* ptr = nullptr;
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for (ptr = result; ptr != nullptr; ptr = ptr->ai_next) {
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struct sockaddr* sockaddr = ptr->ai_addr;
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if (connect(m_Handle, sockaddr, sizeof(sockaddr_in)) == 0) {
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break;
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}
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}
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freeaddrinfo(result);
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if (!ptr) {
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throw SocketError("Could not find a suitable interface for connecting");
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}
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m_Status = Status::Connected;
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}
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DataBuffer TcpSocket::Read(std::size_t a_Amount) {
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DataBuffer buffer(a_Amount);
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std::size_t totalRecieved = 0;
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while (totalRecieved < a_Amount) {
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int recvAmount =
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recv(m_Handle, reinterpret_cast<char*>(buffer.data() + totalRecieved), static_cast<int>(a_Amount - totalRecieved), 0);
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if (recvAmount <= 0) {
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#if defined(_WIN32) || defined(WIN32)
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int err = WSAGetLastError();
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#else
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int err = errno;
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#endif
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if (err == WOULDBLOCK) {
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// we are in non blocking mode and nothing is available
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return {};
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}
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Disconnect();
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m_Status = Status::Error;
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throw SocketError("Error while reading");
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}
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totalRecieved += recvAmount;
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}
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return buffer;
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}
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void TcpSocket::Write(const sp::DataBuffer& a_Data) {
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if (GetStatus() != Status::Connected)
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return;
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std::size_t sent = 0;
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while (sent < a_Data.GetSize()) {
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int cur = send(m_Handle, reinterpret_cast<const char*>(a_Data.data() + sent), static_cast<int>(a_Data.GetSize() - sent), 0);
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if (cur <= 0) {
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Disconnect();
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m_Status = Status::Error;
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return;
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}
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sent += static_cast<std::size_t>(cur);
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}
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}
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bool TcpSocket::SetBlocking(bool a_Block) {
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unsigned long mode = !a_Block;
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if (ioctl(m_Handle, FIONBIO, &mode) < 0) {
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return false;
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}
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return true;
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}
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TcpSocket::Status TcpSocket::GetStatus() const {
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return m_Status;
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}
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void TcpSocket::Disconnect() {
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if (m_Handle > 0)
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closesocket(m_Handle);
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m_Status = Status::Disconnected;
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}
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TcpSocket& TcpSocket::operator=(IOInterface&& a_Other) {
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std::swap(m_Handle, a_Other.m_Handle);
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std::swap(m_Status, a_Other.m_Status);
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return *this;
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}
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} // namespace io
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} // namespace sp
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@@ -1,31 +0,0 @@
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#include <sp/io/File.h>
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namespace sp {
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namespace io {
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File::IOInterface(const std::string& a_FilePath, unsigned int a_OpenMode) {
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if (a_OpenMode & FileTag::OpenMode::In)
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m_FileInput = std::make_unique<std::ifstream>(a_FilePath, std::ios::binary);
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if (a_OpenMode & FileTag::OpenMode::Out)
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m_FileOutput = std::make_unique<std::ofstream>(a_FilePath, std::ios::binary);
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}
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File::IOInterface(File&& other) :
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m_FileInput(std::move(other.m_FileInput)), m_FileOutput(std::move(other.m_FileOutput)) {}
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DataBuffer File::Read(std::size_t a_Amount) {
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DataBuffer buffer;
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buffer.Resize(a_Amount);
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assert(m_FileInput != nullptr);
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m_FileInput->read(reinterpret_cast<char*>(buffer.data()), a_Amount);
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return buffer;
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}
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void File::Write(const sp::DataBuffer& a_Data) {
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assert(m_FileOutput != nullptr);
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m_FileOutput->write(reinterpret_cast<const char*>(a_Data.data()), a_Data.GetSize());
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m_FileOutput->flush();
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}
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} // namespace io
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} // namespace sp
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@@ -1,16 +0,0 @@
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#include <sp/io/Memory.h>
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namespace sp {
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namespace io {
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sp::DataBuffer Memory::Read(std::size_t a_Amount) {
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DataBuffer data;
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m_VirtualIO.ReadSome(data, a_Amount > m_VirtualIO.GetRemaining() ? m_VirtualIO.GetRemaining() : a_Amount);
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return data;
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}
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void Memory::Write(const sp::DataBuffer& a_Data) {
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m_VirtualIO << a_Data;
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}
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} // namespace io
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} // namespace sp
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Reference in New Issue
Block a user