generated from Persson-dev/OpenGLComputeShader
resize viewport
This commit is contained in:
@@ -199,6 +199,10 @@ int main() {
|
|||||||
glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
glClearColor(0, 0, 0, 1);
|
glClearColor(0, 0, 0, 1);
|
||||||
|
|
||||||
|
int width, height;
|
||||||
|
glfwGetWindowSize(window, &width, &height);
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
|
||||||
// float positions[3 * PARTICLE_COUNT];
|
// float positions[3 * PARTICLE_COUNT];
|
||||||
// glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, sizeof(float) * 3 * PARTICLE_COUNT, positions);
|
// glGetBufferSubData(GL_SHADER_STORAGE_BUFFER, 0, sizeof(float) * 3 * PARTICLE_COUNT, positions);
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user