Added LoadTexture function
- Added stb_image for image loading
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@@ -9,10 +9,15 @@ set(SOURCES
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Source/Shader.cpp
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Source/Renderer.h
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Source/Renderer.cpp
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vendor/stb/stb_image.h
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vendor/stb/stb_image.cpp
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)
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# Add the executable target
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add_executable(App ${SOURCES})
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target_link_libraries(App glfw)
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target_link_libraries(App glad)
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target_link_libraries(App glm)
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target_link_libraries(App glm)
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target_include_directories(App PRIVATE vendor/stb)
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