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2024-08-10 14:32:46 +02:00
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src/gdexample.h Normal file
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#ifndef GDEXAMPLE_H
#define GDEXAMPLE_H
#include <godot_cpp/classes/sprite2d.hpp>
namespace godot
{
class GDExample : public Sprite2D
{
GDCLASS(GDExample, Sprite2D)
private:
double time_passed;
protected:
static void _bind_methods();
public:
GDExample();
~GDExample();
void _process(float delta);
};
}
#endif