49 lines
2.3 KiB
Python
49 lines
2.3 KiB
Python
import random as rd
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from utils.Enums import DIRECTION
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from gdpc import Editor, Block, geometry
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from buildings.Foundations import Foundations
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from buildings.Facade import Facade
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from buildings.Entrance import Entrance
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from buildings.Roof import Roof
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class Building:
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def __init__(self,rdata, positions : list[tuple[int,int,int]], matrice : list[list[int]], doors_direction : DIRECTION):
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self.position = (0,0,0)
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self.length, self.width, self.height = 0,0,0
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self.matrice = matrice
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self.get_pos_and_size(positions)
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tile_size = self.gen_tile_size()
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self.foundations = Foundations(rdata["foundations"], (self.length,self.width), matrice, tile_size,)
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self.facade = Facade(rdata["facade"], self.foundations.vertices, self.foundations.is_inner_or_outer)
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self.entrance = Entrance(rdata, self.foundations.vertices, doors_direction, self.foundations.is_inner_or_outer)
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self.roof = Roof(rdata["roof"], self.foundations.polygon)
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def build(self, editor : Editor, materials : list[str]):
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y=0
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while y < self.height:
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with editor.pushTransform((self.position[0], y -1, self.position[1])):
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self.foundations.build(editor, materials)
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if y == 0: self.entrance.build(editor, materials)
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else : self.facade.build(editor, materials)
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y+=self.foundations.floor_height+1
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with editor.pushTransform((self.position[0], y -1, self.position[1])): self.roof.build(editor, materials)
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def gen_tile_size(self) -> int:
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# Tiles are constant square units different for each buildings
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smaller_side = min(self.length, self.width)
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# area is too small, will work but not very well
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if smaller_side <= 5 : return smaller_side
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if smaller_side <= 15 : return smaller_side // 5
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return rd.randint(3, smaller_side // len(self.matrice))
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def get_pos_and_size(self, pos : list[tuple[int,int,int]]) -> tuple[tuple[int,int],int,int]:
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pos1, pos2 = pos[0], pos[1]
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self.position = (min(pos1[0], pos2[0]), min(pos1[1], pos2[1]), min(pos1[2], pos2[2]))
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self.length = abs(pos1[0] - pos2[0])
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self.height = abs(pos1[1] - pos2[1])
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self.width = abs(pos1[2] - pos2[2])
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