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GDMC-2024/world_maker/District.py
2024-06-15 04:55:01 +02:00

236 lines
10 KiB
Python

from Position import Position
from typing import Union
from random import randint
from PIL import Image
class Road:
def __init__(self, position: Position, id_height: int, id_width: int, border: bool = False):
self.position: Position = position
self.north: Union[Road, None] = None
self.south: Union[Road, None] = None
self.east: Union[Road, None] = None
self.west: Union[Road, None] = None
self.id_height = id_height
self.id_width = id_width
self.border = border
class District:
"""
The District class represents a district that can be expanded.
Attributes:
center_expend (Position): The center position from which the district expands.
area (list): The list of positions that are part of the district.
area_expend_from_point (list): The list of positions from which the district can expand.
area_expend (list): The list of positions to which the district will maybe expand.
"""
def __init__(self, tile_id: int, center: Position, district_type: str = ""):
"""
The constructor for the District class.
:param tile_id: Unique id of the district (Must be greater than 0)
:param center: The center position from which the district expands.
:param district_type: The type of the district (Forest, City, Mountain, Villa)
"""
if tile_id <= 0:
raise ValueError("Tile id must be greater than 0")
self.tile_id = tile_id
self.type = district_type
self.center_expend = center
self.area_expend_from_point = [center]
self.area_expend = []
self.roads: list[Road] = []
self.roads_expend = []
def verify_point(self, point: Position, point_new: Position, map_data: list[list[int]],
height_map: list[list[int]]):
"""
Verify if a new point can be added to a district extend area list.
:param point: The current point.
:param point_new: The new point to be verified.
:param map_data: The 2D list representing the map.
:param height_map: The 2D list representing the height map.
:return: True if the new point can be added, False otherwise.
"""
return (0 <= point_new.x < len(map_data[0]) and
0 <= point_new.y < len(map_data) and
map_data[point_new.y][point_new.x] == 0 and
(self.type == "Mountain" or
abs(height_map[point_new.y][point_new.x] - height_map[point.y][point.x]) < 2))
def is_point_inside(self, point: Position, map_data) -> bool:
"""
Check if a point is inside the district.
:param point: The point to be checked.
:return: True if the point is inside the district, False otherwise.
"""
if not (0 <= point.x < len(map_data[0]) and 0 <= point.y < len(map_data)):
return False
return map_data[point.y][point.x] == self.tile_id
def is_position_in_area_expend(self, position: Position) -> bool:
"""
Check if a position is inside the district.
:param position: The position to be checked.
:return: True if the position is inside the district, False otherwise.
"""
for point in self.area_expend:
if point == position:
return True
return False
def update_expend_points(self, point: Position, map_data: list[list[int]], height_map: list[list[int]]):
"""
Update the points to which the district can expand.
:param point: The current point.
:param map_data: The 2D list representing the map.
:param height_map: The 2D list representing the height map.
"""
for pos in [Position(1, 0), Position(-1, 0), Position(0, 1), Position(0, -1)]:
if self.verify_point(point, point + pos, map_data, height_map):
if not self.is_position_in_area_expend(point + pos):
self.area_expend.append(point + pos)
self.area_expend_from_point.remove(point)
def move_point_to_area(self, point: Position, vector: Position, map_data) -> Position:
while not self.is_point_inside(point + vector, map_data):
point += vector
return point + vector
def get_road_from_point(self, point: Position) -> Union[Road, None]:
"""
Get the road that contains a specific point.
:param point: The point to be checked.
:return: The road that contains the point.
"""
for road in self.roads:
if point == road.position:
return road
return None
def get_road_expend_from_point(self, point: Position) -> Union[Road, None]:
"""
Get the road that contains a specific point.
:param point: The point to be checked.
:return: The road that contains the point.
"""
for road in self.roads_expend:
if point == road.position:
return road
return None
def generate_roads(self, map_data, random_range=(20, 40)):
width = {0: self.center_expend.x}
height = {0: self.center_expend.y}
self.roads_expend = [Road(self.center_expend, 0, 0)]
self.roads = [self.roads_expend[0]]
while len(self.roads_expend) > 0:
road = self.roads_expend.pop(0)
print(road.position)
for id_width in [-1, 1]:
if road.id_width + id_width not in width:
width[road.id_width + id_width] = width[road.id_width] + randint(random_range[0],
random_range[1]) * id_width
road_new = Road(Position(width[road.id_width + id_width], road.position.y),
road.id_height, road.id_width + id_width)
if self.is_point_inside(road_new.position, map_data):
road_search = self.get_road_from_point(road_new.position)
road_expend_search = self.get_road_expend_from_point(road_new.position)
if road_search is not None:
road_new = road_search
if id_width == -1:
road.west = road_new
road_new.east = road
else:
road.east = road_new
road_new.west = road
if road_search is None:
self.roads.append(road_new)
self.roads_expend.append(road_new)
else:
self.roads[self.roads.index(road_search)] = road_new
if road_expend_search is not None:
self.roads_expend[self.roads_expend.index(road_expend_search)] = road_new
else:
point_new = self.move_point_to_area(road_new.position, Position(-id_width, 0), map_data)
road_new = Road(point_new, road.id_height, road.id_width + id_width, True)
if id_width == -1:
road.west = road_new
road_new.east = road
else:
road.east = road_new
road_new.west = road
self.roads.append(road_new)
for id_height in [-1, 1]:
if road.id_height + id_height not in height:
height[road.id_height + id_height] = height[road.id_height] + randint(random_range[0],
random_range[1]) * id_height
road_new = Road(Position(road.position.x, height[road.id_height + id_height]),
road.id_height + id_height, road.id_width)
if self.is_point_inside(road_new.position, map_data):
road_search = self.get_road_from_point(road_new.position)
road_expend_search = self.get_road_expend_from_point(road_new.position)
if road_search is not None:
road_new = road_search
if id_height == -1:
road.north = road_new
road_new.south = road
else:
road.south = road_new
road_new.north = road
if road_search is None:
self.roads.append(road_new)
self.roads_expend.append(road_new)
else:
self.roads[self.roads.index(road_search)] = road_new
if road_expend_search is not None:
self.roads_expend[self.roads_expend.index(road_expend_search)] = road_new
else:
pass
point_new = self.move_point_to_area(road_new.position, Position(0, -id_height), map_data)
road_new = Road(point_new, road.id_height + id_height, road.id_width, True)
if id_height == -1:
road.north = road_new
road_new.south = road
else:
road.south = road_new
road_new.north = road
self.roads.append(road_new)
def draw_roads(self, image: Image, size: int = 1):
for road in self.roads:
image.putpixel((road.position.x, road.position.y), (255, 255, 255))
if road.north is not None:
for y in range(road.position.y, road.north.position.y):
image = draw_square(image, Position(road.position.x, y), size)
if road.south is not None:
for y in range(road.position.y, road.south.position.y):
image = draw_square(image, Position(road.position.x, y), size)
if road.east is not None:
for x in range(road.position.x, road.east.position.x):
image = draw_square(image, Position(x, road.position.y), size)
if road.west is not None:
for x in range(road.position.x, road.west.position.x):
image = draw_square(image, Position(x, road.position.y), size)
def draw_square(image, center: Position, size: int) -> Image:
for x in range(center.x - size, center.x + size):
for y in range(center.y - size, center.y + size):
if 0 <= x < image.width and 0 <= y < image.height:
image.putpixel((x, y), (255, 255, 255))
return image