from gdpc import Editor, Block, geometry, Transform import networks.curve as curve import numpy as np from utils.JsonReader import JsonReader from utils.YamlReader import YamlReader from buildings.Building import Building from utils.functions import * editor = Editor(buffering=True) # get every differents buildings shapes f = JsonReader('buildings\shapes.json') shapes = f.data # get the random data for the buildings y = YamlReader('params.yml') random_data = y.data #move your editor to the position you wanna build on transform = Transform((0,-60,110),rotation = 0) editor.transform.push(transform) # clear the area you build on geometry.placeCuboid(editor, (-5,0,-8), (25,100,25), Block("air")) # create a building at the relative position 0,0 with 20 blocks length and 20 blocks width, with a normal shape and 10 floors building = Building(random_data["buildings"], (0, 0), (20,20), shapes[0]['matrice'], 10) # build it with your custom materials building.build(editor, ["stone_bricks","glass_pane","glass","cobblestone_wall","stone_brick_stairs","oak_planks","white_concrete","cobblestone","stone_brick_slab","iron_bars"]) # # Get a block block = editor.getBlock((0,48,0)) # # Build a cube # geometry.placeCuboid(editor, (458, 92, 488), (468, 99, 471), Block("oak_planks")) # curve = curve.Curve([(396, 132, 740), (435, 138, 730), # (443, 161, 758), (417, 73, 729)]) # curve.compute_curve()