from typing import Type class Point2D: def __init__(self, x: int, y: int): self.x = x self.y = y def copy(self): return Point2D(self.x, self.y) def coordinates(self): return (self.x, self.y) def __repr__(self): return f"Point2D(x: {self.x}, y: {self.y})" def is_in_triangle(self, xy0: Type[Point2D], xy1: Type[Point2D], xy2: Type[Point2D]): """Returns True is the point is in a triangle defined by 3 others points. From: https://stackoverflow.com/questions/2049582/how-to-determine-if-a-point-is-in-a-2d-triangle#:~:text=A%20simple%20way%20is%20to,point%20is%20inside%20the%20triangle. Args: xy0 (Type[Point2D]): Point of the triangle. xy1 (Type[Point2D]): Point of the triangle. xy2 (Type[Point2D]): Point of the triangle. Returns: bool: False if the point is not inside the triangle. """ dx = self.x - xy0.x dy = self.y - xy0.y dx2 = xy2.x - xy0.x dy2 = xy2.y - xy0.y dx1 = xy1.x - xy0.x dy1 = xy1.y - xy0.y s_p = (dy2 * dx) - (dx2 * dy) t_p = (dx1 * dy) - (dy1 * dx) d = (dx1 * dy2) - (dy1 * dx2) if d > 0: return (s_p >= 0) and (t_p >= 0) and (s_p + t_p) <= d else: return (s_p <= 0) and (t_p <= 0) and (s_p + t_p) >= d def distance(self, point: Type[Point2D]): return sqrt((point.x - self.x) ** 2 + (point.y - self.y) ** 2)