from gdpc import Editor, Block, geometry from buildings.geometry.Point import Point class Rectangle: def __init__(self, point1 : Point, point2 : Point): self.point1 = point1 self.point2 = point2 def get_position(self): return (self.point1.position, self.point2.position) def get_height(self): return self.point2.y - self.point1.y def fill(self,editor : Editor, material : str, y : int = None, xpadding : int = 0, zpadding : int = 0): if self.point2.x - self.point1.x < 2*xpadding: xpadding = 0 if self.point2.z - self.point1.z < 2*zpadding: zpadding = 0 if y is None: y = self.point2.y geometry.placeCuboid(editor, (self.point1.x+xpadding, 0, self.point1.z+zpadding), (self.point2.x-xpadding, y, self.point2.z-zpadding), Block(material)) def __repr__(self): return f"{type(self).__name__}\n1 : {str(self.point1)},\n2 : {str(self.point2)}"