from typing import Type import Point2D class Circle: def __init__(center: Type[Point2D], inner: int, outer: int): self.center = center self.inner = inner self.outer = outer self.coordinates = [] circle(self.center, self.inner, self.outer) def circle(center: Type[Point2D], inner: int, outer: int): """Compute discrete value of a 2d-circle with thickness. https://stackoverflow.com/questions/27755514/circle-with-thickness-drawing-algorithm Args: center (Type[Point2D]): Center of the circle. Circles always have an odd diameter due to the central coordinate. inner (int): The minimum radius at which the disc is filled (included). outer (int): The maximum radius where disc filling stops (included). """ xo = outer xi = inner y = 0 erro = 1 - xo erri = 1 - xi while xo >= y: _x_line(center.x + xi, center.x + xo, center.y + y) _y_line(center.x + y, center.y + xi, center.y + xo) _x_line(center.x - xo, center.x - xi, center.y + y) _y_line(center.x - y, center.y + xi, center.y + xo) _x_line(center.x - xo, center.x - xi, center.y - y) _y_line(center.x - y, center.y - xo, center.y - xi) _x_line(center.x + xi, center.x + xo, center.y - y) _y_line(center.x + y, center.y - xo, center.y - xi) y += 1 if erro < 0: erro += 2 * y + 1 else: xo -= 1 erro += 2 * (y - xo + 1) if y > inner: xi = y else: if erri < 0: erri += 2 * y + 1 else: xi -= 1 erri += 2 * (y - xi + 1) def _x_line(x1, x2, y): while x1 <= x2: self.coordinates.append(Point2D(x1, y)) x1 += 1 def _y_line(x, y1, y2): while y1 <= y2: self.coordinate.append(Point2D(x, y1)) y1 += 1 def __repr__(self): return f"Circle(center: {self.center}, inner: {self.inner}, outer: {self.outer})"