Eclairsombre
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fd0daa8d2e
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Fix house roof
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2024-06-21 14:12:00 +02:00 |
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859c83745b
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Remove duplicate pack_rectangles
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2024-06-16 22:51:48 +02:00 |
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7b73aef5fe
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Fix heightmap color format
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2024-06-16 22:28:32 +02:00 |
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54a4a12cca
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Add smooth building terrain
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2024-06-16 21:56:58 +02:00 |
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8f3c92bd1d
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Add depth to building map
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2024-06-16 20:47:27 +02:00 |
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c1aa61ca95
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Add smooth terrain
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2024-06-16 20:08:24 +02:00 |
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7c59b04ec3
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Add remove tree
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2024-06-16 19:09:53 +02:00 |
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b3aba8a97c
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Migrate transpose_from_heitmap
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2024-06-16 17:07:38 +02:00 |
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ed5d7f85a5
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Add legacy support
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2024-06-16 16:35:15 +02:00 |
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2fa3aeba1d
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Add grid generation
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2024-06-16 04:49:41 +02:00 |
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18b6868c99
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Merge succefully
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2024-06-16 02:18:16 +02:00 |
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NichiHachi
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4a42ee8553
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Have fun
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2024-06-16 00:49:37 +02:00 |
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NichiHachi
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8682d0d933
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Fixed Alexandre
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2024-06-16 00:24:01 +02:00 |
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NichiHachi
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8195396a04
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Added Mountain building
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2024-06-15 17:13:46 +02:00 |
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NichiHachi
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88632f9c8e
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Added Road map and Buildable map
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2024-06-15 04:55:01 +02:00 |
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NichiHachi
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528c0a2a30
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Refactor: More accurate highway map
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2024-06-13 03:51:25 +02:00 |
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NichiHachi
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03e1e441e5
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Skeleton highway
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2024-06-13 00:36:19 +02:00 |
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NichiHachi
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2b2d5ba869
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Added data analysis (WORK IN PROGRESS)
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2024-06-12 00:56:55 +02:00 |
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NichiHachi
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c8abb90a84
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Added custom district generator and old GDMC functions and classes (to get the height, water and tree map)
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2024-06-11 04:56:54 +02:00 |
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