Add legacy support

This commit is contained in:
2024-06-16 16:35:15 +02:00
parent 2fa3aeba1d
commit ed5d7f85a5
22 changed files with 4204 additions and 3 deletions

View File

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import numpy as np
import skan
from skimage.morphology import skeletonize
from skan.csr import skeleton_to_csgraph
from collections import Counter
from PIL import Image
import random
from gdpc import Editor
class Skeleton:
def __init__(self):
self.lines = []
self.intersections = []
self.centers = []
self.graph = []
self.coordinates = []
def setSkeleton(self, data):
binary_skeleton = skeletonize(data)
graph, coordinates = skeleton_to_csgraph(binary_skeleton)
self.graph = graph.tocoo()
# List of lists. Inverted coordinates.
coordinates = list(coordinates)
print(coordinates)
for i in range(len(coordinates)):
coordinates[i] = list(coordinates[i])
print(coordinates)
coordinates_final = []
for i in range(len(coordinates[0])):
print((coordinates[0][i], coordinates[1][i], coordinates[2][i]))
coordinates_final.append(
(coordinates[0][i], coordinates[1][i], coordinates[2][i]))
self.coordinates = coordinates_final
def findNextElements(self, key):
"""Find the very nearest elements"""
line = []
values = np.array(self.graph.row)
indices = np.where(values == key)[0]
for i in range(len(indices)):
if self.graph.row[indices[i]] == key:
line.append(self.graph.col[indices[i]])
return line
def findLine(self, key):
nextKeys = self.findNextElements(key)
if len(nextKeys) >= 3: # Intersections.
return nextKeys
if len(nextKeys) == 2 or len(nextKeys) == 1: # In line or endpoints.
line = []
line.append(key)
line.insert(0, nextKeys[0])
if len(nextKeys) == 2:
line.insert(len(line), nextKeys[1])
nextKeys = line[0], line[-1]
while len(nextKeys) == 2 or len(nextKeys) == 1:
extremity = []
for key in nextKeys:
nextKeys = self.findNextElements(key)
if len(nextKeys) <= 2:
# Add the neighbors that is not already in the line.
for element in nextKeys:
if element not in line:
extremity.append(element)
line.append(element)
if len(nextKeys) >= 3:
# Add the intersection only.
extremity.append(key)
nextKeys = []
for key in extremity:
ends = self.findNextElements(key)
if len(ends) == 2:
nextKeys.append(key)
return line
def parseGraph(self):
for key, value in sorted(
Counter(self.graph.row).items(), key=lambda kv: kv[1], reverse=True
):
# Start from the biggest intersections.
if value != 2: # We don't want to be in the middle of a line.
line = self.findLine(key)
# We have now all the connected points if it's an
# intersection. We need to find the line.
if value != 1:
# It's not an endpoint.
self.centers.append(key)
self.intersections.append(line)
for i in line:
line = self.findLine(i)
if i in line:
# The key is inside the result : it's a line.
alreadyInside = False
for l in self.lines:
# Verification if not already inside.
if Counter(l) == Counter(line):
alreadyInside = True
# print(line, "inside", lines)
if alreadyInside == False:
self.lines.append(line)
else:
# The key is not inside the result, it's an
# intersection directly connected to the key.
line = [key, i]
alreadyInside = False
for l in self.lines:
# Verification if not already inside.
if Counter(l) == Counter(line):
alreadyInside = True
# print(line, "inside", lines)
if alreadyInside == False:
self.lines.append(line)
def map(self):
"""
Generate an image to visualize 2D path of the skeleton.
Returns:
image: 2D path of the skeleton on top of the heightmap.
"""
editor = Editor()
buildArea = editor.getBuildArea()
buildRect = buildArea.toRect()
xzStart = buildRect.begin
xzDistance = (max(buildRect.end[0], buildRect.begin[0]) - min(buildRect.end[0], buildRect.begin[0]), max(
buildRect.end[1], buildRect.begin[1]) - min(buildRect.end[1], buildRect.begin[1]))
heightmap = Image.open("data/heightmap.png").convert('RGB')
roadsArea = Image.new("L", xzDistance, 0)
width, height = heightmap.size
# Lines
for i in range(len(self.lines)):
r, g, b = (random.randint(0, 255), random.randint(
0, 255), random.randint(0, 255))
for j in range(len(self.lines[i])):
z = self.coordinates[self.lines[i][j]][0]
y = self.coordinates[self.lines[i][j]][1]
x = self.coordinates[self.lines[i][j]][2]
heightmap.putpixel(
(
int(z),
int(x),
),
(r + j, g + j, b + j),
)
roadsArea.putpixel(
(
int(z),
int(x),
),
(255),
)
# Centers
for i in range(len(self.centers)):
print(self.coordinates[self.centers[i]])
heightmap.putpixel(
(int(self.coordinates[self.centers[i]][0]), int(
self.coordinates[self.centers[i]][2])),
(255, 255, 0),
)
roadsArea.putpixel(
(int(self.coordinates[self.centers[i]][0]), int(
self.coordinates[self.centers[i]][2])),
(255),
)
# # Intersections
# for i in range(len(self.intersections)):
# intersection = []
# for j in range(len(self.intersections[i])):
# intersection.append(self.coordinates[self.intersections[i][j]])
# for i in range(len(intersection)):
# heightmap.putpixel(
# (int(self.intersections[i][2]), int(self.intersections[i][0])),
# (255, 0, 255),
# )
return heightmap, roadsArea