Break random things
This commit is contained in:
4
main.py
4
main.py
@@ -244,7 +244,7 @@ block_list = ["blue_concrete", "red_concrete", "green_concrete",
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# ---
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# ---
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r = Road.Road(((-1572, 64, 518), (-1608, 65, 513),
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r = Road.Road(((-1829, 141, 553), (-1830, 110, 621), (-1711, 69, 625), (-1662,
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(-1627, 64, 534), (-1643, 71, 580)), "None")
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65, 627), (-1667, 65, 761), (-1683, 70, 800), (-1721, 70, 834)), "None")
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r.place_roads()
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r.place_roads()
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@@ -17,8 +17,8 @@ class Strip:
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self.curvature = curve_tools.curvature(self.curve)
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self.curvature = curve_tools.curvature(self.curve)
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def compute_surface_perpendicular(self, width, normals):
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def compute_surface_perpendicular(self, width, normals):
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self.offset_left = curve_tools.offset(self.curve, width, normals)
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self.offset_left = curve_tools.offset(self.curve, width/2, normals)
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self.offset_right = curve_tools.offset(self.curve, -width, normals)
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self.offset_right = curve_tools.offset(self.curve, -width/2, normals)
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self.perpendicular_segment = []
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self.perpendicular_segment = []
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for i in range(len(self.offset_left)):
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for i in range(len(self.offset_left)):
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@@ -18,7 +18,7 @@ class Road:
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editor = Editor(buffering=True)
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editor = Editor(buffering=True)
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self.resolution, self.distance = curve_tools.resolution_distance(
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self.resolution, self.distance = curve_tools.resolution_distance(
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self.coordinates, 6)
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self.coordinates, 12)
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self.curve_points = curve_tools.curve(
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self.curve_points = curve_tools.curve(
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self.coordinates, self.resolution)
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self.coordinates, self.resolution)
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@@ -36,13 +36,18 @@ class Road:
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# editor.placeBlock(coordinate, Block(block))
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# editor.placeBlock(coordinate, Block(block))
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with open('networks/roads/lines/lines.json') as lines_materials:
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with open('networks/roads/lines/lines.json') as lines_materials:
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line_type = json.load(lines_materials).get('broken_white')
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line_type = json.load(lines_materials).get('solid_white')
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with open('networks/roads/lines/lines.json') as lines_materials:
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middle_line_type = json.load(lines_materials).get('broken_white')
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print(line_type, lane_type)
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print(line_type, lane_type)
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# for coordinate, block in surface:
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# for coordinate, block in surface:
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# editor.placeBlock(coordinate, Block(block))
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# editor.placeBlock(coordinate, Block(block))
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lines_coordinates = []
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middle_lines_coordinates = []
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# Perpendicular
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# Perpendicular
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self.curve_surface.compute_surface_perpendicular(10, self.curvature)
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self.curve_surface.compute_surface_perpendicular(10, self.curvature)
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for i in range(len(self.curve_surface.surface)):
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for i in range(len(self.curve_surface.surface)):
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@@ -54,14 +59,29 @@ class Road:
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list(lane_type.keys()),
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list(lane_type.keys()),
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weights=lane_type.values(),
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weights=lane_type.values(),
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k=1,)[0]))
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k=1,)[0]))
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if k == 0:
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editor.placeBlock(
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block = random.choices(
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(self.curve_surface.surface[i][j][k][l][0], self.curve_surface.surface[i][j][k][l][1]-1, self.curve_surface.surface[i][j][k][l][2]), Block(random.choices(
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list(pattern_materials[pattern_iteration].keys()),
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list(lane_type.keys()),
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weights=pattern_materials[pattern_iteration].values(
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weights=lane_type.values(),
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),
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k=1,)[0]))
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k=1)[0]
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if k == 0 or k == len(self.curve_surface.surface[i][j])-1:
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if block != 'None':
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lines_coordinates.extend(
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self.surface.append((coordinate, block))
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self.curve_surface.surface[i][j][k])
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if k == round((len(self.curve_surface.surface[i][j])-1)/2):
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middle_lines_coordinates.extend(
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self.curve_surface.surface[i][j][k])
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line = Line.Line(lines_coordinates, line_type)
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line.get_blocks()
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middle_line = Line.Line(middle_lines_coordinates, middle_line_type)
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middle_line.get_blocks()
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for i in range(len(line.coordinates_with_blocks)):
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editor.placeBlock(
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line.coordinates_with_blocks[i][0], Block(line.coordinates_with_blocks[i][1]))
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for i in range(len(middle_line.coordinates_with_blocks)):
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editor.placeBlock(
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middle_line.coordinates_with_blocks[i][0], Block(middle_line.coordinates_with_blocks[i][1]))
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# offset = curve.offset(curve_surface.curve, -9, curvature)
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# offset = curve.offset(curve_surface.curve, -9, curvature)
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# for i in range(len(offset)-1):
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# for i in range(len(offset)-1):
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# line = segment.discrete_segment(offset[i], offset[i+1])
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# line = segment.discrete_segment(offset[i], offset[i+1])
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@@ -28,8 +28,8 @@ class Line:
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if block != 'None':
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if block != 'None':
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self.coordinates_with_blocks.append((coordinate, block))
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self.coordinates_with_blocks.append((coordinate, block))
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pattern_iteration += 1
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pattern_iteration += 1
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if pattern_iteration >= pattern_length:
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if pattern_iteration >= pattern_length:
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pattern_iteration = 0
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pattern_iteration = 0
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return self.coordinates_with_blocks
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return self.coordinates_with_blocks
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@@ -4,7 +4,8 @@
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],
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],
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"broken_white": [
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"broken_white": [
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[{"white_concrete": 3, "white_concrete_powder": 1}, 3],
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[{"red_concrete": 1}, 3],
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[{"None": 1}, 1]
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[{"green_concrete": 1}, 3],
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[{"blue_concrete": 1}, 3]
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]
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]
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}
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}
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