Fix naming convention

This commit is contained in:
2024-05-27 20:43:49 +02:00
parent 9bece74ffd
commit db3a8b24c1
7 changed files with 83 additions and 147 deletions

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class Intersection:
def __init__(self, Roads):
self.Roads = Roads

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import networks.geometry.curve as curve
import networks.geometry.CurveSurface as CurveSurface
import networks.geometry.segment as segment
import random
class Lane:
def __init__(self, coordinates, lane_materials, width):
self.coordinates = coordinates
self.width = width
self.lane_materials = lane_materials
self.surface = []
def get_surface(self):
resolution, distance = curve.resolution_distance(self.coordinates, 6)
curve_points = curve.curve(self.coordinates, resolution)
curve_surface = CurveSurface.CurveSurface(self.coordinates)
curve_surface.compute_curvature()
# Set the road to be flat
normals = []
for i in range(len(curve_surface.curvature)):
normals.append((0, 1, 0))
# Compute each line
for distance in range(self.width):
offset = curve.offset(curve_surface.curve, distance, normals)
for i in range(len(offset)-1):
line = segment.discrete_segment(offset[i], offset[i+1])
for coordinate in line:
self.surface.append((coordinate, random.choices(
list(self.lane_materials.keys()),
weights=self.lane_materials.values(),
k=1,)))
return self.surface

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{
"classic_lane": {"stone": 3, "andesite": 1},
"modern_lane": {"black_concrete": 3, "black_concrete_powder": 1},
"bike_lane_green": {"green_concrete": 3, "green_concrete_powder": 1},
"bike_lane_red": {"red_concrete": 3, "red_concrete_powder": 1}
}

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import networks.geometry.curve as curve
import networks.geometry.segment as segment
import random
class Line:
def __init__(self, coordinates, line_materials):
self.coordinates = coordinates
self.line_materials = line_materials
self.surface = []
def get_surface(self):
resolution, distance = curve.resolution_distance(self.coordinates, 6)
curve_points = curve.curve(self.coordinates, resolution)
# Compute the line
pattern_length = 0
pattern_materials = []
for pattern in self.line_materials:
pattern_length += pattern[1]
for _ in range(pattern[1]):
pattern_materials.append(pattern[0])
pattern_iteration = 0
for i in range(len(curve_points)-1):
line = segment.discrete_segment(curve_points[i], curve_points[i+1])
for coordinate in line:
block = random.choices(
list(pattern_materials[pattern_iteration].keys()),
weights=pattern_materials[pattern_iteration].values(),
k=1)[0]
if block != 'None':
self.surface.append((coordinate, block))
pattern_iteration += 1
if pattern_iteration >= pattern_length:
pattern_iteration = 0
return self.surface

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{
"solid_white": [
[{"white_concrete": 3, "white_concrete_powder": 1}, 1]
],
"broken_white": [
[{"white_concrete": 3, "white_concrete_powder": 1}, 3],
[{"None": 1}, 1]
]
}