Add smooth terrain
This commit is contained in:
8
main.py
8
main.py
@@ -5,7 +5,7 @@ import gdpc.exceptions
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from world_maker.world_maker import *
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from world_maker.data_analysis import transpose_form_heightmap
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from world_maker.Skeleton import Skeleton, simplify_coordinates
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from world_maker.terraforming import remove_trees
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from world_maker.terraforming import remove_trees, smooth_terrain
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from networks.geometry.Point3D import Point3D
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from networks.roads_2.Road import Road
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from networks.legacy_roads import roads
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@@ -21,8 +21,10 @@ def main():
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buildArea = editor.getBuildArea()
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origin = ((buildArea.begin).x, (buildArea.begin).z)
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remove_trees('./world_maker/data/heightmap.png',
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'./world_maker/data/treemap.png', './world_maker/data/smooth_sobel_watermap.png')
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# remove_trees('./world_maker/data/heightmap.png', './world_maker/data/treemap.png',
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# './world_maker/data/smooth_sobel_watermap.png')
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smooth_terrain('./world_maker/data/heightmap.png',
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'./world_maker/data/heightmap_smooth.png', './world_maker/data/smooth_sobel_watermap.png')
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# set_roads(skeleton_mountain, origin)
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# set_roads(skeleton_highway, origin)
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