Fix heightmap color format
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@@ -46,22 +46,20 @@ def world_maker():
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rectangle_mountain = rectangle_2D_to_3D(rectangle_mountain)
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# Terraforming
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# Smooth initialization
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overide_map('./world_maker/data/heightmap.png',
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'./world_maker/data/building_moutain.png').save('./world_maker/data/heightmap_with_building.png')
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overide_map('./world_maker/data/heightmap_with_building.png',
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'./world_maker/data/building.png').save('./world_maker/data/heightmap_with_building.png')
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filter_smooth(
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'./world_maker/data/heightmap_with_building.png', 2).save('./world_maker/data/heightmap_smooth.png')
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overide_map('./world_maker/data/heightmap_with_building.png',
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'./world_maker/data/building_moutain.png').save('./world_maker/data/heightmap_with_building.png')
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overide_map('./world_maker/data/heightmap_with_building.png',
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'./world_maker/data/building.png').save('./world_maker/data/heightmap_with_building.png')
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filter_smooth(
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'./world_maker/data/heightmap_with_building.png', 2).save('./world_maker/data/heightmap_smooth.png')
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overide_map('./world_maker/data/heightmap_with_building.png',
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'./world_maker/data/building_moutain.png').save('./world_maker/data/heightmap_with_building.png')
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overide_map('./world_maker/data/heightmap_with_building.png',
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'./world_maker/data/building.png').save('./world_maker/data/heightmap_with_building.png')
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filter_smooth(
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'./world_maker/data/heightmap_with_building.png', 2).save('./world_maker/data/heightmap_smooth.png')
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for i in range(5):
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overide_map('./world_maker/data/heightmap_with_building.png',
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'./world_maker/data/building_moutain.png').save('./world_maker/data/heightmap_with_building.png')
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overide_map('./world_maker/data/heightmap_with_building.png',
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'./world_maker/data/building.png').save('./world_maker/data/heightmap_with_building.png')
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filter_smooth(
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'./world_maker/data/heightmap_with_building.png', 2).save('./world_maker/data/heightmap_smooth.png')
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return rectangle_mountain, rectangle_building, skeleton_highway, skeleton_mountain, road_grid
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