Update to use gdpc Transform (simplifies a lot)
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@@ -9,9 +9,8 @@ class Rectangle:
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def get_position(self):
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return (self.point1.position, self.point2.position)
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def fill(self,editor : Editor, material : str, y : int, y2 : int = None, xpadding : int = 0, zpadding : int = 0):
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def fill(self,editor : Editor, material : str, y : int = None, xpadding : int = 0, zpadding : int = 0):
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if self.point2.x - self.point1.x < 2*xpadding: xpadding = 0
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if self.point2.z - self.point1.z < 2*zpadding: zpadding = 0
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if y2 == None: y2 = y
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geometry.placeCuboid(editor, (self.point1.x+xpadding, y, self.point1.z+zpadding), (self.point2.x-xpadding, y2, self.point2.z-zpadding), Block(material))
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geometry.placeCuboid(editor, (self.point1.x+xpadding, 0, self.point1.z+zpadding), (self.point2.x-xpadding, y, self.point2.z-zpadding), Block(material))
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