Combine Enums
This commit is contained in:
31
Enums.py
31
Enums.py
@@ -1,31 +0,0 @@
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from enum import Enum
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class DIRECTION(Enum):
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WEST = 0
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EAST = 1
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NORTH = 2
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SOUTH = 3
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class COLLUMN_STYLE(Enum):
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INNER = 1
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OUTER = 2
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BOTH = 3
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class LINE_OVERLAP(Enum):
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NONE = 0
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MAJOR = 1
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MINOR = 2
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class LINE_THICKNESS_MODE(Enum):
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MIDDLE = 0
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DRAW_COUNTERCLOCKWISE = 1
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DRAW_CLOCKWISE = 2
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class ROTATION(Enum):
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CLOCKWISE = 0
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COUNTERCLOCKWISE = 1
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8
main.py
8
main.py
@@ -33,9 +33,11 @@ def main():
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# editor.placeBlock(
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# (c[1][i][j].x, 110, c[1][i][j].y), Block("red_concrete"))
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Road([Point3D(464, 85, -225), Point3D(408, 105, -224),
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Point3D(368, 104, -249), Point3D(368, 85, -296), Point3D(457, 79, -292)], 15)
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# rectangle_house_mountain, rectangle_building, skeleton_highway, skeleton_mountain, road_grid = world_maker()
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# Road([Point3D(464, 85+10, -225), Point3D(408, 105+10, -224),
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# Point3D(368, 104+10, -249), Point3D(368, 85+10, -296), Point3D(457, 79+10, -292)], 15)
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Road([Point3D(526, 70, -415), Point3D(497, 76, -420), Point3D(483, 70, -381), Point3D(460, 71, -360), Point3D(430, 78, -383), Point3D(410, 71, -364), Point3D(381,
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71, -383), Point3D(350, 76, -375), Point3D(332, 79, -409), Point3D(432, 71, -460), Point3D(450, 70, -508), Point3D(502, 81, -493), Point3D(575, 85, -427)], 15)
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# rectangle_house_mountain, rectangle_building, ske,leton_highway, skeleton_mountain, road_grid = world_maker()
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# editor = Editor(buffering=True)
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# buildArea = editor.getBuildArea()
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@@ -3,7 +3,7 @@ from typing import List, Union
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import numpy as np
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from Enums import ROTATION
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from utils.Enums import ROTATION
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class Point2D:
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@@ -2,7 +2,7 @@ from typing import List, Union
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import numpy as np
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from Enums import LINE_OVERLAP, LINE_THICKNESS_MODE
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from utils.Enums import LINE_OVERLAP, LINE_THICKNESS_MODE
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from networks.geometry.Point2D import Point2D
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@@ -1,5 +1,5 @@
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from typing import List
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from Enums import LINE_OVERLAP
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from utils.Enums import LINE_OVERLAP
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from networks.geometry.Point3D import Point3D
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@@ -7,7 +7,7 @@ from networks.geometry.Point2D import Point2D
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from networks.geometry.Segment2D import Segment2D
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from networks.geometry.Segment3D import Segment3D
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from networks.geometry.Circle import Circle
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from Enums import LINE_THICKNESS_MODE
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from utils.Enums import LINE_THICKNESS_MODE
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from gdpc import Block, Editor
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@@ -98,7 +98,7 @@ class Road:
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# Circle
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circle, gaps = Circle(self.polyline.centers[i]).circle_thick_by_line(int(
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(self.polyline.radii[i]-self.width/2)), int((self.polyline.radii[i]+self.width/2)+1))
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(self.polyline.radii[i]-self.width/2)), int((self.polyline.radii[i]+self.width/2)))
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# Better to do here than drawing circle arc inside big triangle!
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double_point_a = Point2D.from_arrays(Point2D.to_arrays(self.polyline.acrs_intersections[i][0]) + 5 * (Point2D.to_arrays(
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@@ -176,7 +176,7 @@ class Road:
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self.segment_total_line_output[i].x, reference[self.segment_total_line_output[i].nearest(Point3D.to_2d(reference, 'y'), True)[0]].y, self.segment_total_line_output[i].y), Block("black_concrete")))
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def place(self):
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editor = Editor(buffering=True)
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editor = Editor(buffering=False)
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for i in range(len(self.output_block)):
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editor.placeBlock(self.output_block[i][0],
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self.output_block[i][1])
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@@ -1,28 +1,50 @@
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from enum import Enum
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class DIRECTION(Enum):
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NORTH = 0
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EAST = 1
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SOUTH = 2
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WEST = 3
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class COLLUMN_STYLE(Enum):
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NONE = 0
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INNER = 1
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OUTER = 2
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BOTH = 3
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class WINDOW_BORDER_RADIUS(Enum):
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NONE = 0
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TOP = 1
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TOP_AND_BOTTOM = 2
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TOP_AND_BOTTOM = 2
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class BALCONY_BORDER_RADIUS(Enum):
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NONE = 0
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MEDIUM = 1
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FULL = 2
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class INTER_FLOOR_BORDER(Enum):
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NONE = 0
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SLAB = 1
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STAIRS = 2
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STAIRS = 2
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class LINE_OVERLAP(Enum):
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NONE = 0
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MAJOR = 1
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MINOR = 2
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class LINE_THICKNESS_MODE(Enum):
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MIDDLE = 0
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DRAW_COUNTERCLOCKWISE = 1
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DRAW_CLOCKWISE = 2
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class ROTATION(Enum):
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CLOCKWISE = 0
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COUNTERCLOCKWISE = 1
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