Combine Enums

This commit is contained in:
2024-06-20 17:37:03 +02:00
parent 627bec0324
commit 4c695bc058
7 changed files with 39 additions and 46 deletions

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@@ -1,31 +0,0 @@
from enum import Enum
class DIRECTION(Enum):
WEST = 0
EAST = 1
NORTH = 2
SOUTH = 3
class COLLUMN_STYLE(Enum):
INNER = 1
OUTER = 2
BOTH = 3
class LINE_OVERLAP(Enum):
NONE = 0
MAJOR = 1
MINOR = 2
class LINE_THICKNESS_MODE(Enum):
MIDDLE = 0
DRAW_COUNTERCLOCKWISE = 1
DRAW_CLOCKWISE = 2
class ROTATION(Enum):
CLOCKWISE = 0
COUNTERCLOCKWISE = 1

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@@ -33,9 +33,11 @@ def main():
# editor.placeBlock(
# (c[1][i][j].x, 110, c[1][i][j].y), Block("red_concrete"))
Road([Point3D(464, 85, -225), Point3D(408, 105, -224),
Point3D(368, 104, -249), Point3D(368, 85, -296), Point3D(457, 79, -292)], 15)
# rectangle_house_mountain, rectangle_building, skeleton_highway, skeleton_mountain, road_grid = world_maker()
# Road([Point3D(464, 85+10, -225), Point3D(408, 105+10, -224),
# Point3D(368, 104+10, -249), Point3D(368, 85+10, -296), Point3D(457, 79+10, -292)], 15)
Road([Point3D(526, 70, -415), Point3D(497, 76, -420), Point3D(483, 70, -381), Point3D(460, 71, -360), Point3D(430, 78, -383), Point3D(410, 71, -364), Point3D(381,
71, -383), Point3D(350, 76, -375), Point3D(332, 79, -409), Point3D(432, 71, -460), Point3D(450, 70, -508), Point3D(502, 81, -493), Point3D(575, 85, -427)], 15)
# rectangle_house_mountain, rectangle_building, ske,leton_highway, skeleton_mountain, road_grid = world_maker()
# editor = Editor(buffering=True)
# buildArea = editor.getBuildArea()

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@@ -3,7 +3,7 @@ from typing import List, Union
import numpy as np
from Enums import ROTATION
from utils.Enums import ROTATION
class Point2D:

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@@ -2,7 +2,7 @@ from typing import List, Union
import numpy as np
from Enums import LINE_OVERLAP, LINE_THICKNESS_MODE
from utils.Enums import LINE_OVERLAP, LINE_THICKNESS_MODE
from networks.geometry.Point2D import Point2D

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@@ -1,5 +1,5 @@
from typing import List
from Enums import LINE_OVERLAP
from utils.Enums import LINE_OVERLAP
from networks.geometry.Point3D import Point3D

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@@ -7,7 +7,7 @@ from networks.geometry.Point2D import Point2D
from networks.geometry.Segment2D import Segment2D
from networks.geometry.Segment3D import Segment3D
from networks.geometry.Circle import Circle
from Enums import LINE_THICKNESS_MODE
from utils.Enums import LINE_THICKNESS_MODE
from gdpc import Block, Editor
@@ -98,7 +98,7 @@ class Road:
# Circle
circle, gaps = Circle(self.polyline.centers[i]).circle_thick_by_line(int(
(self.polyline.radii[i]-self.width/2)), int((self.polyline.radii[i]+self.width/2)+1))
(self.polyline.radii[i]-self.width/2)), int((self.polyline.radii[i]+self.width/2)))
# Better to do here than drawing circle arc inside big triangle!
double_point_a = Point2D.from_arrays(Point2D.to_arrays(self.polyline.acrs_intersections[i][0]) + 5 * (Point2D.to_arrays(
@@ -176,7 +176,7 @@ class Road:
self.segment_total_line_output[i].x, reference[self.segment_total_line_output[i].nearest(Point3D.to_2d(reference, 'y'), True)[0]].y, self.segment_total_line_output[i].y), Block("black_concrete")))
def place(self):
editor = Editor(buffering=True)
editor = Editor(buffering=False)
for i in range(len(self.output_block)):
editor.placeBlock(self.output_block[i][0],
self.output_block[i][1])

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@@ -1,28 +1,50 @@
from enum import Enum
class DIRECTION(Enum):
NORTH = 0
EAST = 1
SOUTH = 2
WEST = 3
class COLLUMN_STYLE(Enum):
NONE = 0
INNER = 1
OUTER = 2
BOTH = 3
class WINDOW_BORDER_RADIUS(Enum):
NONE = 0
TOP = 1
TOP_AND_BOTTOM = 2
class BALCONY_BORDER_RADIUS(Enum):
NONE = 0
MEDIUM = 1
FULL = 2
class INTER_FLOOR_BORDER(Enum):
NONE = 0
SLAB = 1
STAIRS = 2
class LINE_OVERLAP(Enum):
NONE = 0
MAJOR = 1
MINOR = 2
class LINE_THICKNESS_MODE(Enum):
MIDDLE = 0
DRAW_COUNTERCLOCKWISE = 1
DRAW_CLOCKWISE = 2
class ROTATION(Enum):
CLOCKWISE = 0
COUNTERCLOCKWISE = 1