Files
3DChess/app/src/main/java/chess/model/visitor/PiecePathChecker.java
2025-04-15 21:33:49 +02:00

152 lines
3.7 KiB
Java

package chess.model.visitor;
import chess.model.ChessBoard;
import chess.model.Color;
import chess.model.Coordinate;
import chess.model.Direction;
import chess.model.Move;
import chess.model.Piece;
import chess.model.PieceVisitor;
import chess.model.pieces.Bishop;
import chess.model.pieces.King;
import chess.model.pieces.Knight;
import chess.model.pieces.Pawn;
import chess.model.pieces.Queen;
import chess.model.pieces.Rook;
public class PiecePathChecker implements PieceVisitor<Boolean> {
private final ChessBoard board;
private final Move move;
public PiecePathChecker(ChessBoard board, Move move) {
this.move = move;
this.board = board;
}
public boolean isValid() {
if (this.move.getStart().equals(this.move.getFinish()))
return false;
Piece piece = this.board.pieceAt(move.getStart());
if (piece == null)
return false;
return visit(piece);
}
@Override
public Boolean visitPiece(Bishop bishop) {
return basicCheck(bishop);
}
@Override
public Boolean visitPiece(King king) {
return destCheck(king);
}
@Override
public Boolean visitPiece(Knight knight) {
return destCheck(knight);
}
@Override
public Boolean visitPiece(Queen queen) {
return basicCheck(queen);
}
@Override
public Boolean visitPiece(Rook rook) {
return basicCheck(rook);
}
@Override
public Boolean visitPiece(Pawn pawn) {
if (!new PermissiveRuleChecker(this.move).isValidFor(pawn))
return false;
Direction moveDirection = Direction.fromInt(Direction.findDirection(move).getIndexOffset() * pawn.multiplier());
if (moveDirection == Direction.Front)
return testPath(pawn.getColor()) && this.board.pieceAt(this.move.getFinish()) == null;
assert moveDirection == Direction.FrontLeft || moveDirection == Direction.FrontRight;
if (checkEnPassant())
return true;
Piece destPiece = this.board.pieceAt(this.move.getFinish());
if (destPiece == null)
return false;
return destPiece.getColor() != pawn.getColor();
}
private boolean checkEnPassant() {
Move lastMove = this.board.getLastMove();
if (lastMove == null)
return false;
Piece pieceToEat = this.board.pieceAt(lastMove.getFinish());
if (pieceToEat == null)
return false;
Piece pawn = this.board.pieceAt(this.move.getStart());
if (pieceToEat.getColor() == pawn.getColor())
return false;
Direction lastMoveDir = Direction.findDirection(lastMove);
if ((lastMoveDir != Direction.Front && lastMoveDir != Direction.Back) || lastMove.traversedCells() != 2)
return false;
Coordinate middle = lastMove.getMiddle();
if (middle.equals(this.move.getFinish())
&& new PawnIdentifier(pieceToEat.getColor()).isPawn(pieceToEat)) {
this.move.setDeadPieceCoords(lastMove.getFinish());
return true;
}
return false;
}
private boolean destCheck(Piece piece) {
if (!new PermissiveRuleChecker(this.move).isValidFor(piece))
return false;
Piece destPiece = board.pieceAt(this.move.getFinish());
if (destPiece == null)
return true;
return destPiece.getColor() != piece.getColor();
}
private boolean basicCheck(Piece piece) {
if (!new PermissiveRuleChecker(this.move).isValidFor(piece))
return false;
return testPath(piece.getColor());
}
private boolean testPath(Color color) {
Direction moveDirection = Direction.findDirection(this.move);
int distance = this.move.traversedCells();
int stepIndex = move.getStart().toIndex();
for (int step = 0; step < distance; step++) {
stepIndex += moveDirection.getIndexOffset();
if (Coordinate.fromIndex(stepIndex).equals(move.getFinish())) {
Piece pieceDest = this.board.pieceAt(move.getFinish());
if (pieceDest == null)
return true;
return pieceDest.getColor() != color;
}
if (!this.board.isCellEmpty(Coordinate.fromIndex(stepIndex)))
return false;
}
return false;
}
}