package chess.controller.event; import chess.model.Color; import chess.model.Coordinate; public abstract class GameAdaptator implements GameListener { @Override public void playerTurn(Color color) {} @Override public void winnerIs(Color color) {} @Override public void kingIsInCheck() {} @Override public void kingIsInMat() {} @Override public void patSituation() {} @Override public void hasSurrendered(Color color) {} @Override public void gameStarted() {} @Override public void promotePawn(Coordinate pieceCoords) {} @Override public void updateDisplay() {} }