dev #12
@@ -139,7 +139,7 @@ public class Window {
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renderer.Init();
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renderer.Init();
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// Set the clear color
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// Set the clear color
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glClearColor(0.4f, 0.4f, 0.6f, 1.0f);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_DEPTH_TEST);
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