This commit is contained in:
2025-04-18 22:19:47 +02:00
parent 4a58136afe
commit dd6e033528
12 changed files with 89 additions and 47 deletions

View File

@@ -10,6 +10,7 @@ import chess.controller.commands.MoveCommand;
import chess.controller.commands.NewGameCommand; import chess.controller.commands.NewGameCommand;
import chess.controller.commands.PromoteCommand; import chess.controller.commands.PromoteCommand;
import chess.controller.commands.PromoteCommand.PromoteType; import chess.controller.commands.PromoteCommand.PromoteType;
import chess.controller.event.EmptyGameDispatcher;
import chess.controller.commands.UndoCommand; import chess.controller.commands.UndoCommand;
import chess.model.ChessBoard; import chess.model.ChessBoard;
import chess.model.Color; import chess.model.Color;
@@ -24,12 +25,15 @@ public class AlphaBetaAI extends AI {
private final CommandExecutor simulation; private final CommandExecutor simulation;
private final Game gameSimulation; private final Game gameSimulation;
private final int GREAT_MOVE = -9999;
private final int HORRIBLE_MOVE = -GREAT_MOVE;
public AlphaBetaAI(CommandExecutor commandExecutor, Color color, int searchDepth) { public AlphaBetaAI(CommandExecutor commandExecutor, Color color, int searchDepth) {
super(commandExecutor, color); super(commandExecutor, color);
this.searchDepth = 3; this.searchDepth = searchDepth;
this.pieceCost = new PieceCost(color); this.pieceCost = new PieceCost(color);
this.gameSimulation = new Game(); this.gameSimulation = new Game();
this.simulation = new CommandExecutor(this.gameSimulation); this.simulation = new CommandExecutor(this.gameSimulation, new EmptyGameDispatcher());
} }
public CommandExecutor getSimulation() { public CommandExecutor getSimulation() {
@@ -44,9 +48,32 @@ public class AlphaBetaAI extends AI {
result += pieceCost.getCost(board.pieceAt(new Coordinate(i, j))); result += pieceCost.getCost(board.pieceAt(new Coordinate(i, j)));
} }
} }
if (this.gameSimulation.getPlayerTurn() != color)
return -result;
return result; return result;
} }
private int getEndGameEvaluation() {
Color currentTurn = this.gameSimulation.getPlayerTurn();
if (currentTurn == this.color) {
return HORRIBLE_MOVE;
} else {
if (this.gameSimulation.getBoard().isKingInCheck(currentTurn))
return GREAT_MOVE;
return getBoardEvaluation() - PieceCost.PAWN;
}
}
private void simulateMove(Move move) {
sendCommand(new MoveCommand(move), this.simulation);
if (this.gameSimulation.getBoard().pawnShouldBePromoted())
sendCommand(new PromoteCommand(PromoteType.Queen), this.simulation);
}
private void simulateUndo() {
sendCommand(new UndoCommand(), this.simulation);
}
private int negaMax(int depth, int alpha, int beta) { private int negaMax(int depth, int alpha, int beta) {
if (depth == 0) if (depth == 0)
return getBoardEvaluation(); return getBoardEvaluation();
@@ -55,20 +82,13 @@ public class AlphaBetaAI extends AI {
List<Move> moves = getAllowedMoves(this.simulation); List<Move> moves = getAllowedMoves(this.simulation);
if (moves.isEmpty()) { if (moves.isEmpty())
System.out.println("oaaaaaaaaa"); return getEndGameEvaluation();
int board = getBoardEvaluation();
int result = board + (this.gameSimulation.getPlayerTurn() == this.color ? -100 : 100);
return result;
}
for (Move move : moves) { for (Move move : moves) {
sendCommand(new MoveCommand(move), this.simulation); simulateMove(move);
if (this.gameSimulation.getBoard().pawnShouldBePromoted()) value = Integer.max(value, -negaMax(depth - 1, -beta, -alpha));
sendCommand(new PromoteCommand(PromoteType.Queen), this.simulation); simulateUndo();
int leaveValue = -negaMax(depth - 1, -beta, -alpha);
value = Integer.max(value, leaveValue);
sendCommand(new UndoCommand(), this.simulation);
alpha = Integer.max(alpha, value); alpha = Integer.max(alpha, value);
if (alpha >= beta) if (alpha >= beta)
return value; return value;
@@ -83,11 +103,9 @@ public class AlphaBetaAI extends AI {
List<Move> bestMoves = new ArrayList<>(20); List<Move> bestMoves = new ArrayList<>(20);
for (Move move : moves) { for (Move move : moves) {
sendCommand(new MoveCommand(move), this.simulation); simulateMove(move);
if (this.gameSimulation.getBoard().pawnShouldBePromoted())
sendCommand(new PromoteCommand(PromoteType.Queen), this.simulation);
int value = -negaMax(this.searchDepth - 1, Integer.MIN_VALUE, Integer.MAX_VALUE); int value = -negaMax(this.searchDepth - 1, Integer.MIN_VALUE, Integer.MAX_VALUE);
sendCommand(new UndoCommand(), this.simulation); simulateUndo();
if (value > bestMove) { if (value > bestMove) {
bestMove = value; bestMove = value;
bestMoves.clear(); bestMoves.clear();
@@ -108,9 +126,12 @@ public class AlphaBetaAI extends AI {
} }
@Override @Override
public void onPawnPromoted(PromoteType promotion, Color player) { public void onGameEnd() {
// if (player == this.color) this.simulation.close();
// return; }
@Override
public void onPawnPromoted(PromoteType promotion) {
sendCommand(new PromoteCommand(promotion), this.simulation); sendCommand(new PromoteCommand(promotion), this.simulation);
} }

View File

@@ -14,6 +14,13 @@ public class PieceCost implements PieceVisitor<Integer> {
private final Color player; private final Color player;
public static final int BISHOP = 3;
public static final int KING = 90;
public static final int KNIGHT = 3;
public static final int PAWN = 1;
public static final int QUEEN = 9;
public static final int ROOK = 5;
public PieceCost(Color color) { public PieceCost(Color color) {
this.player = color; this.player = color;
} }
@@ -22,39 +29,39 @@ public class PieceCost implements PieceVisitor<Integer> {
if (piece == null) if (piece == null)
return 0; return 0;
int cost = visit(piece); int cost = visit(piece);
if (piece.getColor() == player) if (piece.getColor() != player)
cost = -cost; cost = -cost;
return cost; return cost;
} }
@Override @Override
public Integer visitPiece(Bishop bishop) { public Integer visitPiece(Bishop bishop) {
return 3; return BISHOP;
} }
@Override @Override
public Integer visitPiece(King king) { public Integer visitPiece(King king) {
return 90; return KING;
} }
@Override @Override
public Integer visitPiece(Knight knight) { public Integer visitPiece(Knight knight) {
return 3; return KNIGHT;
} }
@Override @Override
public Integer visitPiece(Pawn pawn) { public Integer visitPiece(Pawn pawn) {
return 1; return PAWN;
} }
@Override @Override
public Integer visitPiece(Queen queen) { public Integer visitPiece(Queen queen) {
return 9; return QUEEN;
} }
@Override @Override
public Integer visitPiece(Rook rook) { public Integer visitPiece(Rook rook) {
return 5; return ROOK;
} }
} }

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@@ -19,7 +19,7 @@ public class CommandExecutor {
public CommandExecutor(Game game) { public CommandExecutor(Game game) {
this(game, new GameDispatcher()); this(game, new GameDispatcher());
} }
public CommandExecutor(Game game, GameDispatcher dispatcher) { public CommandExecutor(Game game, GameDispatcher dispatcher) {
this.game = game; this.game = game;
this.dispatcher = dispatcher; this.dispatcher = dispatcher;
@@ -52,18 +52,21 @@ public class CommandExecutor {
return; return;
case Moved: case Moved:
boolean notifyPlayerTurn = true;
this.dispatcher.onBoardUpdate(); this.dispatcher.onBoardUpdate();
if (checkGameStatus()) { if (checkGameStatus()) {
this.dispatcher.onGameEnd(); this.dispatcher.onGameEnd();
notifyPlayerTurn = false;
} }
switchPlayerTurn(command instanceof UndoCommand); switchPlayerTurn(command instanceof UndoCommand, notifyPlayerTurn);
return; return;
} }
} }
private void switchPlayerTurn(boolean undone) { private void switchPlayerTurn(boolean undone, boolean notifyPlayerTurn) {
this.game.switchPlayerTurn(); this.game.switchPlayerTurn();
this.dispatcher.onPlayerTurn(this.game.getPlayerTurn(), undone); if (notifyPlayerTurn)
this.dispatcher.onPlayerTurn(this.game.getPlayerTurn(), undone);
} }
/** /**

View File

@@ -55,7 +55,7 @@ public class PromoteCommand extends PlayerCommand {
this.oldPawn = pawn; this.oldPawn = pawn;
board.pieceComes(createPiece(this.promoteType, pawn.getColor()), this.pieceCoords); board.pieceComes(createPiece(this.promoteType, pawn.getColor()), this.pieceCoords);
outputSystem.onPawnPromoted(this.promoteType, game.getPlayerTurn()); outputSystem.onPawnPromoted(this.promoteType);
return CommandResult.Moved; return CommandResult.Moved;
} }

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@@ -1,5 +1,6 @@
package chess.controller.event; package chess.controller.event;
import chess.controller.commands.PromoteCommand.PromoteType;
import chess.model.Color; import chess.model.Color;
import chess.model.Coordinate; import chess.model.Coordinate;
import chess.model.Move; import chess.model.Move;
@@ -57,5 +58,13 @@ public class EmptyGameDispatcher extends GameDispatcher {
@Override @Override
public void onWin(Color winner) { public void onWin(Color winner) {
} }
@Override
public void onCastling(boolean bigCastling) {
}
@Override
public void onPawnPromoted(PromoteType promotion) {
}
} }

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@@ -50,6 +50,6 @@ public abstract class GameAdaptator implements GameListener {
public void onCastling(boolean bigCastling) {} public void onCastling(boolean bigCastling) {}
@Override @Override
public void onPawnPromoted(PromoteType promotion, Color player) {} public void onPawnPromoted(PromoteType promotion) {}
} }

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@@ -100,8 +100,8 @@ public class GameDispatcher implements GameListener {
} }
@Override @Override
public void onPawnPromoted(PromoteType promotion, Color player) { public void onPawnPromoted(PromoteType promotion) {
asyncForEachCall((l) -> l.onPawnPromoted(promotion, player)); asyncForEachCall((l) -> l.onPawnPromoted(promotion));
} }
public void stopService() { public void stopService() {

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@@ -98,6 +98,6 @@ public interface GameListener {
* @param promotion the type of promotion * @param promotion the type of promotion
* @param player the player who promoted the pawns * @param player the player who promoted the pawns
*/ */
void onPawnPromoted(PromoteType promotion, Color player); void onPawnPromoted(PromoteType promotion);
} }

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@@ -70,24 +70,26 @@ public class Game {
playerTurn = Color.getEnemy(playerTurn); playerTurn = Color.getEnemy(playerTurn);
} }
public GameStatus checkGameStatus() { public GameStatus checkGameStatus(Color color) {
final Color enemy = Color.getEnemy(getPlayerTurn());
if (checkDraw()) if (checkDraw())
return GameStatus.Draw; return GameStatus.Draw;
if (this.board.isKingInCheck(enemy)) if (this.board.isKingInCheck(color))
if (this.board.hasAllowedMoves(enemy)) if (this.board.hasAllowedMoves(color))
return GameStatus.Check; return GameStatus.Check;
else else
return GameStatus.CheckMate; return GameStatus.CheckMate;
if (!board.hasAllowedMoves(enemy)) if (!board.hasAllowedMoves(color))
return GameStatus.Pat; return GameStatus.Pat;
return GameStatus.OnGoing; return GameStatus.OnGoing;
} }
public GameStatus checkGameStatus() {
return checkGameStatus(Color.getEnemy(getPlayerTurn()));
}
public void addAction(PlayerCommand command) { public void addAction(PlayerCommand command) {
this.movesHistory.add(command); this.movesHistory.add(command);
} }

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@@ -137,7 +137,7 @@ public class PgnExport {
} }
private static String checkCheckMate(Game game) { private static String checkCheckMate(Game game) {
switch (game.checkGameStatus()) { switch (game.checkGameStatus(game.getPlayerTurn())) {
case CheckMate: case CheckMate:
return "#"; return "#";

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@@ -337,7 +337,7 @@ public class Console implements GameListener {
public void onCastling(boolean bigCastling) {} public void onCastling(boolean bigCastling) {}
@Override @Override
public void onPawnPromoted(PromoteType promotion, Color player) {} public void onPawnPromoted(PromoteType promotion) {}
} }

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@@ -322,6 +322,6 @@ public class Window extends JFrame implements GameListener {
public void onCastling(boolean bigCastling) {} public void onCastling(boolean bigCastling) {}
@Override @Override
public void onPawnPromoted(PromoteType promotion, chess.model.Color player) {} public void onPawnPromoted(PromoteType promotion) {}
} }