thread pool + ai vs ai

This commit is contained in:
2025-04-12 12:15:58 +02:00
parent acd20ef7fa
commit d2485a4d75
4 changed files with 123 additions and 50 deletions

View File

@@ -44,10 +44,13 @@ public class Window extends JFrame implements GameListener {
private final JButton bigCastlingButton = new JButton("Grand Roque");
private final JButton undoButton = new JButton("Annuler le coup précédent");
public Window(CommandExecutor commandExecutor) {
private final boolean showPopups;
public Window(CommandExecutor commandExecutor, boolean showPopups) {
this.cells = new JLabel[8][8];
this.displayText = new JLabel();
this.commandExecutor = commandExecutor;
this.showPopups = showPopups;
setSize(800, 910);
setVisible(true);
setLocationRelativeTo(null);
@@ -198,15 +201,6 @@ public class Window extends JFrame implements GameListener {
@Override
public void playerTurn(chess.model.Color color) {
this.displayText.setText("Current turn: " + color);
// dumb IA
if (color == chess.model.Color.Black) {
GetPlayerMovesCommand cmd = new GetPlayerMovesCommand();
sendCommand(cmd);
List<Move> moves = cmd.getMoves();
int random = new Random().nextInt(moves.size());
sendCommand(new MoveCommand(moves.get(random)));
}
}
@Override
@@ -219,6 +213,8 @@ public class Window extends JFrame implements GameListener {
@Override
public void kingIsInCheck() {
if (!showPopups)
return;
SwingUtilities.invokeLater(() -> {
JOptionPane.showMessageDialog(this, "Check!");
});
@@ -252,39 +248,39 @@ public class Window extends JFrame implements GameListener {
@Override
public void promotePawn(Coordinate pieceCoords) {
SwingUtilities.invokeLater(() -> {
String result = null;
// SwingUtilities.invokeLater(() -> {
// String result = null;
Object[] possibilities = new Object[PromoteType.values().length];
int i = 0;
for (PromoteType type : PromoteType.values()) {
possibilities[i] = type.name();
i++;
}
// Object[] possibilities = new Object[PromoteType.values().length];
// int i = 0;
// for (PromoteType type : PromoteType.values()) {
// possibilities[i] = type.name();
// i++;
// }
while (result == null || result.isEmpty()) {
result = (String) JOptionPane.showInputDialog(
this,
"Choose the type of piece to upgrade the pawn",
"Promote Dialog",
JOptionPane.PLAIN_MESSAGE,
null,
possibilities,
possibilities[0]);
}
// while (result == null || result.isEmpty()) {
// result = (String) JOptionPane.showInputDialog(
// this,
// "Choose the type of piece to upgrade the pawn",
// "Promote Dialog",
// JOptionPane.PLAIN_MESSAGE,
// null,
// possibilities,
// possibilities[0]);
// }
PromoteType choosedType = null;
// PromoteType choosedType = null;
for (PromoteType type : PromoteType.values()) {
if (type.name().equals(result)) {
choosedType = type;
break;
}
}
// for (PromoteType type : PromoteType.values()) {
// if (type.name().equals(result)) {
// choosedType = type;
// break;
// }
// }
if (choosedType != null)
sendCommand(new PromoteCommand(choosedType));
});
// if (choosedType != null)
// sendCommand(new PromoteCommand(choosedType));
// });
}
@Override