Command refactor
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@@ -2,34 +2,44 @@ package chess.controller.event;
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import chess.model.Color;
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import chess.model.Coordinate;
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import chess.model.Move;
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public abstract class GameAdaptator implements GameListener {
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@Override
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public void playerTurn(Color color) {}
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public void onPlayerTurn(Color color) {}
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@Override
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public void winnerIs(Color color) {}
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public void onWin(Color color) {}
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@Override
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public void kingIsInCheck() {}
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public void onKingInCheck() {}
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@Override
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public void kingIsInMat() {}
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public void onKingInMat() {}
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@Override
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public void patSituation() {}
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public void onPatSituation() {}
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@Override
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public void hasSurrendered(Color color) {}
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public void onSurrender(Color color) {}
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@Override
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public void gameStarted() {}
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public void onGameStart() {}
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@Override
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public void promotePawn(Coordinate pieceCoords) {}
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public void onPromotePawn(Coordinate pieceCoords) {}
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@Override
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public void updateDisplay() {}
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public void onBoardUpdate() {}
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@Override
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public void onGameEnd() {}
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@Override
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public void onMove(Move move) {}
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@Override
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public void onMoveNotAllowed(Move move) {}
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}
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