refactor OutputSystem
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@@ -1,14 +1,15 @@
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package chess.controller;
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import chess.controller.event.GameListener;
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import chess.model.Game;
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public abstract class PlayerCommand extends Command{
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public CommandResult undo(Game game, OutputSystem outputSystem) {
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public CommandResult undo(Game game, GameListener outputSystem) {
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CommandResult result = undoImpl(game, outputSystem);
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game.updateLastMove();
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return result;
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}
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protected abstract CommandResult undoImpl(Game game, OutputSystem outputSystem);
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protected abstract CommandResult undoImpl(Game game, GameListener outputSystem);
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}
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