console
This commit is contained in:
@@ -7,6 +7,7 @@ import chess.controller.CommandExecutor;
|
||||
import chess.controller.commands.NewGameCommand;
|
||||
import chess.model.ChessBoard;
|
||||
import chess.model.Game;
|
||||
import chess.view.consolerender.Console;
|
||||
import chess.view.simplerender.Window;
|
||||
|
||||
public class App {
|
||||
@@ -14,10 +15,10 @@ public class App {
|
||||
CommandExecutor commandExecutor = new CommandExecutor();
|
||||
|
||||
Game game = new Game(new ChessBoard());
|
||||
Window window = new Window(commandExecutor);
|
||||
Console console = new Console(commandExecutor);
|
||||
|
||||
commandExecutor.setGame(game);
|
||||
commandExecutor.setOutputSystem(window);
|
||||
commandExecutor.setOutputSystem(console);
|
||||
|
||||
commandExecutor.executeCommand(new NewGameCommand());
|
||||
}
|
||||
|
||||
117
app/src/main/java/chess/view/consolerender/Console.java
Normal file
117
app/src/main/java/chess/view/consolerender/Console.java
Normal file
@@ -0,0 +1,117 @@
|
||||
package chess.view.consolerender;
|
||||
|
||||
import chess.controller.CommandExecutor;
|
||||
import chess.controller.OutputSystem;
|
||||
import chess.controller.commands.GetPieceAtCommand;
|
||||
import chess.model.Color;
|
||||
import chess.model.Coordinate;
|
||||
import chess.model.Piece;
|
||||
|
||||
import java.util.Scanner;
|
||||
|
||||
public class Console implements OutputSystem {
|
||||
private final Scanner scanner = new Scanner(System.in);
|
||||
private final CommandExecutor commandExecutor;
|
||||
private final ConsolePieceName consolePieceName = new ConsolePieceName();
|
||||
public static final String ANSI_BLACK_BACKGROUND = "\u001B[40m";
|
||||
public static final String ANSI_RED_BACKGROUND = "\u001B[41m";
|
||||
public static final String ANSI_GREEN_BACKGROUND = "\u001B[42m";
|
||||
public static final String ANSI_YELLOW_BACKGROUND = "\u001B[43m";
|
||||
public static final String ANSI_BLUE_BACKGROUND = "\u001B[44m";
|
||||
public static final String ANSI_PURPLE_BACKGROUND = "\u001B[45m";
|
||||
public static final String ANSI_CYAN_BACKGROUND = "\u001B[46m";
|
||||
public static final String ANSI_WHITE_BACKGROUND = "\u001B[47m";
|
||||
public static final String ANSI_RESET = "\u001B[0m";
|
||||
|
||||
|
||||
public Console(CommandExecutor commandExecutor) {
|
||||
this.commandExecutor = commandExecutor;
|
||||
}
|
||||
|
||||
private Piece pieceAt(int x, int y) {
|
||||
GetPieceAtCommand command = new GetPieceAtCommand(new Coordinate(x, y));
|
||||
this.commandExecutor.executeCommand(command);
|
||||
return command.getPiece();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void playerTurn(Color color) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void winnerIs(Color color) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void kingIsInCheck() {
|
||||
System.out.println("Check!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void kingIsInMat() {
|
||||
System.out.println("Checkmate!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void patSituation() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void hasSurrendered(Color color) {
|
||||
System.out.println("The " + color + " player has surrendered!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void gameStarted() {
|
||||
System.out.println("Game start:");
|
||||
updateDisplay();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void promotePawn(Coordinate pieceCoords) {
|
||||
System.out.println("The pawn on the " + pieceCoords + " coordinates needs to be promoted.");
|
||||
System.out.println("Enter 1 to promote it into a Bishop, 2 for a Knight, 3 for a Queen, 4 for a Rook.");
|
||||
boolean valid = false;
|
||||
do {
|
||||
try {
|
||||
int promotion = scanner.nextInt();
|
||||
if (promotion < 1 || promotion > 4) throw new Exception();
|
||||
System.out.println("blablabla");
|
||||
valid = true;
|
||||
|
||||
} catch (Exception e) {
|
||||
System.out.println("Invalid input!");
|
||||
}
|
||||
} while (!valid);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateDisplay() {
|
||||
StringBuilder string = new StringBuilder();
|
||||
string.append(" a b c d e f g h \n");
|
||||
for (int i = 0; i < Coordinate.VALUE_MAX; i++) {
|
||||
string.append(8-i + " ");
|
||||
for (int j = 0; j < Coordinate.VALUE_MAX; j++) {
|
||||
Piece p = pieceAt(j, i);
|
||||
if ((i+j)%2==0) {
|
||||
string.append(ANSI_WHITE_BACKGROUND);
|
||||
}
|
||||
else {
|
||||
string.append(ANSI_BLACK_BACKGROUND);
|
||||
}
|
||||
if (p == null) {
|
||||
string.append(" " + ANSI_RESET);
|
||||
}
|
||||
else {
|
||||
string.append(" " + consolePieceName.getString(p) + " " + ANSI_RESET );
|
||||
}
|
||||
}
|
||||
string.append("\n");
|
||||
}
|
||||
System.out.println(string);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
package chess.view.consolerender;
|
||||
|
||||
import chess.model.Color;
|
||||
import chess.model.Piece;
|
||||
import chess.model.PieceVisitor;
|
||||
import chess.model.pieces.*;
|
||||
|
||||
public class ConsolePieceName implements PieceVisitor<String> {
|
||||
public static final String ANSI_RESET = "\u001B[0m";
|
||||
public static final String ANSI_BLACK = "\u001B[30m";
|
||||
public static final String ANSI_RED = "\u001B[31m";
|
||||
public static final String ANSI_GREEN = "\u001B[32m";
|
||||
public static final String ANSI_YELLOW = "\u001B[33m";
|
||||
public static final String ANSI_BLUE = "\u001B[34m";
|
||||
public static final String ANSI_PURPLE = "\u001B[35m";
|
||||
public static final String ANSI_CYAN = "\u001B[36m";
|
||||
public static final String ANSI_WHITE = "\u001B[37m";
|
||||
|
||||
|
||||
public String getString(Piece piece){
|
||||
if (piece.getColor()== Color.Black){
|
||||
return ANSI_BLACK + visit(piece);
|
||||
}
|
||||
else {
|
||||
return ANSI_WHITE + visit(piece);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String visitPiece(Bishop bishop) {
|
||||
return "B";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String visitPiece(King king) {
|
||||
return "K";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String visitPiece(Knight knight) {
|
||||
return "N";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String visitPiece(Pawn pawn) {
|
||||
return "P";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String visitPiece(Queen queen) {
|
||||
return "Q";
|
||||
}
|
||||
|
||||
@Override
|
||||
public String visitPiece(Rook rook) {
|
||||
return "R";
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user