refactor board model
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@@ -141,6 +141,8 @@ public class Window {
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// Set the clear color
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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glEnable(GL_DEPTH_TEST);
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glColor4f(1.0f, 0.0f, 0.0f, 1.0f);
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// Run the rendering loop until the user has attempted to close
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