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@@ -4,7 +4,7 @@ import chess.ai.minimax.AlphaBetaAI;
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import chess.ai.minimax.AlphaBetaConsolePrinter;
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import chess.controller.CommandExecutor;
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import chess.controller.commands.NewGameCommand;
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import chess.controller.event.GameAdaptator;
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import chess.controller.event.GameAdapter;
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import chess.model.Color;
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import chess.model.Game;
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import chess.pgn.PgnExport;
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@@ -31,7 +31,7 @@ public class SwingMain {
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// Window window2 = new Window(ai2.getSimulation(), false);
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// ai2.getSimulation().addListener(window2);
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commandExecutor.addListener(new GameAdaptator(){
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commandExecutor.addListener(new GameAdapter(){
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@Override
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public void onGameEnd() {
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System.out.println(PgnExport.exportGame(game));
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@@ -9,13 +9,13 @@ import chess.controller.commands.GetPieceAtCommand;
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import chess.controller.commands.GetPlayerMovesCommand;
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import chess.controller.commands.GetAllowedCastlingsCommand;
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import chess.controller.commands.GetAllowedCastlingsCommand.CastlingResult;
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import chess.controller.event.GameAdaptator;
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import chess.controller.event.GameAdapter;
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import chess.model.Color;
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import chess.model.Coordinate;
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import chess.model.Move;
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import chess.model.Piece;
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public abstract class AI extends GameAdaptator{
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public abstract class AI extends GameAdapter{
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protected final CommandExecutor commandExecutor;
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protected final Color color;
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@@ -13,14 +13,14 @@ import chess.controller.commands.PromoteCommand;
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import chess.controller.commands.UndoCommand;
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import chess.controller.commands.PromoteCommand.PromoteType;
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import chess.controller.event.EmptyGameDispatcher;
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import chess.controller.event.GameAdaptator;
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import chess.controller.event.GameAdapter;
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import chess.model.ChessBoard;
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import chess.model.Color;
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import chess.model.Game;
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import chess.model.Move;
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import chess.model.PermissiveGame;
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public class GameSimulation extends GameAdaptator {
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public class GameSimulation extends GameAdapter {
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private final CommandExecutor simulation;
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private final Game gameSimulation;
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@@ -5,7 +5,7 @@ import chess.model.Color;
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import chess.model.Coordinate;
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import chess.model.Move;
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public abstract class GameAdaptator implements GameListener {
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public abstract class GameAdapter implements GameListener {
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@Override
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public void onPlayerTurn(Color color, boolean undone) {}
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@@ -1,6 +1,6 @@
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package chess.controller.event;
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public abstract class GameDispatcher extends GameAdaptator {
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public abstract class GameDispatcher extends GameAdapter {
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public abstract void addListener(GameListener listener);
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@@ -31,7 +31,7 @@ public class PgnExport {
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// DumbAI ai2 = new DumbAI(commandExecutor, Color.Black);
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// commandExecutor.addListener(ai2);
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// commandExecutor.addListener(new GameAdaptator() {
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// commandExecutor.addListener(new GameAdapter() {
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// @Override
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// public void onGameEnd() {
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// System.out.println(exportGame(game));
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@@ -5,10 +5,10 @@ import java.util.List;
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import chess.controller.CommandExecutor;
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import chess.controller.PlayerCommand;
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import chess.controller.event.GameAdaptator;
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import chess.controller.event.GameAdapter;
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import common.Signal0;
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public class PgnSimulator extends GameAdaptator {
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public class PgnSimulator extends GameAdapter {
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private final CommandExecutor commandExecutor;
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private final String pgn;
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@@ -1,10 +1,10 @@
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package chess.view.audio;
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import chess.controller.commands.PromoteCommand.PromoteType;
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import chess.controller.event.GameAdaptator;
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import chess.controller.event.GameAdapter;
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import chess.model.Move;
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public class GameAudio extends GameAdaptator {
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public class GameAudio extends GameAdapter {
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private final boolean functional;
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@@ -10,7 +10,7 @@ import chess.controller.Command;
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import chess.controller.CommandExecutor;
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import chess.controller.commands.NewGameCommand;
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import chess.controller.commands.UndoCommand;
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import chess.controller.event.GameAdaptator;
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import chess.controller.event.GameAdapter;
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import chess.model.Color;
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import chess.model.Game;
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@@ -25,7 +25,7 @@ class AppTest {
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DumbAI ai2 = new DumbAI(commandExecutor, Color.White);
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commandExecutor.addListener(ai2);
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commandExecutor.addListener(new GameAdaptator() {
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commandExecutor.addListener(new GameAdapter() {
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@Override
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public void onGameEnd() {
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@@ -10,7 +10,7 @@ import chess.ai.DumbAI;
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import chess.controller.CommandExecutor;
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import chess.controller.PlayerCommand;
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import chess.controller.commands.NewGameCommand;
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import chess.controller.event.GameAdaptator;
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import chess.controller.event.GameAdapter;
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import chess.model.Color;
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import chess.model.Game;
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import chess.pgn.PgnExport;
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@@ -27,7 +27,7 @@ public class PgnTest {
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commandExecutor.addListener(new DumbAI(commandExecutor, Color.White));
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commandExecutor.addListener(new DumbAI(commandExecutor, Color.Black));
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commandExecutor.addListener(new GameAdaptator() {
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commandExecutor.addListener(new GameAdapter() {
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@Override
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public void onGameEnd() {
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synchronized (game) {
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