This commit is contained in:
2025-04-22 15:02:24 +02:00
parent 2b5c2ad663
commit 4bd16026e1
12 changed files with 34 additions and 18 deletions

View File

@@ -1,16 +1,17 @@
package chess;
import chess.view.consolerender.Colors;
import java.util.Scanner;
import chess.view.consolerender.Colors;
public class App {
public static void main(String[] args) {
System.out.println(Colors.RED + "Credits: Grenier Lilas, Pribylski Simon." + Colors.RESET);
System.out.println("""
Pick the version to use:
1 - Console
2 - Window.""");
2 - Window
3 - 3D.""");
switch (new Scanner(System.in).nextLine()) {
case "1", "Console", "console":
ConsoleMain.main(args);
@@ -18,6 +19,9 @@ public class App {
case "2", "Window", "window":
SwingMain.main(args);
break;
case "3", "3D", "3d":
OpenGLMain.main(args);
break;
default:
System.out.println("Invalid input");
break;

View File

@@ -0,0 +1,9 @@
package chess;
import chess.view.DDDrender.Window;
public class OpenGLMain {
public static void main(String[] args) {
new Window().run();
}
}

View File

@@ -1,4 +1,4 @@
package chess.view.render;
package chess.view.DDDrender;
import org.joml.Matrix4f;
import org.joml.Vector3f;

View File

@@ -1,4 +1,4 @@
package chess.view.render;
package chess.view.DDDrender;
import org.lwjgl.opengl.GL30;

View File

@@ -1,11 +1,11 @@
package chess.view.render;
package chess.view.DDDrender;
import static org.lwjgl.opengl.GL11.GL_UNSIGNED_INT;
import org.joml.Vector3f;
import org.lwjgl.opengl.*;
import org.lwjgl.opengl.GL30;
import chess.view.render.shader.BoardShader;
import static org.lwjgl.opengl.GL30.*;
import chess.view.DDDrender.shader.BoardShader;
public class Renderer {
private BoardShader shader;

View File

@@ -1,4 +1,4 @@
package chess.view.render;
package chess.view.DDDrender;
import java.util.ArrayList;
import java.util.List;

View File

@@ -1,4 +1,4 @@
package chess.view.render;
package chess.view.DDDrender;
public record VertexAttribPointer(int index, int size, int offset) {

View File

@@ -1,4 +1,4 @@
package chess.view.render;
package chess.view.DDDrender;
import static org.lwjgl.opengl.GL11.GL_FLOAT;

View File

@@ -1,4 +1,4 @@
package chess.view.render;
package chess.view.DDDrender;
import org.lwjgl.*;
import org.lwjgl.glfw.*;
@@ -26,6 +26,10 @@ public class Window {
this.cam = new Camera();
}
public static void main(String[] args) {
new Window().run();
}
public void run() {
System.out.println("LWJGL " + Version.getVersion() + "!");

View File

@@ -1,4 +1,4 @@
package chess.view.render.shader;
package chess.view.DDDrender.shader;
import org.joml.Matrix4f;

View File

@@ -1,4 +1,4 @@
package chess.view.render.shader;
package chess.view.DDDrender.shader;
import java.nio.FloatBuffer;
import java.nio.IntBuffer;