begin 3d
This commit is contained in:
@@ -1,16 +1,17 @@
|
||||
package chess;
|
||||
|
||||
import chess.view.consolerender.Colors;
|
||||
|
||||
import java.util.Scanner;
|
||||
|
||||
import chess.view.consolerender.Colors;
|
||||
|
||||
public class App {
|
||||
public static void main(String[] args) {
|
||||
System.out.println(Colors.RED + "Credits: Grenier Lilas, Pribylski Simon." + Colors.RESET);
|
||||
System.out.println("""
|
||||
Pick the version to use:
|
||||
1 - Console
|
||||
2 - Window.""");
|
||||
2 - Window
|
||||
3 - 3D.""");
|
||||
switch (new Scanner(System.in).nextLine()) {
|
||||
case "1", "Console", "console":
|
||||
ConsoleMain.main(args);
|
||||
@@ -18,6 +19,9 @@ public class App {
|
||||
case "2", "Window", "window":
|
||||
SwingMain.main(args);
|
||||
break;
|
||||
case "3", "3D", "3d":
|
||||
OpenGLMain.main(args);
|
||||
break;
|
||||
default:
|
||||
System.out.println("Invalid input");
|
||||
break;
|
||||
|
||||
9
app/src/main/java/chess/OpenGLMain.java
Normal file
9
app/src/main/java/chess/OpenGLMain.java
Normal file
@@ -0,0 +1,9 @@
|
||||
package chess;
|
||||
|
||||
import chess.view.DDDrender.Window;
|
||||
|
||||
public class OpenGLMain {
|
||||
public static void main(String[] args) {
|
||||
new Window().run();
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render;
|
||||
package chess.view.DDDrender;
|
||||
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Vector3f;
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render;
|
||||
package chess.view.DDDrender;
|
||||
|
||||
import org.lwjgl.opengl.GL30;
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
package chess.view.render;
|
||||
package chess.view.DDDrender;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.GL_UNSIGNED_INT;
|
||||
|
||||
import org.joml.Vector3f;
|
||||
import org.lwjgl.opengl.*;
|
||||
import org.lwjgl.opengl.GL30;
|
||||
|
||||
import chess.view.render.shader.BoardShader;
|
||||
|
||||
import static org.lwjgl.opengl.GL30.*;
|
||||
import chess.view.DDDrender.shader.BoardShader;
|
||||
|
||||
public class Renderer {
|
||||
private BoardShader shader;
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render;
|
||||
package chess.view.DDDrender;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render;
|
||||
package chess.view.DDDrender;
|
||||
|
||||
public record VertexAttribPointer(int index, int size, int offset) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render;
|
||||
package chess.view.DDDrender;
|
||||
|
||||
import static org.lwjgl.opengl.GL11.GL_FLOAT;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render;
|
||||
package chess.view.DDDrender;
|
||||
|
||||
import org.lwjgl.*;
|
||||
import org.lwjgl.glfw.*;
|
||||
@@ -26,6 +26,10 @@ public class Window {
|
||||
this.cam = new Camera();
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
new Window().run();
|
||||
}
|
||||
|
||||
public void run() {
|
||||
System.out.println("LWJGL " + Version.getVersion() + "!");
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render.shader;
|
||||
package chess.view.DDDrender.shader;
|
||||
|
||||
import org.joml.Matrix4f;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package chess.view.render.shader;
|
||||
package chess.view.DDDrender.shader;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
Reference in New Issue
Block a user