feat: popups
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@@ -3,18 +3,18 @@ package chess.view.DDDrender;
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import java.io.IOException;
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import java.util.List;
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import java.util.function.Consumer;
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import java.util.function.Function;
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import chess.controller.commands.MoveCommand;
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import chess.controller.commands.*;
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import chess.controller.event.GameListener;
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import imgui.ImGui;
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import imgui.type.ImBoolean;
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import org.joml.Vector2f;
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import org.joml.Vector3f;
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import chess.controller.Command;
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import chess.controller.Command.CommandResult;
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import chess.controller.CommandExecutor;
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import chess.controller.commands.GetAllowedMovesPieceCommand;
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import chess.controller.commands.GetPieceAtCommand;
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import chess.controller.event.GameAdaptator;
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import chess.model.Color;
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import chess.model.Coordinate;
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@@ -39,6 +39,11 @@ public class DDDView extends GameAdaptator implements GameListener {
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private static final float animationTime = 1.5f; // in seconds
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private static final int animationTurns = 1;
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private float moveProgress = 0.0f;
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private String waitingPopup = null;
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private final ImBoolean popupOpened = new ImBoolean(false);
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public DDDView(CommandExecutor commandExecutor) {
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this.commandExecutor = commandExecutor;
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this.world = new World();
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@@ -49,7 +54,11 @@ public class DDDView extends GameAdaptator implements GameListener {
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private void cancelClick() {
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this.click = null;
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}
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private void setClick(Coordinate coordinate) {this.click=coordinate;}
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private void setClick(Coordinate coordinate) {
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this.click = coordinate;
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}
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private CommandResult sendCommand(Command command) {
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return this.commandExecutor.executeCommand(command);
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}
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@@ -152,7 +161,11 @@ public class DDDView extends GameAdaptator implements GameListener {
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Piece p = pieceAt(coordinate);
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if (p == null)
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return;
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this.world.getPiece(coordinate).setColor(p.getColor() == Color.White ? WHITE : BLACK);
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PieceEntity pEntity = this.world.getPiece(coordinate);
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if (pEntity == null)
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return;
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pEntity.setColor(p.getColor() == Color.White ? WHITE : BLACK);
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GetAllowedMovesPieceCommand movesCommand = new GetAllowedMovesPieceCommand(coordinate);
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if (sendCommand(movesCommand) == CommandResult.NotAllowed)
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return;
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@@ -210,7 +223,26 @@ public class DDDView extends GameAdaptator implements GameListener {
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}
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private void onFooterRender() {
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ImGui.button("Coucou");
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if (ImGui.button("Roque")) {
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sendCommand(new CastlingCommand(false));
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}
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ImGui.sameLine();
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if (ImGui.button("Grand Roque")) {
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sendCommand(new CastlingCommand(true));
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}
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ImGui.sameLine();
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if (ImGui.button("Annuler le coup précédent")) {
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sendCommand(new UndoCommand());
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}
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openPopup();
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renderPopups();
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}
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private void openPopup() {
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if (waitingPopup != null) {
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ImGui.openPopup(waitingPopup);
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waitingPopup = null;
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}
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}
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private void initBoard() throws IOException {
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@@ -235,15 +267,67 @@ public class DDDView extends GameAdaptator implements GameListener {
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this.world.addEntity(this.boardEntity);
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}
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@Override
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public void onMove(Move move) {
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/**
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* @param begin begin
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* @param middle control point
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* @param end end
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* @param t between 0 and 1
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* @return the point
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*/
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private Vector3f bezierCurve(Vector3f begin, Vector3f middle, Vector3f end, float t) {
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return begin.mul((1.0f - t) * (1.0f - t)).add(middle.mul(2.0f * t * (1.0f - t))).add(end.mul(t * t));
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}
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private Function<Float, Float> lagrangeInterpolation(Vector3f begin, Vector3f middle, Vector3f end) {
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return (t) -> {
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return t+1.0f;
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};
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}
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private void pieceTick(float progress, PieceEntity piece, Move move) {
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float height = 1; // how much the piece is raised
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Vector2f pieceStartBoard = DDDPlacement.coordinatesToVector(move.getStart());
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Vector2f pieceDestinationBoard = DDDPlacement.coordinatesToVector(move.getFinish());
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Vector3f start = new Vector3f(pieceStartBoard.x(), 0, pieceStartBoard.y());
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Vector3f top = new Vector3f(pieceDestinationBoard.x() - pieceStartBoard.x(), height, pieceDestinationBoard.y() - pieceStartBoard.y());
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Vector3f end = new Vector3f(pieceDestinationBoard.x(), 0, pieceDestinationBoard.y());
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piece.setPosition(bezierCurve(start, top, end, progress));
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}
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private void move3DPiece(Move move) {
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Vector2f pieceDestBoardPos = DDDPlacement.coordinatesToVector(move.getFinish());
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Vector3f pieceDestWorldPos = new Vector3f(pieceDestBoardPos.x(), 0, pieceDestBoardPos.y());
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final PieceEntity pEntity = this.world.getPiece(move.getStart());
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final Move pMove = move;
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this.moveProgress = 0.0f;
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Consumer<Float> moveConsumer = (delta) -> {
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this.moveProgress += delta;
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pieceTick(this.moveProgress, pEntity, pMove);
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};
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this.window.addRegularTask(moveConsumer);
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try {
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Thread.sleep(1000);
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} catch (InterruptedException e) {
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}
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this.window.removeRegularTask(moveConsumer);
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if (move.getDeadPieceCoords() != null) {
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this.world.ejectPiece(move.getDeadPieceCoords());
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}
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Vector2f pieceBoardPos = DDDPlacement.coordinatesToVector(move.getFinish());
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Vector3f pieceWorldPos = new Vector3f(pieceBoardPos.x(), 0, pieceBoardPos.y());
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this.world.getPiece(move.getStart()).setPosition(pieceWorldPos);
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this.world.movePiece(this.world.getPiece(move.getStart()), move);
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pEntity.setPosition(pieceDestWorldPos);
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this.world.movePiece(pEntity, move);
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}
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@Override
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public void onMove(Move move) {
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move3DPiece(move);
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cameraRotate();
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}
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@@ -253,7 +337,7 @@ public class DDDView extends GameAdaptator implements GameListener {
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this.camera.setRotateAngle(this.camera.getRotateAngle() + angle * delta * oddAnimationTurn / animationTime);
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}
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public void cameraRotate() {
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private void cameraRotate() {
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float end = this.camera.getRotateAngle() + (float) Math.PI;
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Consumer<Float> rotationConsumer = this::cameraTick;
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this.window.addRegularTask(rotationConsumer);
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@@ -278,4 +362,59 @@ public class DDDView extends GameAdaptator implements GameListener {
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}
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}
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private void renderPopup(String title, String text) {
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if(ImGui.beginPopupModal(title, popupOpened)){
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ImGui.text(text);
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ImGui.endPopup();
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}
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}
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private void renderPopups() {
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renderPopup("Check","Your king is in check");
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renderPopup("Checkmate", "Checkmate, it's a win!");
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renderPopup("Promotion", "Please promote your pawn.");
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renderPopup("Pat", "It's a pat!");
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renderPopup("Tie", "It's a tie!");
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renderPopup("White surrender", "The white player has surrendered!");
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renderPopup("Black surrender", "The black player has surrendered!");
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renderPopup("White victory", "The white player has won !");
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renderPopup("Black victory", "The black player has won !");
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renderPopup("End", "End of the game, thank you for playing!");
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}
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private void openPopup(String title) {
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this.popupOpened.set(true);
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this.waitingPopup = title;
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}
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@Override
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public void onKingInCheck(){
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openPopup("Check");
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}
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@Override
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public void onDraw() {
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openPopup("Tie");
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}
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@Override
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public void onKingInMat() {
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openPopup("Checkmate");
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}
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@Override
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public void onGameEnd() {
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openPopup("End");
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}
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@Override
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public void onPatSituation() {
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openPopup("Pat");
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}
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@Override
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public void onSurrender(Color color) {
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openPopup(color == Color.White ? "White surrender": "Black surrender");
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openPopup(color == Color.White ? "Black victory" : "White victory");
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}
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}
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