remove board from constructor
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@@ -3,24 +3,20 @@
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*/
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package chess;
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import org.junit.jupiter.api.Test;
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import chess.ai.DumbAI;
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import chess.controller.Command;
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import chess.controller.CommandExecutor;
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import chess.controller.commands.NewGameCommand;
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import chess.controller.commands.UndoCommand;
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import chess.controller.event.GameAdaptator;
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import chess.model.*;
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import chess.model.pieces.*;
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import chess.simulator.Simulator;
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import chess.view.simplerender.Window;
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import org.junit.jupiter.api.Test;
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import java.util.List;
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import java.util.Objects;
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import chess.model.Color;
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import chess.model.Game;
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class AppTest {
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@Test void functionalRollback(){
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Game game = new Game(new ChessBoard());
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Game game = new Game();
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CommandExecutor commandExecutor = new CommandExecutor(game);
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DumbAI ai = new DumbAI(commandExecutor, Color.Black);
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@@ -38,9 +34,9 @@ class AppTest {
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result = commandExecutor.executeCommand(new UndoCommand());
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} while (result != Command.CommandResult.NotAllowed);
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Game initialGame = new Game(new ChessBoard());
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Game initialGame = new Game();
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CommandExecutor initialCommandExecutor = new CommandExecutor(initialGame);
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commandExecutor.executeCommand(new NewGameCommand());
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initialCommandExecutor.executeCommand(new NewGameCommand());
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assert(game.getBoard().equals(initialGame.getBoard()));
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