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package chess.controller.commands;
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import java.util.List;
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import chess.controller.Command;
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import chess.controller.OutputSystem;
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import chess.model.Game;
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import chess.model.Move;
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public class GetPlayerMovesCommand extends Command {
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private List<Move> moves;
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@Override
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public CommandResult execute(Game game, OutputSystem outputSystem) {
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this.moves = game.getBoard().getAllowedMoves(game.getPlayerTurn());
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return CommandResult.NotMoved;
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}
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public List<Move> getMoves() {
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return moves;
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}
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}
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