onclick functional
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@@ -1,11 +1,15 @@
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package chess.view.DDDrender;
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import java.io.IOException;
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import java.util.List;
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import org.joml.Vector2f;
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import org.joml.Vector3f;
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import chess.controller.Command;
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import chess.controller.Command.CommandResult;
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import chess.controller.CommandExecutor;
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import chess.controller.commands.GetAllowedMovesPieceCommand;
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import chess.controller.commands.GetPieceAtCommand;
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import chess.controller.event.GameAdaptator;
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import chess.model.Color;
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@@ -26,6 +30,7 @@ public class DDDView extends GameAdaptator {
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private final World world;
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private BoardEntity boardEntity;
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private final Camera camera;
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private Coordinate click = null;
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public DDDView(CommandExecutor commandExecutor) {
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this.commandExecutor = commandExecutor;
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@@ -34,28 +39,127 @@ public class DDDView extends GameAdaptator {
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this.window = new Window(new Renderer(), this.world, this.camera);
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}
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private void cancelClick(){
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this.click=null;
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}
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private CommandResult sendCommand(Command command) {
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return this.commandExecutor.executeCommand(command);
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}
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// Invoked when a cell is clicked
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private void onCellClick(Coordinate coordinate) {
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System.out.println("Cell clicked : " + coordinate);
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if (this.click == null){ // case: first click
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System.out.println("First click on " + coordinate);
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previewMoves(coordinate);
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this.click = coordinate;
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return;
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}
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// case: second click
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GetAllowedMovesPieceCommand movesCommand = new GetAllowedMovesPieceCommand(this.click);
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List<Coordinate> allowedMoves = movesCommand.getDestinations();
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if (allowedMoves.contains(coordinate)){ // case: valid attempt at move
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System.out.println("Move on " + coordinate);
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cancelPreview(click);
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//onMove(new Move(click, coordinate));
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cancelClick();
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return;
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}
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if (!(coordinate == click)) { // case: cancelling previous click
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System.out.println("New click on " + coordinate); // cases: invalid move, selecting another piece
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cancelPreview(click);
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previewMoves(coordinate);
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this.click = coordinate;
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return;
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}
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System.out.println("Cancelling click.");
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cancelPreview(click);
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cancelClick();
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}
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// cas 1 : hover sans click => click = null
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// cas 2 : click, attente => click = coo
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// cas 3 : click, click sur le même => cancelClick
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// cas 4 : click, click sur un autre pion à vérifier => preview nouveau pion, click = new_coo
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// cas 5 : click, click sur une position éventuelle valide => move, cancelClick
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// cas 6 : click, click sur une case non valide => move invalide, cancelClick
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private boolean previewMoves(Coordinate coordinate){
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this.boardEntity.setCellColor(coordinate, new Vector3f(1, 0, 0));
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Piece p = pieceAt(coordinate);
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if (p == null)
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return false;
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this.world.getPiece(coordinate).setColor(new Vector3f(1, 0, 0));
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GetAllowedMovesPieceCommand movesCommand = new GetAllowedMovesPieceCommand(coordinate);
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if (sendCommand(movesCommand) == CommandResult.NotAllowed)
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return false;
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List<Coordinate> allowedMoves = movesCommand.getDestinations();
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if (allowedMoves.isEmpty())
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return false;
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for (Coordinate destCoord : allowedMoves) {
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this.boardEntity.setCellColor(destCoord, new Vector3f(1, 1, 0));
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}
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return true;
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}
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// Invoked when a cell is hovered
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private void onCellEnter(Coordinate coordinate) {
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if (this.click == null){
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// small test turning a cell red when hovered
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this.boardEntity.setCellColor(coordinate, new Vector3f(1, 0, 0));
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Piece p = pieceAt(coordinate);
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if (p == null)
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return;
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this.world.getPiece(coordinate).setColor(new Vector3f(1, 0, 0));
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GetAllowedMovesPieceCommand movesCommand = new GetAllowedMovesPieceCommand(coordinate);
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if (sendCommand(movesCommand) == CommandResult.NotAllowed)
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return ;
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List<Coordinate> allowedMoves = movesCommand.getDestinations();
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if (allowedMoves.isEmpty())
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return ;
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for (Coordinate destCoord : allowedMoves) {
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this.boardEntity.setCellColor(destCoord, new Vector3f(1, 0, 0));
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}
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}
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}
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// Invoked when a cell is not hovered anymore
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private void onCellExit(Coordinate coordinate) {
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if (this.click == null){
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this.boardEntity.resetCellColor(coordinate);
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Piece p = pieceAt(coordinate);
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if (p == null)
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return;
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this.world.getPiece(coordinate).setColor(p.getColor() == Color.White ? WHITE : BLACK);
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GetAllowedMovesPieceCommand movesCommand = new GetAllowedMovesPieceCommand(coordinate);
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if (sendCommand(movesCommand) == CommandResult.NotAllowed)
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return ;
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List<Coordinate> allowedMoves = movesCommand.getDestinations();
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if (allowedMoves.isEmpty())
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return ;
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for (Coordinate destCoord : allowedMoves) {
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this.boardEntity.resetCellColor(destCoord);
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}
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}
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}
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private void cancelPreview(Coordinate coordinate){
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this.boardEntity.resetCellColor(coordinate);
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Piece p = pieceAt(coordinate);
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if (p == null)
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return;
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this.world.getPiece(coordinate).setColor(p.getColor() == Color.White ? WHITE : BLACK);
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GetAllowedMovesPieceCommand movesCommand = new GetAllowedMovesPieceCommand(coordinate);
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if (sendCommand(movesCommand) == CommandResult.NotAllowed)
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return ;
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List<Coordinate> allowedMoves = movesCommand.getDestinations();
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if (allowedMoves.isEmpty())
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return ;
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for (Coordinate destCoord : allowedMoves) {
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this.boardEntity.resetCellColor(destCoord);
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}
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}
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private Piece pieceAt(Coordinate pos) {
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@@ -108,10 +212,12 @@ public class DDDView extends GameAdaptator {
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}
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public void run() {
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/*
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this.window.addRegularTask((delta) -> {
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final float angle = 1f;
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this.camera.setRotateAngle(this.camera.getRotateAngle() + angle * delta);
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});
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*/
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this.window.run();
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// free OpenGL resources
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