button styling improved

This commit is contained in:
2025-08-28 11:22:13 +02:00
parent 3c47de3dc3
commit 45651d9a2b
3 changed files with 79 additions and 5 deletions

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front/fonts/paper_plane.ttf Normal file

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@@ -45,3 +45,32 @@ where
})
.on_press(press_variant(id))
}
// Utility to round a button border while keeping other default styling.
// Note: Applying a new .style(...) replaces any previous style closure.
// Use this helper early (or integrate its logic) if you also need custom colors.
pub fn round_button<'a, Message>(button: Button<'a, Message>, radius: f32) -> Button<'a, Message>
where
Message: 'a,
{
button.style(move |_theme, status| {
// Start from default style for this status
let mut style = iced::widget::button::Style::default();
// Simple example tweak: lighter shadow when pressed
match status {
iced::widget::button::Status::Pressed => {
style.shadow.offset = iced::Vector { x: 1.0, y: 1.0 };
}
_ => {}
}
// Override only the radius, keep other border attributes
style.border = Border {
radius: radius.into(),
..style.border
};
style
})
}

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@@ -1,10 +1,11 @@
use iced::Length::{self, Fill, FillPortion};
use iced::widget::container;
use iced::widget::text_editor;
use iced::widget::{Container, container};
use iced::{
Background, Color, Element, Task, Theme,
widget::{Image, column, container::Style, row, text},
};
use iced::{Border, Font};
mod buttons;
mod channels;
@@ -16,6 +17,7 @@ use crate::channels::get_channels_buttons;
fn main() -> Result<(), iced::Error> {
iced::application(Liscord::title, Liscord::update, Liscord::view)
.font(include_bytes!("../fonts/paper_plane.ttf"))
.theme(Liscord::theme)
.run_with(Liscord::new)
}
@@ -32,6 +34,7 @@ enum Event {
ServerPressed(i32),
ChannelPressed(i32),
MessageInput(text_editor::Action),
SendMessage,
}
impl Liscord {
@@ -39,8 +42,8 @@ impl Liscord {
(
Self {
user: Some(User::default()),
selected_server: None,
selected_channel: None,
selected_server: Some(0),
selected_channel: Some(0),
message_editor: text_editor::Content::new(),
},
Task::none(),
@@ -67,6 +70,7 @@ impl Liscord {
Event::MessageInput(action) => {
self.message_editor.perform(action);
}
Event::SendMessage => println!("Message Sent !"),
}
Task::none()
}
@@ -152,7 +156,7 @@ impl Liscord {
selection: Color::from_rgba8(0, 120, 255, 0.35),
icon: Color::WHITE,
background: Background::Color(Color::from_rgb8(30, 30, 30)),
border: iced::Border {
border: Border {
color: if focused {
Color::from_rgb8(0, 180, 120)
} else {
@@ -163,7 +167,12 @@ impl Liscord {
},
}
});
column![messages_container, text_box].into()
let send_button =
round_button(iced::widget::button(container(send_icon()).center(30)), 15.)
.on_press(Event::SendMessage);
column![messages_container, row![text_box, send_button].spacing(10)]
.spacing(10)
.into()
}
fn messages_container<'a>(&self) -> Element<'a, Event> {
@@ -174,3 +183,39 @@ impl Liscord {
.into()
}
}
fn icon<'a>(codepoint: char) -> Element<'a, Event> {
const ICON_FONT: Font = Font::with_name("editor-icons");
text(codepoint).font(ICON_FONT).into()
}
fn send_icon<'a>() -> Element<'a, Event> {
icon('\u{F1D8}')
}
pub fn round_button<'a, Message>(
button: iced::widget::Button<'a, Message>,
radius: f32,
) -> iced::widget::Button<'a, Message>
where
Message: 'a,
{
button.style(move |_theme, status| {
let mut style = iced::widget::button::Style::default();
let green = Color::from_rgb8(0, 255, 128);
if status == iced::widget::button::Status::Pressed {
style.shadow.offset = iced::Vector { x: 1.0, y: 1.0 };
}
style.background = Some(Background::Color(green));
style.border = Border {
radius: radius.into(),
color: green,
width: 4.,
};
style
})
}