Files
Blitz3/src/gdexample.cpp
2024-08-11 18:55:31 +02:00

28 lines
522 B
C++

#include "gdexample.h"
#include <godot_cpp/core/class_db.hpp>
using namespace godot;
void GDExample::_bind_methods() {
// ClassDB::bind_method(D_METHOD("_process", "delta"), &GDExample::_process);
}
GDExample::GDExample()
{
time_passed = 0.0;
}
GDExample::~GDExample() {}
void GDExample::_process(float delta)
{
time_passed += delta;
auto new_position = Vector2(
10.0 + (10.0 * sin(time_passed * 2.0)),
10.0 + (10.0 * cos(time_passed * 1.5)));
set_position(new_position);
}