Files
Blitz3/godot/Scenes/Weapons/pen.tscn
2024-08-25 12:03:52 +02:00

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[gd_scene load_steps=3 format=3 uid="uid://c475s3klxqoej"]
[ext_resource type="ArrayMesh" path="res://Assets/Models/Weapons/pen_base.res" id="1_clcko"]
[ext_resource type="ArrayMesh" path="res://Assets/Models/Weapons/pen_lid.res" id="2_0u0nh"]
[node name="Stylo" type="Bullet"]
transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, -7.45058e-09, 0)
[node name="Armature" type="Node3D" parent="."]
transform = Transform3D(5, 0, 0, 0, 0.0178025, -4.99997, 0, 4.99997, 0.0178025, 0, 0, -0.0828303)
[node name="pen_base" type="MeshInstance3D" parent="Armature"]
transform = Transform3D(0.140708, 0, 0, 0, -1.6822e-08, 0.140708, 0, -0.140708, -1.6822e-08, -1.12406e-11, 0.00809256, -4.84818e-06)
mesh = ExtResource("1_clcko")
skeleton = NodePath("")
[node name="pen_lid" type="MeshInstance3D" parent="Armature/pen_base"]
transform = Transform3D(1.14449, 0, 0, 0, 1.14449, 0, 0, 0, 1.14449, 7.98797e-11, 5.07782e-10, -0.0671831)
mesh = ExtResource("2_0u0nh")
skeleton = NodePath("")