Files
Blitz3/src/register_types.h
2024-08-11 18:55:31 +02:00

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278 B
C++

#ifndef GDEXAMPLE_REGISTER_TYPES_H
#define GDEXAMPLE_REGISTER_TYPES_H
#include <godot_cpp/core/class_db.hpp>
using namespace godot;
void initialize_example_module(ModuleInitializationLevel p_level);
void uninitialize_example_module(ModuleInitializationLevel p_level);
#endif