generated from Persson-dev/Godot-Xmake
18 lines
461 B
C++
18 lines
461 B
C++
#include <blitz/factory/ProjectileFactory.h>
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#include <godot_cpp/classes/packed_scene.hpp>
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#include <godot_cpp/classes/resource_loader.hpp>
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namespace blitz {
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namespace ProjectileFactory {
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using namespace godot;
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Bullet* CreatePen() {
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Ref<PackedScene> bulletScene = ResourceLoader::get_singleton()->load("res://Scenes/Weapons/pen.tscn");
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return Object::cast_to<Bullet>(bulletScene->instantiate());
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}
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} // namespace ProjectileFactory
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} // namespace blitz
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