------- project settings ------- -- project name set_project(PROJECT_NAME) -- project version set_version(VERSION) -- min version of xmake we need to run -- NOTE: this is the version i used to develop this template, may not 100% correct set_xmakever("2.9.0") add_rules("mode.debug", "mode.release") -- c++17 is required for godot 4.x, we use c++20 here set_languages("c++20") -- use latest 4.x version by default add_requires("godotcpp4") includes("tasks.lua") includes("target.lua") includes("editor.lua")