[gd_scene load_steps=20 format=3 uid="uid://coue2qehpn4fr"] [ext_resource type="Texture2D" uid="uid://dujfl12rge3p4" path="res://Assets/Textures/Sky.png" id="1_mnexj"] [ext_resource type="Texture2D" uid="uid://b8n5rff2a8h2u" path="res://Assets/Textures/Black.png" id="2_fkwcn"] [ext_resource type="Texture2D" uid="uid://lpbttkw7gpxj" path="res://Assets/Textures/Orange.png" id="3_ux02w"] [ext_resource type="Texture2D" uid="uid://di3uyny341483" path="res://Assets/Textures/Green.png" id="4_wp15n"] [ext_resource type="PackedScene" uid="uid://bcawyy7lmwphr" path="res://Scenes/Characters/zombie.tscn" id="5_4vmh3"] [ext_resource type="PackedScene" uid="uid://d38w4ae3qj0k4" path="res://Scenes/Characters/first_person_player.tscn" id="5_8ctht"] [sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_6c4vd"] panorama = ExtResource("1_mnexj") [sub_resource type="Sky" id="Sky_5ngqa"] sky_material = SubResource("PanoramaSkyMaterial_6c4vd") [sub_resource type="Environment" id="Environment_ctwiv"] background_mode = 2 sky = SubResource("Sky_5ngqa") tonemap_mode = 2 glow_enabled = true [sub_resource type="NavigationMesh" id="NavigationMesh_2pdqo"] vertices = PackedVector3Array(-5.25, 0.5, 1, -5, 0.5, -1.75, -5.5, 0.5, -2, -11.25, 0.5, 1, -5.5, 0.5, -3.75, -3.25, 0.5, -4, -3.25, 0.5, -24.5, -11.25, 0.5, 1, -5.5, 0.5, -2, -5.5, 0.5, -3.75, -24.5, 0.5, 3.25, -11.5, 0.5, 3.25, -11.25, 0.5, 1, -24.5, 0.5, 3.25, -11.25, 0.5, 1, -5.5, 0.5, -3.75, -3.25, 0.5, -24.5, -24.5, 0.5, -24.5, -3.25, 0.5, -4, 3.5, 0.5, -4, 3.5, 0.5, -24.5, -3.25, 0.5, -24.5, 5.5, 0.5, -4, 5.75, 0.5, -3, 24.5, 0.5, -3, 24.5, 0.5, -24.5, 3.5, 0.5, -24.5, 3.5, 0.5, -24.5, 3.5, 0.5, -4, 5.5, 0.5, -4, -5, 0.5, -1.75, -5.25, 0.5, 1, -5, 0.75, 2, 5.25, 0.5, -1.75, -5, 0.75, 2, -7.25, 1.5, 2, -7.25, 1.5, 6, -5, 0.75, 6.25, 24.5, 0.5, -3, 5.75, 0.5, -3, 5.25, 0.5, -1.75, -5.25, 0.5, 7.25, -6.75, 0.5, 7.25, -6.5, 0.5, 24.5, 5.25, 0.5, -1.75, -5, 0.75, 2, -5, 0.75, 6.25, 5.25, 0.5, -1.75, -5, 0.75, 6.25, -5.25, 0.5, 7.25, -6.5, 0.5, 24.5, 24.5, 0.5, 24.5, 24.5, 0.5, -3, -7.25, 1.5, 6, -7.25, 1.5, 2, -14, 3.75, 2, -14, 3.75, 6, -11.5, 0.5, 7, -11.5, 0.5, 3.25, -24.5, 0.5, 3.25, -10, 0.5, 24.5, -9.75, 0.5, 7.25, -11.5, 0.5, 7, -11.5, 0.5, 7, -24.5, 0.5, 3.25, -24.5, 0.5, 24.5, -10, 0.5, 24.5, -10, 0.5, 24.5, -6.5, 0.5, 24.5, -6.75, 0.5, 7.25, -9.75, 0.5, 7.25) polygons = [PackedInt32Array(1, 0, 2), PackedInt32Array(2, 0, 3), PackedInt32Array(6, 5, 4), PackedInt32Array(7, 9, 8), PackedInt32Array(12, 11, 10), PackedInt32Array(14, 13, 15), PackedInt32Array(15, 13, 16), PackedInt32Array(16, 13, 17), PackedInt32Array(21, 20, 18), PackedInt32Array(18, 20, 19), PackedInt32Array(23, 22, 24), PackedInt32Array(24, 22, 25), PackedInt32Array(25, 22, 26), PackedInt32Array(29, 28, 27), PackedInt32Array(31, 30, 32), PackedInt32Array(32, 30, 33), PackedInt32Array(35, 34, 36), PackedInt32Array(36, 34, 37), PackedInt32Array(40, 39, 38), PackedInt32Array(43, 42, 41), PackedInt32Array(46, 45, 44), PackedInt32Array(48, 47, 49), PackedInt32Array(49, 47, 50), PackedInt32Array(50, 47, 52), PackedInt32Array(50, 52, 51), PackedInt32Array(56, 55, 53), PackedInt32Array(53, 55, 54), PackedInt32Array(59, 58, 57), PackedInt32Array(62, 61, 60), PackedInt32Array(66, 65, 63), PackedInt32Array(63, 65, 64), PackedInt32Array(70, 69, 67), PackedInt32Array(67, 69, 68)] agent_radius = 0.4 agent_max_slope = 60.0 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ajchh"] albedo_texture = ExtResource("2_fkwcn") uv1_triplanar = true [sub_resource type="PlaneMesh" id="PlaneMesh_mmup0"] material = SubResource("StandardMaterial3D_ajchh") size = Vector2(50, 50) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_26ptr"] data = PackedVector3Array(25, 0, 25, -25, 0, 25, 25, 0, -25, -25, 0, 25, -25, 0, -25, 25, 0, -25) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jkvud"] albedo_texture = ExtResource("3_ux02w") uv1_triplanar = true [sub_resource type="BoxMesh" id="BoxMesh_plpqy"] material = SubResource("StandardMaterial3D_jkvud") size = Vector3(10, 3, 1) [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_v7prx"] data = PackedVector3Array(-5, 1.5, 0.5, 5, 1.5, 0.5, -5, -1.5, 0.5, 5, 1.5, 0.5, 5, -1.5, 0.5, -5, -1.5, 0.5, 5, 1.5, -0.5, -5, 1.5, -0.5, 5, -1.5, -0.5, -5, 1.5, -0.5, -5, -1.5, -0.5, 5, -1.5, -0.5, 5, 1.5, 0.5, 5, 1.5, -0.5, 5, -1.5, 0.5, 5, 1.5, -0.5, 5, -1.5, -0.5, 5, -1.5, 0.5, -5, 1.5, -0.5, -5, 1.5, 0.5, -5, -1.5, -0.5, -5, 1.5, 0.5, -5, -1.5, 0.5, -5, -1.5, -0.5, 5, 1.5, 0.5, -5, 1.5, 0.5, 5, 1.5, -0.5, -5, 1.5, 0.5, -5, 1.5, -0.5, 5, 1.5, -0.5, -5, -1.5, 0.5, 5, -1.5, 0.5, -5, -1.5, -0.5, 5, -1.5, 0.5, 5, -1.5, -0.5, -5, -1.5, -0.5) [sub_resource type="PrismMesh" id="PrismMesh_0l7qq"] left_to_right = -2.0 size = Vector3(5, 5, 5) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pfpgv"] albedo_texture = ExtResource("4_wp15n") uv1_triplanar = true [sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_rit6o"] data = PackedVector3Array(-12.5, 2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, -12.5, 2.5, -2.5, -2.5, -2.5, -2.5, 2.5, -2.5, -2.5, -12.5, 2.5, 2.5, -12.5, 2.5, -2.5, 2.5, -2.5, 2.5, -12.5, 2.5, -2.5, 2.5, -2.5, -2.5, 2.5, -2.5, 2.5, -12.5, 2.5, -2.5, -12.5, 2.5, 2.5, -2.5, -2.5, -2.5, -12.5, 2.5, 2.5, -2.5, -2.5, 2.5, -2.5, -2.5, -2.5, -2.5, -2.5, 2.5, 2.5, -2.5, 2.5, -2.5, -2.5, -2.5, 2.5, -2.5, 2.5, 2.5, -2.5, -2.5, -2.5, -2.5, -2.5) [node name="World" type="Node3D"] [node name="Map" type="Node3D" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="Map"] environment = SubResource("Environment_ctwiv") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="Map"] transform = Transform3D(-0.866026, -0.433013, 0.249999, 0.5, -0.750001, 0.433012, -1.3411e-07, 0.499999, 0.866026, 0, 0, 0) shadow_enabled = true [node name="NavigationRegion3D" type="NavigationRegion3D" parent="Map"] navigation_mesh = SubResource("NavigationMesh_2pdqo") [node name="Floor" type="MeshInstance3D" parent="Map/NavigationRegion3D"] mesh = SubResource("PlaneMesh_mmup0") skeleton = NodePath("../../..") [node name="StaticBody3D" type="StaticBody3D" parent="Map/NavigationRegion3D/Floor"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Map/NavigationRegion3D/Floor/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_26ptr") [node name="Wall" type="MeshInstance3D" parent="Map/NavigationRegion3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5, -3) mesh = SubResource("BoxMesh_plpqy") skeleton = NodePath("../../..") [node name="StaticBody3D" type="StaticBody3D" parent="Map/NavigationRegion3D/Wall"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Map/NavigationRegion3D/Wall/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_v7prx") [node name="Slope" type="MeshInstance3D" parent="Map/NavigationRegion3D"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2, 1, 4) mesh = SubResource("PrismMesh_0l7qq") skeleton = NodePath("../../..") surface_material_override/0 = SubResource("StandardMaterial3D_pfpgv") [node name="StaticBody3D" type="StaticBody3D" parent="Map/NavigationRegion3D/Slope"] [node name="CollisionShape3D" type="CollisionShape3D" parent="Map/NavigationRegion3D/Slope/StaticBody3D"] shape = SubResource("ConcavePolygonShape3D_rit6o") [node name="zombie" parent="Map" instance=ExtResource("5_4vmh3")] m_PlayerPath = NodePath("../../FirstPersonPlayer") transform = Transform3D(-0.98774, 0, -0.156107, 0, 1, 0, 0.156107, 0, -0.98774, 0, 0, 7.38477) [node name="FirstPersonPlayer" parent="." instance=ExtResource("5_8ctht")]