[icons] Blitz3 = "res://icon.png" [configuration] entry_symbol = "library_init" compatibility_minimum = "4.2" [libraries] macos.debug = "res://lib/libBlitz3.macos_framework" macos.release = "res://lib/libBlitz3.macos_framework" window.debug.x86_32 = "res://lib/libBlitz3.windows_debug_x86.dll" window.release.x86_32 = "res://lib/libBlitz3.windows_release_x86.dll" window.debug.x86_64 = "res://lib/libBlitz3.windows_debug_x64.dll" window.release.x86_64 = "res://lib/libBlitz3.windows_release_x64.dll" linux.debug.x86_64 = "res://lib/libBlitz3.linux_debug_x86_64.so" linux.release.x86_64 = "res://lib/libBlitz3.linux_release_x86_64.so" linux.debug.arm64 = "res://lib/libBlitz3.linux_debug_arm64.so" linux.release.arm64 = "res://lib/libBlitz3.linux_release_arm64.so" linux.debug.rv64 = "res://lib/libBlitz3.linux_debug_rv64.so" linux.release.rv64 = "res://lib/libBlitz3.linux_release_rv64.so" android.debug.x86_64 = "res://lib/libBlitz3.android_debug_x86_64.so" android.release.x86_64 = "res://lib/libBlitz3.android_release_x86_64.so" android.debug.arm64 = "res://lib/libBlitz3.android_debug_arm64.so" android.release.arm64 = "res://lib/libBlitz3.android_release_arm64.so"