[gd_scene load_steps=3 format=3 uid="uid://c475s3klxqoej"] [ext_resource type="ArrayMesh" path="res://Assets/Models/Weapons/pen_base.res" id="1_clcko"] [ext_resource type="ArrayMesh" path="res://Assets/Models/Weapons/pen_lid.res" id="2_0u0nh"] [node name="Stylo" type="Bullet"] transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, -7.45058e-09, 0) [node name="Armature" type="Node3D" parent="."] transform = Transform3D(5, 0, 0, 0, 0.0178025, -4.99997, 0, 4.99997, 0.0178025, 0, 0, -0.0828303) [node name="pen_base" type="MeshInstance3D" parent="Armature"] transform = Transform3D(0.140708, 0, 0, 0, -1.6822e-08, 0.140708, 0, -0.140708, -1.6822e-08, -1.12406e-11, 0.00809256, -4.84818e-06) mesh = ExtResource("1_clcko") skeleton = NodePath("") [node name="pen_lid" type="MeshInstance3D" parent="Armature/pen_base"] transform = Transform3D(1.14449, 0, 0, 0, 1.14449, 0, 0, 0, 1.14449, 7.98797e-11, 5.07782e-10, -0.0671831) mesh = ExtResource("2_0u0nh") skeleton = NodePath("")