#include #include #include namespace blitz { namespace protocol { /////////////////////// /* PacketBroadcaster */ /////////////////////// #define DeclarePacket(PacketName, Reliability, ...) \ void PacketBroadcaster::Visit(const protocol::packets::PacketName& a_Packet) { \ m_NetworkInterface.rpc("RecievePacketData" #Reliability, protocol::PacketSerializer::Serialize(a_Packet)); \ } DeclareAllPacket() #undef DeclarePacket ////////////////// /* PacketSender */ ////////////////// #define DeclarePacket(PacketName, Reliability, ...) \ void PacketSender::Visit(const protocol::packets::PacketName& a_Packet) { \ m_NetworkInterface.rpc_id(m_PeerId, "RecievePacketData" #Reliability, protocol::PacketSerializer::Serialize(a_Packet)); \ } DeclareAllPacket() #undef DeclarePacket } // namespace protocol } // namespace blitz