format
All checks were successful
Linux arm64 / Build (push) Successful in 1m2s

This commit is contained in:
2024-08-13 20:21:05 +02:00
parent 841e25a3ac
commit ef0bcd0a35
2 changed files with 13 additions and 14 deletions

View File

@@ -2,8 +2,8 @@
#include <godot_cpp/classes/camera3d.hpp> #include <godot_cpp/classes/camera3d.hpp>
#include <godot_cpp/classes/character_body3d.hpp> #include <godot_cpp/classes/character_body3d.hpp>
#include <godot_cpp/classes/node3d.hpp>
#include <godot_cpp/classes/input_event_mouse_motion.hpp> #include <godot_cpp/classes/input_event_mouse_motion.hpp>
#include <godot_cpp/classes/node3d.hpp>
namespace blitz { namespace blitz {
@@ -17,20 +17,20 @@ class FirstPersonPlayer : public godot::CharacterBody3D {
~FirstPersonPlayer(); ~FirstPersonPlayer();
// Godot overrides // Godot overrides
void _unhandled_input(const godot::Ref<godot::InputEvent>&); void _unhandled_input(const godot::Ref<godot::InputEvent>&);
void _physics_process(float delta); void _physics_process(float delta);
void _ready(); void _ready();
private: private:
godot::Camera3D* m_Camera; godot::Camera3D* m_Camera;
godot::Node3D* m_Head; godot::Node3D* m_Head;
float m_BobTime; float m_BobTime;
float m_Speed; float m_Speed;
void UpdateBobbing(float delta); void UpdateBobbing(float delta);
void UpdateFOV(float delta); void UpdateFOV(float delta);
void UpdateCamera(const godot::InputEventMouseMotion&); void UpdateCamera(const godot::InputEventMouseMotion&);
void UpdatePosition(float delta); void UpdatePosition(float delta);
}; };
} // namespace blitz } // namespace blitz

View File

@@ -1,8 +1,8 @@
#include "register_types.h" #include "register_types.h"
#include "FirstPersonPlayer.h"
#include "Player.h" #include "Player.h"
#include "SpringArmPivot.h" #include "SpringArmPivot.h"
#include "FirstPersonPlayer.h"
#include <gdextension_interface.h> #include <gdextension_interface.h>
#include <godot_cpp/core/defs.hpp> #include <godot_cpp/core/defs.hpp>
@@ -26,9 +26,8 @@ void uninitialize_example_module(ModuleInitializationLevel p_level) {
} }
} }
extern "C" extern "C" GDExtensionBool GDE_EXPORT library_init(GDExtensionInterfaceGetProcAddress p_get_proc,
GDExtensionBool GDE_EXPORT library_init(GDExtensionInterfaceGetProcAddress p_get_proc, const GDExtensionClassLibraryPtr p_library, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization* r_initialization) {
GDExtensionInitialization* r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_get_proc, p_library, r_initialization); godot::GDExtensionBinding::InitObject init_obj(p_get_proc, p_library, r_initialization);
init_obj.register_initializer(initialize_example_module); init_obj.register_initializer(initialize_example_module);